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Diffstat (limited to 'gob/util.h')
-rw-r--r-- | gob/util.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/gob/util.h b/gob/util.h new file mode 100644 index 0000000000..95bf935d3e --- /dev/null +++ b/gob/util.h @@ -0,0 +1,68 @@ +/* +** Gobliiins 1 +** Original game by CoktelVision +** +** Reverse engineered by Ivan Dubrov <WFrag@yandex.ru> +** +*/ +#ifndef __UTIL_H +#define __UTIL_H + +#include "gob/video.h" + +namespace Gob { + +struct Util_ListNode; +typedef struct Util_ListNode { + void *pData; + struct Util_ListNode *pNext; + struct Util_ListNode *pPrev; +} Util_ListNode; + +typedef struct Util_List { + Util_ListNode *pHead; + Util_ListNode *pTail; +} Util_List; + +void util_initInput(void); +void util_processInput(void); +void util_waitKey(void); +int16 util_getKey(void); +int16 util_checkKey(void); +int16 util_getRandom(int16 max); +void util_getMouseState(int16 *pX, int16 *pY, int16 *pButtons); +void util_setMousePos(int16 x, int16 y); +void util_delay(uint16 msecs); +void util_beep(int16 freq); +uint32 util_getTimeKey(void); +void util_waitMouseUp(void); +void util_waitMouseDown(void); + +void keyboard_init(void); +void keyboard_release(void); + +void util_clearPalette(void); + +void asm_setPaletteBlock(char *tmpPalBuffer, int16 start, int16 end); + +void vid_waitRetrace(int16 mode); + +FontDesc *util_loadFont(const char *path); +void util_freeFont(FontDesc * fontDesc); +void util_clearPalette(void); +void util_insertStr(char *str1, char *str2, int16 pos); +void util_cutFromStr(char *str, int16 from, int16 cutlen); +int16 util_strstr(const char *str1, char *str2); +void util_waitEndFrame(void); +void util_setFrameRate(int16 rate); + +void util_listInsertBack(Util_List * list, void *data); +void util_listInsertFront(Util_List * list, void *data); +void util_listDropFront(Util_List * list); +void util_deleteList(Util_List * list); +void util_prepareStr(char *str); +void util_waitMouseRelease(char drawMouse); + +} // End of namespace Gob + +#endif |