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-rw-r--r--graphics/VectorRenderer.h61
1 files changed, 18 insertions, 43 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index 2226907670..9958714df6 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -47,14 +47,12 @@ struct DrawStep {
color1, /** Foreground color/gradient start */
color2; /** Background color/gradient end */
- uint16 x, y, w, h, r; /** Shape size */
- uint16 offset_x, offset_y; /** Offset when drawing directly to the whole screen */
uint8 shadow, stroke, factor; /** Misc options... */
int fill_mode; /** active fill mode */
- int extra; /** Generic parameter for extra options */
+ int extra_data; /** Generic parameter for extra options (radius/orientation/bevel) */
- void (VectorRenderer::*drawing_call)(DrawStep*); /** Pointer to drawing function */
+ void (VectorRenderer::*drawing_call)(Common::Rect*, int); /** Pointer to drawing function */
enum DrawStepFlags {
kStepCallbackOnly = (1 << 0),
@@ -89,8 +87,7 @@ VectorRenderer *createRenderer(int mode);
class VectorRenderer {
public:
VectorRenderer() : _shadowOffset(0), _fillMode(kFillDisabled),
- _activeSurface(NULL), _strokeWidth(1), _gradientFactor(1),
- _stepOffsetX(0), _stepOffsetY(0) {
+ _activeSurface(NULL), _strokeWidth(1), _gradientFactor(1) {
}
@@ -322,41 +319,42 @@ public:
/**
* DrawStep callback functions for each drawing feature
*/
- void drawCallback_CIRCLE(DrawStep *step) {
- drawCircle(_stepOffsetX + step->x, _stepOffsetY + step->y, step->r);
+ void drawCallback_CIRCLE(Common::Rect *area, int data) {
+ drawCircle(area->left + data, area->top + data, data);
}
- void drawCallback_SQUARE(DrawStep *step) {
- drawSquare(_stepOffsetX + step->x, _stepOffsetY + step->y, step->w, step->h);
+ void drawCallback_SQUARE(Common::Rect *area, int data) {
+ drawSquare(area->left, area->top, area->width(), area->height());
}
- void drawCallback_LINE(DrawStep *step) {
- drawLine(_stepOffsetX + step->x, _stepOffsetY + step->y, step->x + step->w, step->y + step->h);
+ void drawCallback_LINE(Common::Rect *area, int data) {
+ drawLine(area->left, area->top, area->right, area->bottom);
}
- void drawCallback_ROUNDSQ(DrawStep *step) {
- drawRoundedSquare(_stepOffsetX + step->x, _stepOffsetY + step->y, step->r, step->w, step->h);
+ void drawCallback_ROUNDSQ(Common::Rect *area, int data) {
+ drawRoundedSquare(area->left, area->top, data, area->width(), area->height());
}
- void drawCallback_FILLSURFACE(DrawStep *step) {
+ void drawCallback_FILLSURFACE(Common::Rect *area, int data) {
fillSurface();
}
- void drawCallback_TRIANGLE(DrawStep *step) {
- drawTriangle(_stepOffsetX + step->x, _stepOffsetY + step->y, step->w, step->h, (TriangleOrientation)step->extra);
+ void drawCallback_TRIANGLE(Common::Rect *area, int data) {
+ drawTriangle(area->top, area->left, area->width(), area->height(), (TriangleOrientation)data);
}
- void drawCallback_BEVELSQ(DrawStep *step) {
- drawBeveledSquare(_stepOffsetX + step->x, _stepOffsetY + step->y, step->w, step->h, step->extra);
+ void drawCallback_BEVELSQ(Common::Rect *area, int data) {
+ drawBeveledSquare(area->left, area->top, area->width(), area->height(), data);
}
/**
* Draws the specified draw step on the screen.
*
* @see DrawStep
+ * @param area Zone to paint on
* @param step Pointer to a DrawStep struct.
*/
- virtual void drawStep(DrawStep *step);
+ virtual void drawStep(Common::Rect area, DrawStep *step);
/**
* Copies the current surface to the system overlay
@@ -365,32 +363,9 @@ public:
*/
virtual void copyFrame(OSystem *sys) = 0;
- /**
- * Enables drawing offset for all the Draw Step operations,
- * i.e. when we are drawing widgets directly on a whole screen
- * instead of individual surfaces for caching/blitting.
- *
- * @param x Horizontal drawing offset.
- * @param y Veritcal drawing offset.
- */
- void setDrawOffset(int x, int y) {
- _stepOffsetX = x;
- _stepOffsetY = y;
- }
-
- /**
- * Disables the drawing offset for draw step operations.
- */
- void disableDrawOffset() {
- _stepOffsetX = _stepOffsetY = 0;
- }
-
protected:
Surface *_activeSurface; /** Pointer to the surface currently being drawn */
- int _stepOffsetX; /** Offset for all the drawing steps */
- int _stepOffsetY; /** Offset for all the drawing steps */
-
FillMode _fillMode; /** Defines in which way (if any) are filled the drawn shapes */
int _shadowOffset; /** offset for drawn shadows */