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-rw-r--r--graphics/VectorRenderer.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index b5be32e0e1..2f648b9c56 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -33,7 +33,7 @@
namespace Graphics {
-void vector_renderer_test( OSystem *_system );
+void vector_renderer_test(OSystem *_system);
/**
* VectorRenderer: The core Vector Renderer Class
@@ -113,7 +113,7 @@ public:
*
* @param surface Pointer to a Surface object.
*/
- virtual void setSurface(Surface *surface){
+ virtual void setSurface(Surface *surface) {
_activeSurface = surface;
}
@@ -248,7 +248,7 @@ public:
*
* @see VectorRenderer::blendPixel()
*/
- virtual inline void blendPixel( int x, int y, uint8 alpha ) {
+ virtual inline void blendPixel(int x, int y, uint8 alpha) {
putPixel(x, y);
}
@@ -319,7 +319,7 @@ protected:
* The AA renderer does support alpha blending. Special cases are
* handled separately.
*/
- inline void blendPixel( int x, int y, uint8 alpha ) {
+ inline void blendPixel(int x, int y, uint8 alpha) {
if (alpha == 0)
return;
else if (alpha < 255)