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Diffstat (limited to 'graphics/VectorRendererSpec.cpp')
-rw-r--r--graphics/VectorRendererSpec.cpp41
1 files changed, 23 insertions, 18 deletions
diff --git a/graphics/VectorRendererSpec.cpp b/graphics/VectorRendererSpec.cpp
index 491a9d7f42..a3ec66a29d 100644
--- a/graphics/VectorRendererSpec.cpp
+++ b/graphics/VectorRendererSpec.cpp
@@ -620,7 +620,10 @@ applyScreenShading(GUI::ThemeEngine::ShadingStyle shadingStyle) {
template<typename PixelType>
inline void VectorRendererSpec<PixelType>::
blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
- if (sizeof(PixelType) == 4) {
+ if (alpha == 0xff) {
+ // fully opaque pixel, don't blend
+ *ptr = color | _alphaMask;
+ } else if (sizeof(PixelType) == 4) {
const byte sR = (color & _redMask) >> _format.rShift;
const byte sG = (color & _greenMask) >> _format.gShift;
const byte sB = (color & _blueMask) >> _format.bShift;
@@ -628,15 +631,17 @@ blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
byte dR = (*ptr & _redMask) >> _format.rShift;
byte dG = (*ptr & _greenMask) >> _format.gShift;
byte dB = (*ptr & _blueMask) >> _format.bShift;
+ byte dA = (*ptr & _alphaMask) >> _format.aShift;
dR += ((sR - dR) * alpha) >> 8;
dG += ((sG - dG) * alpha) >> 8;
dB += ((sB - dB) * alpha) >> 8;
+ dA += ((0xff - dA) * alpha) >> 8;
*ptr = ((dR << _format.rShift) & _redMask)
| ((dG << _format.gShift) & _greenMask)
| ((dB << _format.bShift) & _blueMask)
- | (*ptr & _alphaMask);
+ | ((dA << _format.aShift) & _alphaMask);
} else if (sizeof(PixelType) == 2) {
int idst = *ptr;
int isrc = color;
@@ -651,7 +656,9 @@ blendPixelPtr(PixelType *ptr, PixelType color, uint8 alpha) {
(_blueMask & ((idst & _blueMask) +
((int)(((int)(isrc & _blueMask) -
(int)(idst & _blueMask)) * alpha) >> 8))) |
- (idst & _alphaMask));
+ (_alphaMask & ((idst & _alphaMask) +
+ ((int)(((int)(_alphaMask) -
+ (int)(idst & _alphaMask)) * alpha) >> 8))));
} else {
error("Unsupported BPP format: %u", (uint)sizeof(PixelType));
}
@@ -691,8 +698,7 @@ darkenFill(PixelType *ptr, PixelType *end) {
// assuming at least 3 alpha bits
mask |= 3 << _format.aShift;
- PixelType addA = (PixelType)(255 >> _format.aLoss) << _format.aShift;
- addA -= (addA >> 2);
+ PixelType addA = (PixelType)(3 << (_format.aShift + 6 - _format.aLoss));
while (ptr != end) {
// Darken the colour, and increase the alpha
@@ -1266,51 +1272,50 @@ template<typename PixelType>
void VectorRendererSpec<PixelType>::
drawBevelSquareAlg(int x, int y, int w, int h, int bevel, PixelType top_color, PixelType bottom_color, bool fill) {
int pitch = _activeSurface->pitch / _activeSurface->format.bytesPerPixel;
+ int i, j;
+ PixelType *ptr_left;
- int height = h;
- PixelType *ptr_fill = (PixelType *)_activeSurface->getBasePtr(x, y);
-
+ // Fill Background
+ ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y);
+ i = h;
if (fill) {
assert((_bgColor & ~_alphaMask) == 0); // only support black
- while (height--) {
- darkenFill(ptr_fill, ptr_fill + w);
- ptr_fill += pitch;
+ while (i--) {
+ darkenFill(ptr_left, ptr_left + w);
+ ptr_left += pitch;
}
}
- int i, j;
-
x = MAX(x - bevel, 0);
y = MAX(y - bevel, 0);
w = MIN(w + (bevel * 2), (int)_activeSurface->w);
h = MIN(h + (bevel * 2), (int)_activeSurface->h);
- PixelType *ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y);
-
+ ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y);
i = bevel;
while (i--) {
colorFill<PixelType>(ptr_left, ptr_left + w, top_color);
ptr_left += pitch;
}
- i = h - bevel;
ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + bevel);
+ i = h - bevel;
while (i--) {
colorFill<PixelType>(ptr_left, ptr_left + bevel, top_color);
ptr_left += pitch;
}
- i = bevel;
ptr_left = (PixelType *)_activeSurface->getBasePtr(x, y + h - bevel);
+ i = bevel;
while (i--) {
colorFill<PixelType>(ptr_left + i, ptr_left + w, bottom_color);
ptr_left += pitch;
}
+ ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y);
i = h - bevel;
j = bevel - 1;
- ptr_left = (PixelType *)_activeSurface->getBasePtr(x + w - bevel, y);
while (i--) {
colorFill<PixelType>(ptr_left + j, ptr_left + bevel, bottom_color);
if (j > 0) j--;