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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_CURSOR_H
+#define GRAPHICS_CURSOR_H
+
+#include "common/scummsys.h"
+
+namespace Graphics {
+
+/**
+ * A simple cursor representation
+ * TODO: Switch to using Graphics::Surface instead of a byte*
+ */
+class Cursor {
+public:
+ Cursor() {}
+ virtual ~Cursor() {}
+
+ /** Return the cursor's width. */
+ virtual uint16 getWidth() const = 0;
+ /** Return the cursor's height. */
+ virtual uint16 getHeight() const = 0;
+ /** Return the cursor's hotspot's x coordinate. */
+ virtual uint16 getHotspotX() const = 0;
+ /** Return the cursor's hotspot's y coordinate. */
+ virtual uint16 getHotspotY() const = 0;
+ /** Return the cursor's transparent key. */
+ virtual byte getKeyColor() const = 0;
+
+ /** Return the cursor's surface. */
+ virtual const byte *getSurface() const = 0;
+
+ /** Return the cursor's palette in RGB format. */
+ virtual const byte *getPalette() const = 0;
+ /** Return the starting index of the palette. */
+ virtual byte getPaletteStartIndex() const = 0;
+ /** Return the number of colors in the palette. */
+ virtual uint16 getPaletteCount() const = 0;
+};
+
+} // End of namespace Graphics
+
+#endif