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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/*
- * Bitmap decoder used in engines:
- * - parallaction
- * - saga
- */
-
-#ifndef GRAPHICS_IFF_H
-#define GRAPHICS_IFF_H
-
-#include "common/stream.h"
-
-namespace Graphics {
-
-struct Surface;
-
-
-struct BMHD {
- uint16 width, height;
- uint16 x, y;
- byte depth;
- byte masking;
- byte pack;
- byte flags;
- uint16 transparentColor;
- byte xAspect, yAspect;
- uint16 pageWidth, pageHeight;
-
- BMHD() {
- memset(this, 0, sizeof(*this));
- }
-
- void load(Common::ReadStream *stream);
-};
-
-
-struct ILBMDecoder {
- /**
- * ILBM header data, necessary for loadBitmap()
- */
- Graphics::BMHD _header;
-
- /**
- * Available decoding modes for loadBitmap().
- */
- enum {
- ILBM_UNPACK_PLANES = 0xFF, ///< Decode all bitplanes, and map 1 pixel to 1 byte.
- ILBM_PACK_PLANES = 0x100, ///< Request unpacking, used as a mask with below options.
-
- ILBM_1_PLANES = 1, ///< Decode only the first bitplane, don't pack.
- ILBM_1_PACK_PLANES = ILBM_1_PLANES | ILBM_PACK_PLANES, ///< Decode only the first bitplane, pack 8 pixels in 1 byte.
- ILBM_2_PLANES = 2, ///< Decode first 2 bitplanes, don't pack.
- ILBM_2_PACK_PLANES = ILBM_2_PLANES | ILBM_PACK_PLANES, ///< Decode first 2 bitplanes, pack 4 pixels in 1 byte.
- ILBM_3_PLANES = 3, ///< Decode first 3 bitplanes, don't pack.
- ILBM_4_PLANES = 4, ///< Decode first 4 bitplanes, don't pack.
- ILBM_4_PACK_PLANES = ILBM_4_PLANES | ILBM_PACK_PLANES, ///< Decode first 4 bitplanes, pack 2 pixels in 1 byte.
- ILBM_5_PLANES = 5, ///< Decode first 5 bitplanes, don't pack.
- ILBM_8_PLANES = 8 ///< Decode all 8 bitplanes.
- };
-
- /**
- * Fills the _header member from the given stream.
- */
- void loadHeader(Common::ReadStream *stream);
-
- /**
- * Loads and unpacks the ILBM bitmap data from the stream into the buffer.
- * The functions assumes the buffer is large enough to contain all data.
- * The caller controls how data should be packed by choosing mode from
- * the enum above.
- */
- void loadBitmap(uint32 mode, byte *buffer, Common::ReadStream *stream, uint32 outPitch = 0);
-
- /**
- * Converts from bitplanar to chunky representation. Intended for internal
- * usage, but you can be (ab)use it from client code if you know what you
- * are doing.
- */
- void planarToChunky(byte *out, uint32 width, byte *in, uint32 planeWidth, uint32 nPlanes, bool packPlanes);
-};
-
-
-
-/**
- * Handles PBM subtype of IFF FORM files
- */
-void decodePBM(Common::ReadStream &input, Surface &surface, byte *colors);
-
-
-/**
- * Decode a given PackBits encoded stream.
- *
- * PackBits is an RLE compression algorithm introduced by Apple. It is also
- * used to encode ILBM and PBM subtypes of IFF files, and some flavors of
- * TIFF.
- *
- * As there is no compression across row boundaries in the above formats,
- * read() will extract a *new* line on each call, discarding any alignment
- * or padding.
- */
-class PackBitsReadStream : public Common::ReadStream {
-
-protected:
- Common::ReadStream *_input;
-
-public:
- PackBitsReadStream(Common::ReadStream &input);
- ~PackBitsReadStream();
-
- virtual bool eos() const;
-
- uint32 read(void *dataPtr, uint32 dataSize);
-};
-
-} // End of namespace Graphics
-
-#endif