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-rw-r--r--graphics/video/codecs/mjpeg.h57
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diff --git a/graphics/video/codecs/mjpeg.h b/graphics/video/codecs/mjpeg.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef GRAPHICS_MJPEG_H
-#define GRAPHICS_MJPEG_H
-
-#include "common/scummsys.h"
-
-#include "graphics/video/codecs/codec.h"
-#include "graphics/jpeg.h"
-#include "graphics/pixelformat.h"
-
-namespace Graphics {
-
-// Motion JPEG Decoder
-// Basically a wrapper around JPEG which converts to RGB and also functions
-// as a Codec.
-
-class JPEGDecoder : public Codec {
-public:
- JPEGDecoder();
- ~JPEGDecoder();
-
- const Surface *decodeImage(Common::SeekableReadStream *stream);
- PixelFormat getPixelFormat() const { return _pixelFormat; }
-
-private:
- PixelFormat _pixelFormat;
- JPEG *_jpeg;
- Surface *_surface;
-};
-
-} // End of namespace Graphics
-
-#endif