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-rw-r--r--graphics/video/coktel_decoder.cpp2469
1 files changed, 2469 insertions, 0 deletions
diff --git a/graphics/video/coktel_decoder.cpp b/graphics/video/coktel_decoder.cpp
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+++ b/graphics/video/coktel_decoder.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/video/coktel_decoder.h"
+#include "graphics/video/codecs/codec.h"
+#include "graphics/video/codecs/indeo3.h"
+
+#ifdef GRAPHICS_VIDEO_COKTELDECODER_H
+
+#include "sound/audiostream.h"
+#include "sound/decoders/raw.h"
+
+static const uint32 kVideoCodecIndeo3 = MKID_BE('iv32');
+
+namespace Graphics {
+
+CoktelDecoder::State::State() : flags(0), speechId(0) {
+}
+
+
+CoktelDecoder::CoktelDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) :
+ _mixer(mixer), _soundType(soundType), _width(0), _height(0), _x(0), _y(0),
+ _defaultX(0), _defaultY(0), _features(0), _frameCount(0), _paletteDirty(false),
+ _ownSurface(true), _frameRate(12), _hasSound(false), _soundEnabled(false),
+ _soundStage(kSoundNone), _audioStream(0) {
+
+ assert(_mixer);
+
+ memset(_palette, 0, 768);
+}
+
+CoktelDecoder::~CoktelDecoder() {
+}
+
+bool CoktelDecoder::evaluateSeekFrame(int32 &frame, int whence) const {
+ if (!isVideoLoaded())
+ // Nothing to do
+ return false;
+
+ // Find the frame to which to seek
+ if (whence == SEEK_CUR)
+ frame += _curFrame;
+ else if (whence == SEEK_END)
+ frame = _frameCount - frame - 1;
+ else if (whence == SEEK_SET)
+ frame--;
+ else
+ return false;
+
+ if ((frame < -1) || (frame >= ((int32) _frameCount)))
+ // Out of range
+ return false;
+
+ return true;
+}
+
+void CoktelDecoder::setSurfaceMemory(void *mem, uint16 width, uint16 height, uint8 bpp) {
+ freeSurface();
+
+ // Sanity checks
+ assert((width > 0) && (height > 0));
+ assert(bpp == getPixelFormat().bytesPerPixel);
+
+ // Create a surface over this memory
+ _surface.w = width;
+ _surface.h = height;
+ _surface.pitch = width * bpp;
+ _surface.pixels = mem;
+ _surface.bytesPerPixel = bpp;
+
+ _ownSurface = false;
+}
+
+void CoktelDecoder::setSurfaceMemory() {
+ freeSurface();
+ createSurface();
+
+ _ownSurface = true;
+}
+
+const Surface *CoktelDecoder::getSurface() const {
+ if (!isVideoLoaded())
+ return 0;
+
+ return &_surface;
+}
+
+bool CoktelDecoder::hasSurface() {
+ return _surface.pixels != 0;
+}
+
+void CoktelDecoder::createSurface() {
+ if (hasSurface())
+ return;
+
+ if ((_width > 0) && (_height > 0))
+ _surface.create(_width, _height, getPixelFormat().bytesPerPixel);
+
+ _ownSurface = true;
+}
+
+void CoktelDecoder::freeSurface() {
+ if (!_ownSurface) {
+ _surface.w = 0;
+ _surface.h = 0;
+ _surface.pitch = 0;
+ _surface.pixels = 0;
+ _surface.bytesPerPixel = 0;
+ } else
+ _surface.free();
+
+ _ownSurface = true;
+}
+
+void CoktelDecoder::setXY(uint16 x, uint16 y) {
+ _x = x;
+ _y = y;
+}
+
+void CoktelDecoder::setXY() {
+ setXY(_defaultX, _defaultY);
+}
+
+void CoktelDecoder::setFrameRate(Common::Rational frameRate) {
+ _frameRate = frameRate;
+}
+
+uint16 CoktelDecoder::getDefaultX() const {
+ return _defaultX;
+}
+
+uint16 CoktelDecoder::getDefaultY() const {
+ return _defaultY;
+}
+
+const Common::List<Common::Rect> &CoktelDecoder::getDirtyRects() const {
+ return _dirtyRects;
+}
+
+bool CoktelDecoder::hasPalette() const {
+ return (_features & kFeaturesPalette) != 0;
+}
+
+bool CoktelDecoder::hasSound() const {
+ return _hasSound;
+}
+
+bool CoktelDecoder::isSoundEnabled() const {
+ return _soundEnabled;
+}
+
+bool CoktelDecoder::isSoundPlaying() const {
+ return _audioStream && _mixer->isSoundHandleActive(_audioHandle);
+}
+
+void CoktelDecoder::enableSound() {
+ if (!hasSound() || isSoundEnabled())
+ return;
+
+ // Sanity check
+ if (_mixer->getOutputRate() == 0)
+ return;
+
+ // Only possible on the first frame
+ if (_curFrame > -1)
+ return;
+
+ _soundEnabled = true;
+}
+
+void CoktelDecoder::disableSound() {
+ if (_audioStream) {
+
+ if (_soundStage == kSoundPlaying) {
+ _audioStream->finish();
+ _mixer->stopHandle(_audioHandle);
+ } else
+ delete _audioStream;
+
+ }
+
+ _soundEnabled = false;
+ _soundStage = kSoundNone;
+
+ _audioStream = 0;
+}
+
+bool CoktelDecoder::getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height) {
+ return false;
+}
+
+bool CoktelDecoder::hasEmbeddedFiles() const {
+ return false;
+}
+
+bool CoktelDecoder::hasEmbeddedFile(const Common::String &fileName) const {
+ return false;
+}
+
+Common::MemoryReadStream *CoktelDecoder::getEmbeddedFile(const Common::String &fileName) const {
+ return 0;
+}
+
+int32 CoktelDecoder::getSubtitleIndex() const {
+ return -1;
+}
+
+void CoktelDecoder::close() {
+ disableSound();
+ freeSurface();
+
+ _x = 0;
+ _y = 0;
+
+ _defaultX = 0;
+ _defaultY = 0;
+
+ _features = 0;
+
+ _frameCount = 0;
+
+ _hasSound = false;
+}
+
+uint16 CoktelDecoder::getWidth() const {
+ return _width;
+}
+
+uint16 CoktelDecoder::getHeight() const {
+ return _height;
+}
+
+uint32 CoktelDecoder::getFrameCount() const {
+ return _frameCount;
+}
+
+byte *CoktelDecoder::getPalette() {
+ return _palette;
+}
+
+bool CoktelDecoder::hasDirtyPalette() const {
+ return (_features & kFeaturesPalette) && _paletteDirty;
+}
+
+void CoktelDecoder::deLZ77(byte *dest, byte *src) {
+ int i;
+ byte buf[4370];
+ uint16 chunkLength;
+ uint32 frameLength;
+ uint16 bufPos1;
+ uint16 bufPos2;
+ uint16 tmp;
+ uint8 chunkBitField;
+ uint8 chunkCount;
+ bool mode;
+
+ frameLength = READ_LE_UINT32(src);
+ src += 4;
+
+ if ((READ_LE_UINT16(src) == 0x1234) && (READ_LE_UINT16(src + 2) == 0x5678)) {
+ src += 4;
+ bufPos1 = 273;
+ mode = 1; // 123Ch (cmp al, 12h)
+ } else {
+ bufPos1 = 4078;
+ mode = 0; // 275h (jnz +2)
+ }
+
+ memset(buf, 32, bufPos1);
+ chunkCount = 1;
+ chunkBitField = 0;
+
+ while (frameLength > 0) {
+ chunkCount--;
+ if (chunkCount == 0) {
+ tmp = *src++;
+ chunkCount = 8;
+ chunkBitField = tmp;
+ }
+ if (chunkBitField % 2) {
+ chunkBitField >>= 1;
+ buf[bufPos1] = *src;
+ *dest++ = *src++;
+ bufPos1 = (bufPos1 + 1) % 4096;
+ frameLength--;
+ continue;
+ }
+ chunkBitField >>= 1;
+
+ tmp = READ_LE_UINT16(src);
+ src += 2;
+ chunkLength = ((tmp & 0xF00) >> 8) + 3;
+
+ if ((mode && ((chunkLength & 0xFF) == 0x12)) ||
+ (!mode && (chunkLength == 0)))
+ chunkLength = *src++ + 0x12;
+
+ bufPos2 = (tmp & 0xFF) + ((tmp >> 4) & 0x0F00);
+ if (((tmp + chunkLength) >= 4096) ||
+ ((chunkLength + bufPos1) >= 4096)) {
+
+ for (i = 0; i < chunkLength; i++, dest++) {
+ *dest = buf[bufPos2];
+ buf[bufPos1] = buf[bufPos2];
+ bufPos1 = (bufPos1 + 1) % 4096;
+ bufPos2 = (bufPos2 + 1) % 4096;
+ }
+
+ } else if (((tmp + chunkLength) < bufPos1) ||
+ ((chunkLength + bufPos1) < bufPos2)) {
+
+ memcpy(dest, buf + bufPos2, chunkLength);
+ memmove(buf + bufPos1, buf + bufPos2, chunkLength);
+
+ dest += chunkLength;
+ bufPos1 += chunkLength;
+ bufPos2 += chunkLength;
+
+ } else {
+
+ for (i = 0; i < chunkLength; i++, dest++, bufPos1++, bufPos2++) {
+ *dest = buf[bufPos2];
+ buf[bufPos1] = buf[bufPos2];
+ }
+
+ }
+ frameLength -= chunkLength;
+
+ }
+}
+
+void CoktelDecoder::deRLE(byte *&destPtr, const byte *&srcPtr, int16 destLen, int16 srcLen) {
+ srcPtr++;
+
+ if (srcLen & 1) {
+ byte data = *srcPtr++;
+
+ if (destLen > 0) {
+ *destPtr++ = data;
+ destLen--;
+ }
+ }
+
+ srcLen >>= 1;
+
+ while (srcLen > 0) {
+ uint8 tmp = *srcPtr++;
+ if (tmp & 0x80) { // Verbatim copy
+ tmp &= 0x7F;
+
+ int16 copyCount = MAX<int16>(0, MIN<int16>(destLen, tmp * 2));
+
+ memcpy(destPtr, srcPtr, copyCount);
+
+ srcPtr += tmp * 2;
+ destPtr += copyCount;
+ destLen -= copyCount;
+ } else { // 2 bytes tmp times
+ for (int i = 0; (i < tmp) && (destLen > 0); i++) {
+ for (int j = 0; j < 2; j++) {
+ if (destLen <= 0)
+ break;
+
+ *destPtr++ = srcPtr[j];
+ destLen--;
+ }
+ }
+ srcPtr += 2;
+ }
+ srcLen -= tmp;
+ }
+}
+
+// A whole, completely filled block
+void CoktelDecoder::renderBlockWhole(const byte *src, Common::Rect &rect) {
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ for (int i = 0; i < rect.height(); i++) {
+ memcpy(dst, src, rect.width());
+
+ src += srcRect.width();
+ dst += _surface.pitch;
+ }
+}
+
+// A quarter-wide whole, completely filled block
+void CoktelDecoder::renderBlockWhole4X(const byte *src, Common::Rect &rect) {
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ for (int i = 0; i < rect.height(); i++) {
+ byte *dstRow = dst;
+ const byte *srcRow = src;
+
+ int16 count = rect.width();
+ while (count >= 0) {
+ memset(dstRow, *srcRow, MIN<int16>(count, 4));
+
+ count -= 4;
+ dstRow += 4;
+ srcRow += 1;
+ }
+
+ src += srcRect.width() / 4;
+ dst += _surface.pitch;
+ }
+}
+
+// A half-high whole, completely filled block
+void CoktelDecoder::renderBlockWhole2Y(const byte *src, Common::Rect &rect) {
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ int16 height = rect.height();
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ while (height > 1) {
+ memcpy(dst , src, rect.width());
+ memcpy(dst + _surface.pitch, src, rect.width());
+
+ height -= 2;
+ src += srcRect.width();
+ dst += 2 * _surface.pitch;
+ }
+
+ if (height == 1)
+ memcpy(dst, src, rect.width());
+}
+
+// A sparse block
+void CoktelDecoder::renderBlockSparse(const byte *src, Common::Rect &rect) {
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ for (int i = 0; i < rect.height(); i++) {
+ byte *dstRow = dst;
+ int16 pixWritten = 0;
+
+ while (pixWritten < srcRect.width()) {
+ int16 pixCount = *src++;
+
+ if (pixCount & 0x80) { // Data
+ int16 copyCount;
+
+ pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten);
+ copyCount = CLIP<int16>(rect.width() - pixWritten, 0, pixCount);
+ memcpy(dstRow, src, copyCount);
+
+ pixWritten += pixCount;
+ dstRow += pixCount;
+ src += pixCount;
+ } else { // "Hole"
+ pixWritten += pixCount + 1;
+ dstRow += pixCount + 1;
+ }
+
+ }
+
+ dst += _surface.pitch;
+ }
+}
+
+// A half-high sparse block
+void CoktelDecoder::renderBlockSparse2Y(const byte *src, Common::Rect &rect) {
+ warning("renderBlockSparse2Y");
+
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ for (int i = 0; i < rect.height(); i += 2) {
+ byte *dstRow = dst;
+ int16 pixWritten = 0;
+
+ while (pixWritten < srcRect.width()) {
+ int16 pixCount = *src++;
+
+ if (pixCount & 0x80) { // Data
+ int16 copyCount;
+
+ pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten);
+ copyCount = CLIP<int16>(rect.width() - pixWritten, 0, pixCount);
+ memcpy(dstRow , src, pixCount);
+ memcpy(dstRow + _surface.pitch, src, pixCount);
+
+ pixWritten += pixCount;
+ dstRow += pixCount;
+ src += pixCount;
+ } else { // "Hole"
+ pixWritten += pixCount + 1;
+ dstRow += pixCount + 1;
+ }
+
+ }
+
+ dst += _surface.pitch;
+ }
+}
+
+void CoktelDecoder::renderBlockRLE(const byte *src, Common::Rect &rect) {
+ Common::Rect srcRect = rect;
+
+ rect.clip(_surface.w, _surface.h);
+
+ byte *dst = (byte *)_surface.pixels + (rect.top * _surface.pitch) + rect.left;
+ for (int i = 0; i < rect.height(); i++) {
+ byte *dstRow = dst;
+ int16 pixWritten = 0;
+
+ while (pixWritten < srcRect.width()) {
+ int16 pixCount = *src++;
+
+ if (pixCount & 0x80) {
+ int16 copyCount;
+
+ pixCount = MIN((pixCount & 0x7F) + 1, srcRect.width() - pixWritten);
+ copyCount = CLIP<int16>(rect.width() - pixWritten, 0, pixCount);
+
+ if (*src != 0xFF) { // Normal copy
+
+ memcpy(dstRow, src, copyCount);
+ dstRow += copyCount;
+ src += pixCount;
+ } else
+ deRLE(dstRow, src, copyCount, pixCount);
+
+ pixWritten += pixCount;
+ } else { // "Hole"
+ int16 copyCount = CLIP<int16>(rect.width() - pixWritten, 0, pixCount + 1);
+
+ dstRow += copyCount;
+ pixWritten += pixCount + 1;
+ }
+
+ }
+
+ dst += _surface.pitch;
+ }
+}
+
+Common::Rational CoktelDecoder::getFrameRate() const {
+ return _frameRate;
+}
+
+uint32 CoktelDecoder::getTimeToNextFrame() const {
+ // If there is no audio, just return the static time between
+ // frames without any elaborate sync calculation. This is
+ // needed for the gob engine, since it has a lot of control
+ // between the videos and often plays just few frames out of
+ // the middle of a long video.
+
+ if (!hasSound())
+ return Common::Rational(1000, _frameRate).toInt();
+
+ // If there /is/ audio, we do need to keep video and audio
+ // in sync, though.
+
+ return FixedRateVideoDecoder::getTimeToNextFrame();
+}
+
+inline void CoktelDecoder::unsignedToSigned(byte *buffer, int length) {
+ while (length-- > 0) *buffer++ ^= 0x80;
+}
+
+
+PreIMDDecoder::PreIMDDecoder(uint16 width, uint16 height,
+ Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType),
+ _stream(0), _videoBuffer(0), _videoBufferSize(0) {
+
+ _width = width;
+ _height = height;
+}
+
+PreIMDDecoder::~PreIMDDecoder() {
+ close();
+}
+
+bool PreIMDDecoder::seek(int32 frame, int whence, bool restart) {
+ if (!evaluateSeekFrame(frame, whence))
+ return false;
+
+ if (frame == _curFrame)
+ // Nothing to do
+ return true;
+
+ // Run through the frames
+ _curFrame = -1;
+ _stream->seek(2);
+ while (_curFrame != frame) {
+ uint16 frameSize = _stream->readUint16LE();
+
+ _stream->skip(frameSize + 2);
+
+ _curFrame++;
+ }
+
+ return true;
+}
+
+bool PreIMDDecoder::load(Common::SeekableReadStream *stream) {
+ // Since PreIMDs don't have any width and height values stored,
+ // we need them to be specified in the constructor
+ assert((_width > 0) && (_height > 0));
+
+ close();
+
+ _stream = stream;
+
+ _stream->seek(0);
+
+ _frameCount = _stream->readUint16LE();
+
+ _videoBufferSize = _width * _height;
+ _videoBuffer = new byte[_videoBufferSize];
+
+ memset(_videoBuffer, 0, _videoBufferSize);
+
+ return true;
+}
+
+void PreIMDDecoder::close() {
+ reset();
+
+ CoktelDecoder::close();
+
+ delete _stream;
+
+ delete[] _videoBuffer;
+
+ _stream = 0;
+
+ _videoBuffer = 0;
+ _videoBufferSize = 0;
+}
+
+bool PreIMDDecoder::isVideoLoaded() const {
+ return _stream != 0;
+}
+
+Surface *PreIMDDecoder::decodeNextFrame() {
+ if (!isVideoLoaded() || endOfVideo())
+ return 0;
+
+ createSurface();
+
+ processFrame();
+ renderFrame();
+
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
+ return &_surface;
+}
+
+void PreIMDDecoder::processFrame() {
+ uint16 frameSize = _stream->readUint16LE();
+
+ uint32 nextFramePos = _stream->pos() + frameSize + 2;
+
+ byte cmd;
+
+ cmd = _stream->readByte();
+ frameSize--;
+
+ if (cmd == 0) {
+ // Palette. Ignored by Fascination, though.
+
+ // NOTE: If we ever find another game using this format,
+ // palettes may need to be evaluated.
+
+ _stream->skip(768);
+
+ frameSize -= 769;
+
+ cmd = _stream->readByte();
+ }
+
+ if (cmd != 2) {
+ // Partial frame data
+
+ uint32 fSize = frameSize;
+ uint32 vidSize = _videoBufferSize;
+
+ byte *vidBuffer = _videoBuffer;
+
+ while ((fSize > 0) && (vidSize > 0)) {
+ uint32 n = _stream->readByte();
+ fSize--;
+
+ if ((n & 0x80) != 0) {
+ // Data
+
+ n = MIN<uint32>((n & 0x7F) + 1, MIN(fSize, vidSize));
+
+ _stream->read(vidBuffer, n);
+
+ vidBuffer += n;
+ vidSize -= n;
+ fSize -= n;
+
+ } else {
+ // Skip
+
+ n = MIN<uint32>(n + 1, vidSize);
+
+ vidBuffer += n;
+ vidSize -= n;
+ }
+ }
+
+ } else {
+ // Full direct frame
+
+ uint32 vidSize = MIN<uint32>(_videoBufferSize, frameSize);
+
+ _stream->read(_videoBuffer, vidSize);
+ }
+
+ _stream->seek(nextFramePos);
+
+ _curFrame++;
+}
+
+// Just a simple blit
+void PreIMDDecoder::renderFrame() {
+ _dirtyRects.clear();
+
+ uint16 w = CLIP<int32>(_surface.w - _x, 0, _width);
+ uint16 h = CLIP<int32>(_surface.h - _y, 0, _height);
+
+ const byte *src = _videoBuffer;
+ byte *dst = (byte *)_surface.pixels + (_y * _surface.pitch) + _x;
+
+ uint32 frameDataSize = _videoBufferSize;
+
+ while (h-- > 0) {
+ uint32 n = MIN<uint32>(w, frameDataSize);
+
+ memcpy(dst, src, n);
+
+ src += _width;
+ dst += _surface.pitch;
+
+ frameDataSize -= n;
+ }
+
+ _dirtyRects.push_back(Common::Rect(_x, _y, _x + _width, _y + _height));
+}
+
+PixelFormat PreIMDDecoder::getPixelFormat() const {
+ return PixelFormat::createFormatCLUT8();
+}
+
+
+IMDDecoder::IMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType),
+ _stream(0), _version(0), _stdX(-1), _stdY(-1), _stdWidth(-1), _stdHeight(-1),
+ _flags(0), _firstFramePos(0), _framePos(0), _frameCoords(0),
+ _frameData(0), _frameDataSize(0), _frameDataLen(0),
+ _videoBuffer(0), _videoBufferSize(0),
+ _soundFlags(0), _soundFreq(0), _soundSliceSize(0), _soundSlicesCount(0) {
+
+}
+
+IMDDecoder::~IMDDecoder() {
+ close();
+}
+
+bool IMDDecoder::seek(int32 frame, int whence, bool restart) {
+ if (!evaluateSeekFrame(frame, whence))
+ return false;
+
+ if (frame == _curFrame)
+ // Nothing to do
+ return true;
+
+ // Try every possible way to find a file offset to that frame
+ uint32 framePos = 0;
+ if (frame == -1) {
+ // First frame, we know that position
+
+ framePos = _firstFramePos;
+
+ } else if (frame == 0) {
+ // Second frame, can be calculated from the first frame's position
+
+ framePos = _firstFramePos;
+ _stream->seek(framePos);
+ framePos += _stream->readUint16LE() + 4;
+
+ } else if (_framePos) {
+ // If we have an array of frame positions, use that
+
+ framePos = _framePos[frame + 1];
+
+ } else if (restart && (_soundStage == kSoundNone)) {
+ // If we are asked to restart the video if necessary and have no
+ // audio to worry about, restart the video and run through the frames
+
+ _curFrame = 0;
+ _stream->seek(_firstFramePos);
+
+ for (int i = ((frame > _curFrame) ? _curFrame : 0); i <= frame; i++)
+ processFrame();
+
+ return true;
+
+ } else {
+ // Not possible
+
+ warning("IMDDecoder::seek(): Frame %d is not directly accessible", frame + 1);
+ return false;
+ }
+
+ // Seek
+ _stream->seek(framePos);
+ _curFrame = frame;
+
+ return true;
+}
+
+void IMDDecoder::setXY(uint16 x, uint16 y) {
+ // Adjusting the standard coordinates
+ if (_stdX != -1) {
+ if (x != 0xFFFF)
+ _stdX = _stdX - _x + x;
+ if (y != 0xFFFF)
+ _stdY = _stdY - _y + y;
+ }
+
+ // Going through the coordinate table as well
+ if (_frameCoords) {
+ for (uint32 i = 0; i < _frameCount; i++) {
+ if (_frameCoords[i].left != -1) {
+ if (x != 0xFFFF) {
+ _frameCoords[i].left = _frameCoords[i].left - _x + x;
+ _frameCoords[i].right = _frameCoords[i].right - _x + x;
+ }
+ if (y != 0xFFFF) {
+ _frameCoords[i].top = _frameCoords[i].top - _y + y;
+ _frameCoords[i].bottom = _frameCoords[i].bottom - _y + y;
+ }
+ }
+ }
+ }
+
+ if (x != 0xFFFF)
+ _x = x;
+ if (y != 0xFFFF)
+ _y = y;
+}
+
+bool IMDDecoder::load(Common::SeekableReadStream *stream) {
+ close();
+
+ _stream = stream;
+
+ uint16 handle;
+
+ handle = _stream->readUint16LE();
+ _version = _stream->readByte();
+
+ // Version checking
+ if ((handle != 0) || (_version < 2)) {
+ warning("IMDDecoder::load(): Version incorrect (%d, 0x%X)", handle, _version);
+ close();
+ return false;
+ }
+
+ // Rest header
+ _features = _stream->readByte();
+ _frameCount = _stream->readUint16LE();
+ _defaultX = _stream->readSint16LE();
+ _defaultY = _stream->readSint16LE();
+ _width = _stream->readSint16LE();
+ _height = _stream->readSint16LE();
+ _flags = _stream->readUint16LE();
+ _firstFramePos = _stream->readUint16LE();
+
+ _x = _defaultX;
+ _y = _defaultY;
+
+ // IMDs always have video
+ _features |= kFeaturesVideo;
+ // IMDs always have palettes
+ _features |= kFeaturesPalette;
+
+ // Palette
+ for (int i = 0; i < 768; i++)
+ _palette[i] = _stream->readByte() << 2;
+
+ _paletteDirty = true;
+
+ if (!loadCoordinates()) {
+ close();
+ return false;
+ }
+
+ uint32 framePosPos, frameCoordsPos;
+ if (!loadFrameTableOffsets(framePosPos, frameCoordsPos)) {
+ close();
+ return false;
+ }
+
+ if (!assessAudioProperties()) {
+ close();
+ return false;
+ }
+
+ if (!assessVideoProperties()) {
+ close();
+ return false;
+ }
+
+ if (!loadFrameTables(framePosPos, frameCoordsPos)) {
+ close();
+ return false;
+ }
+
+ // Seek to the first frame
+ _stream->seek(_firstFramePos);
+
+ return true;
+}
+
+bool IMDDecoder::loadCoordinates() {
+ // Standard coordinates
+ if (_version >= 3) {
+ uint16 count = _stream->readUint16LE();
+ if (count > 1) {
+ warning("IMDDecoder::loadCoordinates(): More than one standard coordinate quad found (%d)", count);
+ return false;
+ }
+
+ if (count != 0) {
+ _stdX = _stream->readSint16LE();
+ _stdY = _stream->readSint16LE();
+ _stdWidth = _stream->readSint16LE();
+ _stdHeight = _stream->readSint16LE();
+ _features |= kFeaturesStdCoords;
+ } else
+ _stdX = _stdY = _stdWidth = _stdHeight = -1;
+
+ } else
+ _stdX = _stdY = _stdWidth = _stdHeight = -1;
+
+ return true;
+}
+
+bool IMDDecoder::loadFrameTableOffsets(uint32 &framePosPos, uint32 &frameCoordsPos) {
+ framePosPos = 0;
+ frameCoordsPos = 0;
+
+ // Frame positions
+ if (_version >= 4) {
+ framePosPos = _stream->readUint32LE();
+ if (framePosPos != 0) {
+ _framePos = new uint32[_frameCount];
+ _features |= kFeaturesFramePos;
+ }
+ }
+
+ // Frame coordinates
+ if (_features & kFeaturesFrameCoords)
+ frameCoordsPos = _stream->readUint32LE();
+
+ return true;
+}
+
+bool IMDDecoder::assessVideoProperties() {
+ // Sizes of the frame data and extra video buffer
+ if (_features & kFeaturesDataSize) {
+ _frameDataSize = _stream->readUint16LE();
+ if (_frameDataSize == 0) {
+ _frameDataSize = _stream->readUint32LE();
+ _videoBufferSize = _stream->readUint32LE();
+ } else
+ _videoBufferSize = _stream->readUint16LE();
+ } else {
+ _frameDataSize = _width * _height + 500;
+ if (!(_flags & 0x100) || (_flags & 0x1000))
+ _videoBufferSize = _frameDataSize;
+ }
+
+ // Allocating working memory
+ _frameData = new byte[_frameDataSize + 500];
+ memset(_frameData, 0, _frameDataSize + 500);
+
+ _videoBuffer = new byte[_videoBufferSize + 500];
+ memset(_videoBuffer, 0, _videoBufferSize + 500);
+
+ return true;
+}
+
+bool IMDDecoder::assessAudioProperties() {
+ if (_features & kFeaturesSound) {
+ _soundFreq = _stream->readSint16LE();
+ _soundSliceSize = _stream->readSint16LE();
+ _soundSlicesCount = _stream->readSint16LE();
+
+ if (_soundFreq < 0)
+ _soundFreq = -_soundFreq;
+
+ if (_soundSlicesCount < 0)
+ _soundSlicesCount = -_soundSlicesCount - 1;
+
+ if (_soundSlicesCount > 40) {
+ warning("IMDDecoder::assessAudioProperties(): More than 40 sound slices found (%d)", _soundSlicesCount);
+ return false;
+ }
+
+ _frameRate = Common::Rational(_soundFreq, _soundSliceSize);
+
+ _hasSound = true;
+ _soundEnabled = true;
+ _soundStage = kSoundLoaded;
+
+ _audioStream = Audio::makeQueuingAudioStream(_soundFreq, false);
+ }
+
+ return true;
+}
+
+bool IMDDecoder::loadFrameTables(uint32 framePosPos, uint32 frameCoordsPos) {
+ // Positions table
+ if (_framePos) {
+ _stream->seek(framePosPos);
+ for (uint32 i = 0; i < _frameCount; i++)
+ _framePos[i] = _stream->readUint32LE();
+ }
+
+ // Coordinates table
+ if (_features & kFeaturesFrameCoords) {
+ _stream->seek(frameCoordsPos);
+ _frameCoords = new Coord[_frameCount];
+ assert(_frameCoords);
+ for (uint32 i = 0; i < _frameCount; i++) {
+ _frameCoords[i].left = _stream->readSint16LE();
+ _frameCoords[i].top = _stream->readSint16LE();
+ _frameCoords[i].right = _stream->readSint16LE();
+ _frameCoords[i].bottom = _stream->readSint16LE();
+ }
+ }
+
+ return true;
+}
+
+void IMDDecoder::close() {
+ reset();
+
+ CoktelDecoder::close();
+
+ delete _stream;
+
+ delete[] _framePos;
+ delete[] _frameCoords;
+
+ delete[] _frameData;
+
+ delete[] _videoBuffer;
+
+ _stream = 0;
+
+ _version = 0;
+
+ _stdX = -1;
+ _stdY = -1;
+ _stdWidth = -1;
+ _stdHeight = -1;
+
+ _flags = 0;
+
+ _firstFramePos = 0;
+ _framePos = 0;
+ _frameCoords = 0;
+
+ _frameData = 0;
+ _frameDataSize = 0;
+ _frameDataLen = 0;
+
+ _videoBuffer = 0;
+ _videoBufferSize = 0;
+
+ _soundFlags = 0;
+ _soundFreq = 0;
+ _soundSliceSize = 0;
+ _soundSlicesCount = 0;
+
+ _hasSound = false;
+ _soundEnabled = false;
+ _soundStage = kSoundNone;
+}
+
+bool IMDDecoder::isVideoLoaded() const {
+ return _stream != 0;
+}
+
+Surface *IMDDecoder::decodeNextFrame() {
+ if (!isVideoLoaded() || endOfVideo())
+ return 0;
+
+ createSurface();
+
+ processFrame();
+
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
+ return &_surface;
+}
+
+void IMDDecoder::processFrame() {
+ _curFrame++;
+
+ _dirtyRects.clear();
+
+ _paletteDirty = false;
+
+ uint32 cmd = 0;
+ bool hasNextCmd = false;
+ bool startSound = false;
+
+ do {
+ cmd = _stream->readUint16LE();
+
+ if ((cmd & kCommandBreakMask) == kCommandBreak) {
+ // Flow control
+
+ if (cmd == kCommandBreak) {
+ _stream->skip(2);
+ cmd = _stream->readUint16LE();
+ }
+
+ // Break
+ if (cmd == kCommandBreakSkip0) {
+ continue;
+ } else if (cmd == kCommandBreakSkip16) {
+ cmd = _stream->readUint16LE();
+ _stream->skip(cmd);
+ continue;
+ } else if (cmd == kCommandBreakSkip32) {
+ cmd = _stream->readUint32LE();
+ _stream->skip(cmd);
+ continue;
+ }
+ }
+
+ // Audio
+ if (cmd == kCommandNextSound) {
+
+ nextSoundSlice(hasNextCmd);
+ cmd = _stream->readUint16LE();
+
+ } else if (cmd == kCommandStartSound) {
+
+ startSound = initialSoundSlice(hasNextCmd);
+ cmd = _stream->readUint16LE();
+
+ } else
+ emptySoundSlice(hasNextCmd);
+
+ // Set palette
+ if (cmd == kCommandPalette) {
+ _stream->skip(2);
+
+ _paletteDirty = true;
+
+ for (int i = 0; i < 768; i++)
+ _palette[i] = _stream->readByte() << 2;
+
+ cmd = _stream->readUint16LE();
+ }
+
+ hasNextCmd = false;
+
+ if (cmd == kCommandJump) {
+ // Jump to frame
+
+ int16 frame = _stream->readSint16LE();
+ if (_framePos) {
+ _curFrame = frame - 1;
+ _stream->seek(_framePos[frame]);
+
+ hasNextCmd = true;
+ }
+
+ } else if (cmd == kCommandVideoData) {
+
+ _frameDataLen = _stream->readUint32LE() + 2;
+ _stream->read(_frameData, _frameDataLen);
+
+ Common::Rect rect = calcFrameCoords(_curFrame);
+
+ if (renderFrame(rect))
+ _dirtyRects.push_back(rect);
+
+ } else if (cmd != 0) {
+
+ _frameDataLen = cmd + 2;
+ _stream->read(_frameData, _frameDataLen);
+
+ Common::Rect rect = calcFrameCoords(_curFrame);
+
+ if (renderFrame(rect))
+ _dirtyRects.push_back(rect);
+
+ }
+
+ } while (hasNextCmd);
+
+ // Start the audio stream if necessary
+ if (startSound && _soundEnabled) {
+ _mixer->playStream(_soundType, &_audioHandle, _audioStream);
+ _soundStage = kSoundPlaying;
+ }
+
+ // End the audio stream if necessary
+ if ((_curFrame >= (int32)(_frameCount - 1)) && (_soundStage == kSoundPlaying)) {
+ _audioStream->finish();
+ _mixer->stopHandle(_audioHandle);
+ _audioStream = 0;
+ _soundStage = kSoundNone;
+ }
+
+}
+
+Common::Rect IMDDecoder::calcFrameCoords(uint32 frame) {
+ Common::Rect rect;
+
+ if (frame == 0) {
+ // First frame is always a full "keyframe"
+
+ rect.left = _x;
+ rect.top = _y;
+ rect.right = _x + _width;
+ rect.bottom = _y + _height;
+ } else if (_frameCoords && ((_frameCoords[frame].left != -1))) {
+ // We have frame coordinates for that frame
+
+ rect.left = _frameCoords[frame].left;
+ rect.top = _frameCoords[frame].top;
+ rect.right = _frameCoords[frame].right + 1;
+ rect.bottom = _frameCoords[frame].bottom + 1;
+ } else if (_stdX != -1) {
+ // We have standard coordinates
+
+ rect.left = _stdX;
+ rect.top = _stdY;
+ rect.right = _stdX + _stdWidth;
+ rect.bottom = _stdY + _stdHeight;
+ } else {
+ // Otherwise, it must be a full "keyframe"
+
+ rect.left = _x;
+ rect.top = _y;
+ rect.right = _x + _width;
+ rect.bottom = _y + _height;
+ }
+
+ return rect;
+}
+
+bool IMDDecoder::renderFrame(Common::Rect &rect) {
+ if (!rect.isValidRect())
+ // Invalid rendering area
+ return false;
+
+ // Clip the rendering area to the video's visible area
+ rect.clip(Common::Rect(_x, _y, _x + _width, _y + _height));
+ if (!rect.isValidRect() || rect.isEmpty())
+ // Result is empty => nothing to do
+ return false;
+
+ byte *dataPtr = _frameData;
+
+ uint8 type = *dataPtr++;
+
+ if (type & 0x10) {
+ // Palette data
+
+ // One byte index
+ int index = *dataPtr++;
+
+ int count = MIN((255 - index) * 3, 48);
+ for (int i = 0; i < count; i++)
+ _palette[index * 3 + i] = dataPtr[i] << 2;
+
+ dataPtr += 48;
+ type ^= 0x10;
+
+ _paletteDirty = true;
+ }
+
+ if (type & 0x80) {
+ // Frame data is compressed
+
+ type &= 0x7F;
+
+ if ((type == 2) && (rect.width() == _surface.w) && (_x == 0)) {
+ // Directly uncompress onto the video surface
+ deLZ77((byte *)_surface.pixels + (_y * _surface.pitch), dataPtr);
+ return true;
+ }
+
+ deLZ77(_videoBuffer, dataPtr);
+
+ dataPtr = _videoBuffer;
+ }
+
+ // Evaluate the block type
+ if (type == 0x01)
+ renderBlockSparse (dataPtr, rect);
+ else if (type == 0x02)
+ renderBlockWhole (dataPtr, rect);
+ else if (type == 0x42)
+ renderBlockWhole4X (dataPtr, rect);
+ else if ((type & 0x0F) == 0x02)
+ renderBlockWhole2Y (dataPtr, rect);
+ else
+ renderBlockSparse2Y(dataPtr, rect);
+
+ return true;
+}
+
+void IMDDecoder::nextSoundSlice(bool hasNextCmd) {
+ if (hasNextCmd || !_soundEnabled) {
+ // Skip sound
+
+ _stream->skip(_soundSliceSize);
+ return;
+ }
+
+ // Read, convert, queue
+
+ byte *soundBuf = (byte *)malloc(_soundSliceSize);
+
+ _stream->read(soundBuf, _soundSliceSize);
+ unsignedToSigned(soundBuf, _soundSliceSize);
+
+ _audioStream->queueBuffer(soundBuf, _soundSliceSize, DisposeAfterUse::YES, 0);
+}
+
+bool IMDDecoder::initialSoundSlice(bool hasNextCmd) {
+ int dataLength = _soundSliceSize * _soundSlicesCount;
+
+ if (hasNextCmd || !_soundEnabled) {
+ // Skip sound
+
+ _stream->skip(dataLength);
+ return false;
+ }
+
+ // Read, convert, queue
+
+ byte *soundBuf = (byte *)malloc(dataLength);
+
+ _stream->read(soundBuf, dataLength);
+ unsignedToSigned(soundBuf, dataLength);
+
+ _audioStream->queueBuffer(soundBuf, dataLength, DisposeAfterUse::YES, 0);
+
+ return _soundStage == kSoundLoaded;
+}
+
+void IMDDecoder::emptySoundSlice(bool hasNextCmd) {
+ if (hasNextCmd || !_soundEnabled)
+ return;
+
+ // Create an empty sound buffer and queue it
+
+ byte *soundBuf = (byte *)malloc(_soundSliceSize);
+
+ memset(soundBuf, 0, _soundSliceSize);
+
+ _audioStream->queueBuffer(soundBuf, _soundSliceSize, DisposeAfterUse::YES, 0);
+}
+
+PixelFormat IMDDecoder::getPixelFormat() const {
+ return PixelFormat::createFormatCLUT8();
+}
+
+
+VMDDecoder::File::File() {
+ offset = 0;
+ size = 0;
+ realSize = 0;
+}
+
+
+VMDDecoder::Part::Part() {
+ type = kPartTypeSeparator;
+ field_1 = 0;
+ field_E = 0;
+ size = 0;
+ left = 0;
+ top = 0;
+ right = 0;
+ bottom = 0;
+ id = 0;
+ flags = 0;
+}
+
+
+VMDDecoder::Frame::Frame() {
+ parts = 0;
+ offset = 0;
+}
+
+VMDDecoder::Frame::~Frame() {
+ delete[] parts;
+}
+
+
+const uint16 VMDDecoder::_tableDPCM[128] = {
+ 0x0000, 0x0008, 0x0010, 0x0020, 0x0030, 0x0040, 0x0050, 0x0060, 0x0070, 0x0080,
+ 0x0090, 0x00A0, 0x00B0, 0x00C0, 0x00D0, 0x00E0, 0x00F0, 0x0100, 0x0110, 0x0120,
+ 0x0130, 0x0140, 0x0150, 0x0160, 0x0170, 0x0180, 0x0190, 0x01A0, 0x01B0, 0x01C0,
+ 0x01D0, 0x01E0, 0x01F0, 0x0200, 0x0208, 0x0210, 0x0218, 0x0220, 0x0228, 0x0230,
+ 0x0238, 0x0240, 0x0248, 0x0250, 0x0258, 0x0260, 0x0268, 0x0270, 0x0278, 0x0280,
+ 0x0288, 0x0290, 0x0298, 0x02A0, 0x02A8, 0x02B0, 0x02B8, 0x02C0, 0x02C8, 0x02D0,
+ 0x02D8, 0x02E0, 0x02E8, 0x02F0, 0x02F8, 0x0300, 0x0308, 0x0310, 0x0318, 0x0320,
+ 0x0328, 0x0330, 0x0338, 0x0340, 0x0348, 0x0350, 0x0358, 0x0360, 0x0368, 0x0370,
+ 0x0378, 0x0380, 0x0388, 0x0390, 0x0398, 0x03A0, 0x03A8, 0x03B0, 0x03B8, 0x03C0,
+ 0x03C8, 0x03D0, 0x03D8, 0x03E0, 0x03E8, 0x03F0, 0x03F8, 0x0400, 0x0440, 0x0480,
+ 0x04C0, 0x0500, 0x0540, 0x0580, 0x05C0, 0x0600, 0x0640, 0x0680, 0x06C0, 0x0700,
+ 0x0740, 0x0780, 0x07C0, 0x0800, 0x0900, 0x0A00, 0x0B00, 0x0C00, 0x0D00, 0x0E00,
+ 0x0F00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
+};
+
+const int32 VMDDecoder::_tableADPCM[] = {
+ 7, 8, 9, 10, 11, 12, 13, 14,
+ 16, 17, 19, 21, 23, 25, 28, 31,
+ 34, 37, 41, 45, 50, 55, 60, 66,
+ 73, 80, 88, 97, 107, 118, 130, 143,
+ 157, 173, 190, 209, 230, 253, 279, 307,
+ 337, 371, 408, 449, 494, 544, 598, 658,
+ 724, 796, 876, 963, 1060, 1166, 1282, 1411,
+ 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024,
+ 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
+ 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+ 15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794,
+ 32767, 0
+};
+
+const int32 VMDDecoder::_tableADPCMStep[] = {
+ -1, -1, -1, -1, 2, 4, 6, 8,
+ -1, -1, -1, -1, 2, 4, 6, 8
+};
+
+VMDDecoder::VMDDecoder(Audio::Mixer *mixer, Audio::Mixer::SoundType soundType) : CoktelDecoder(mixer, soundType),
+ _stream(0), _version(0), _flags(0), _frameInfoOffset(0), _partsPerFrame(0), _frames(0),
+ _soundFlags(0), _soundFreq(0), _soundSliceSize(0), _soundSlicesCount(0),
+ _soundBytesPerSample(0), _soundStereo(0), _soundHeaderSize(0), _soundDataSize(0),
+ _audioFormat(kAudioFormat8bitRaw), _hasVideo(false), _videoCodec(0),
+ _blitMode(0), _bytesPerPixel(0), _firstFramePos(0),
+ _frameData(0), _frameDataSize(0), _frameDataLen(0),
+ _videoBuffer(0), _videoBufferSize(0), _externalCodec(false), _codec(0),
+ _subtitle(-1) {
+
+}
+
+VMDDecoder::~VMDDecoder() {
+ close();
+}
+
+bool VMDDecoder::seek(int32 frame, int whence, bool restart) {
+ if (!evaluateSeekFrame(frame, whence))
+ return false;
+
+ if (frame == _curFrame)
+ // Nothing to do
+ return true;
+
+ // Restart sound
+ if (_hasSound && (frame == -1) && (_soundStage == kSoundNone) && !_audioStream) {
+ _soundStage = kSoundLoaded;
+ _audioStream = Audio::makeQueuingAudioStream(_soundFreq, _soundStereo != 0);
+ }
+
+ // Seek
+ _stream->seek(_frames[frame + 1].offset);
+ _curFrame = frame;
+
+ _subtitle = -1;
+
+ return true;
+}
+
+void VMDDecoder::setXY(uint16 x, uint16 y) {
+ for (uint32 i = 0; i < _frameCount; i++) {
+ for (int j = 0; j < _partsPerFrame; j++) {
+
+ if (_frames[i].parts[j].type == kPartTypeVideo) {
+ if (x != 0xFFFF) {
+ _frames[i].parts[j].left = _frames[i].parts[j].left - _x + x;
+ _frames[i].parts[j].right = _frames[i].parts[j].right - _x + x;
+ }
+ if (y != 0xFFFF) {
+ _frames[i].parts[j].top = _frames[i].parts[j].top - _y + y;
+ _frames[i].parts[j].bottom = _frames[i].parts[j].bottom - _y + y;
+ }
+ }
+
+ }
+ }
+
+ if (x != 0xFFFF)
+ _x = x;
+ if (y != 0xFFFF)
+ _y = y;
+}
+
+bool VMDDecoder::load(Common::SeekableReadStream *stream) {
+ close();
+
+ _stream = stream;
+
+ _stream->seek(0);
+
+ uint16 headerLength;
+ uint16 handle;
+
+ headerLength = _stream->readUint16LE();
+ handle = _stream->readUint16LE();
+ _version = _stream->readUint16LE();
+
+ // Version checking
+ if (headerLength == 50) {
+ // Newer version, used in Addy 5 upwards
+ warning("VMDDecoder::load(): TODO: Addy 5 videos");
+ } else if (headerLength == 814) {
+ // Old version
+ _features |= kFeaturesPalette;
+ } else {
+ warning("VMDDecoder::load(): Version incorrect (%d, %d, %d)", headerLength, handle, _version);
+ close();
+ return false;
+ }
+
+ _frameCount = _stream->readUint16LE();
+
+ _defaultX = _stream->readSint16LE();
+ _defaultY = _stream->readSint16LE();
+ _width = _stream->readSint16LE();
+ _height = _stream->readSint16LE();
+
+ _x = _defaultX;
+ _y = _defaultY;
+
+ if ((_width != 0) && (_height != 0)) {
+
+ _hasVideo = true;
+ _features |= kFeaturesVideo;
+
+ } else
+ _hasVideo = false;
+
+ _bytesPerPixel = 1;
+ if (_version & 4)
+ _bytesPerPixel = handle + 1;
+
+ if (_bytesPerPixel != 1) {
+ warning("TODO: _bytesPerPixel = %d", _bytesPerPixel);
+ close();
+ return false;
+ }
+
+ if (_bytesPerPixel > 3) {
+ warning("VMDDecoder::load(): Requested %d bytes per pixel (%d, %d, %d)",
+ _bytesPerPixel, headerLength, handle, _version);
+ close();
+ return false;
+ }
+
+ _flags = _stream->readUint16LE();
+
+ _partsPerFrame = _stream->readUint16LE();
+ _firstFramePos = _stream->readUint32LE();
+
+ _videoCodec = _stream->readUint32BE();
+
+ if (_features & kFeaturesPalette) {
+ for (int i = 0; i < 768; i++)
+ _palette[i] = _stream->readByte() << 2;
+
+ _paletteDirty = true;
+ }
+
+ _frameDataSize = _stream->readUint32LE();
+ _videoBufferSize = _stream->readUint32LE();
+
+ if (_hasVideo) {
+ if (!assessVideoProperties()) {
+ close();
+ return false;
+ }
+ }
+
+ _soundFreq = _stream->readSint16LE();
+ _soundSliceSize = _stream->readSint16LE();
+ _soundSlicesCount = _stream->readSint16LE();
+ _soundFlags = _stream->readUint16LE();
+
+ _hasSound = (_soundFreq != 0);
+
+ if (_hasSound) {
+ if (!assessAudioProperties()) {
+ close();
+ return false;
+ }
+ } else
+ _frameRate = 12;
+
+ _frameInfoOffset = _stream->readUint32LE();
+
+ int numFiles;
+ if (!readFrameTable(numFiles)) {
+ close();
+ return false;
+ }
+
+ _stream->seek(_firstFramePos);
+
+ if (numFiles == 0)
+ return true;
+
+ _files.reserve(numFiles);
+ if (!readFiles()) {
+ close();
+ return false;
+ }
+
+ _stream->seek(_firstFramePos);
+ return true;
+}
+
+bool VMDDecoder::assessVideoProperties() {
+ if ((_version & 2) && !(_version & 8)) {
+ _externalCodec = true;
+ _frameDataSize = _videoBufferSize = 0;
+ } else
+ _externalCodec = false;
+
+ if (_externalCodec) {
+ if (_videoCodec == kVideoCodecIndeo3) {
+#ifdef USE_INDEO3
+ _codec = new Indeo3Decoder(_width, _height);
+#else
+ warning("VMDDecoder::assessVideoProperties(): Indeo3 decoder not compiled in");
+#endif
+ } else {
+ warning("VMDDecoder::assessVideoProperties(): Unknown video codec FourCC \"%s\"",
+ tag2str(_videoCodec));
+ return false;
+ }
+ }
+
+ if (_externalCodec)
+ _blitMode = 0;
+ else if (_bytesPerPixel == 1)
+ _blitMode = 0;
+ else if ((_bytesPerPixel == 2) || (_bytesPerPixel == 3)) {
+ int n = (_flags & 0x80) ? 2 : 3;
+
+ _blitMode = n - 1;
+ _bytesPerPixel = n;
+ }
+
+ if (_hasVideo) {
+ if ((_frameDataSize == 0) || (_frameDataSize > 1048576))
+ _frameDataSize = _width * _height + 1000;
+ if ((_videoBufferSize == 0) || (_videoBufferSize > 1048576))
+ _videoBufferSize = _frameDataSize;
+
+ _frameData = new byte[_frameDataSize];
+ memset(_frameData, 0, _frameDataSize);
+
+ _videoBuffer = new byte[_videoBufferSize];
+ memset(_videoBuffer, 0, _videoBufferSize);
+ }
+
+ return true;
+}
+
+bool VMDDecoder::assessAudioProperties() {
+ bool supportedFormat = true;
+
+ _features |= kFeaturesSound;
+
+ _soundStereo = (_soundFlags & 0x8000) ? 1 : ((_soundFlags & 0x200) ? 2 : 0);
+
+ if (_soundSliceSize < 0) {
+ _soundBytesPerSample = 2;
+ _soundSliceSize = -_soundSliceSize;
+
+ if (_soundFlags & 0x10) {
+ _audioFormat = kAudioFormat16bitADPCM;
+ _soundHeaderSize = 3;
+ _soundDataSize = _soundSliceSize >> 1;
+
+ if (_soundStereo > 0)
+ supportedFormat = false;
+
+ } else {
+ _audioFormat = kAudioFormat16bitDPCM;
+ _soundHeaderSize = 1;
+ _soundDataSize = _soundSliceSize;
+
+ if (_soundStereo == 1) {
+ supportedFormat = false;
+ } else if (_soundStereo == 2) {
+ _soundDataSize = 2 * _soundDataSize + 2;
+ _soundHeaderSize = 4;
+ }
+
+ }
+ } else {
+ _soundBytesPerSample = 1;
+ _audioFormat = kAudioFormat8bitRaw;
+ _soundHeaderSize = 0;
+ _soundDataSize = _soundSliceSize;
+
+ if (_soundStereo > 0)
+ supportedFormat = false;
+ }
+
+ if (!supportedFormat) {
+ warning("VMDDecoder::assessAudioProperties(): Unsupported audio format: %d bits, encoding %d, stereo %d",
+ _soundBytesPerSample * 8, _audioFormat, _soundStereo);
+ return false;
+ }
+
+ _frameRate = Common::Rational(_soundFreq, _soundSliceSize);
+
+ _hasSound = true;
+ _soundEnabled = true;
+ _soundStage = kSoundLoaded;
+
+ _audioStream = Audio::makeQueuingAudioStream(_soundFreq, _soundStereo != 0);
+
+ return true;
+}
+
+bool VMDDecoder::readFrameTable(int &numFiles) {
+ numFiles = 0;
+
+ _stream->seek(_frameInfoOffset);
+ _frames = new Frame[_frameCount];
+ for (uint16 i = 0; i < _frameCount; i++) {
+ _frames[i].parts = new Part[_partsPerFrame];
+ _stream->skip(2); // Unknown
+ _frames[i].offset = _stream->readUint32LE();
+ }
+
+ for (uint16 i = 0; i < _frameCount; i++) {
+ bool separator = false;
+
+ for (uint16 j = 0; j < _partsPerFrame; j++) {
+
+ _frames[i].parts[j].type = (PartType) _stream->readByte();
+ _frames[i].parts[j].field_1 = _stream->readByte();
+ _frames[i].parts[j].size = _stream->readUint32LE();
+
+ if (_frames[i].parts[j].type == kPartTypeAudio) {
+
+ _frames[i].parts[j].flags = _stream->readByte();
+ _stream->skip(9); // Unknown
+
+ } else if (_frames[i].parts[j].type == kPartTypeVideo) {
+
+ _frames[i].parts[j].left = _stream->readUint16LE();
+ _frames[i].parts[j].top = _stream->readUint16LE();
+ _frames[i].parts[j].right = _stream->readUint16LE();
+ _frames[i].parts[j].bottom = _stream->readUint16LE();
+ _frames[i].parts[j].field_E = _stream->readByte();
+ _frames[i].parts[j].flags = _stream->readByte();
+
+ } else if (_frames[i].parts[j].type == kPartTypeSubtitle) {
+ _frames[i].parts[j].id = _stream->readUint16LE();
+ // Speech text file name
+ _stream->skip(8);
+ } else if (_frames[i].parts[j].type == kPartTypeFile) {
+ if (!separator)
+ numFiles++;
+ _stream->skip(10);
+ } else if (_frames[i].parts[j].type == kPartTypeSeparator) {
+ separator = true;
+ _stream->skip(10);
+ } else {
+ // Unknown type
+ _stream->skip(10);
+ }
+
+ }
+ }
+
+ return true;
+}
+
+bool VMDDecoder::readFiles() {
+ uint32 ssize = _stream->size();
+ for (uint16 i = 0; i < _frameCount; i++) {
+ _stream->seek(_frames[i].offset);
+
+ for (uint16 j = 0; j < _partsPerFrame; j++) {
+ if (_frames[i].parts[j].type == kPartTypeSeparator)
+ break;
+
+ if (_frames[i].parts[j].type == kPartTypeFile) {
+ File file;;
+
+ file.offset = _stream->pos() + 20;
+ file.size = _frames[i].parts[j].size;
+ file.realSize = _stream->readUint32LE();
+
+ char name[16];
+
+ _stream->read(name, 16);
+ name[15] = '\0';
+
+ file.name = name;
+
+ _stream->skip(_frames[i].parts[j].size - 20);
+
+ if ((((uint32) file.realSize) >= ssize) || (file.name == ""))
+ continue;
+
+ _files.push_back(file);
+
+ } else
+ _stream->skip(_frames[i].parts[j].size);
+ }
+ }
+
+ return true;
+}
+
+void VMDDecoder::close() {
+ reset();
+
+ CoktelDecoder::close();
+
+ delete _stream;
+
+ delete[] _frames;
+
+ delete[] _frameData;
+ delete[] _videoBuffer;
+
+ delete _codec;
+
+ _files.clear();
+
+
+ _stream = 0;
+
+ _version = 0;
+ _flags = 0;
+
+ _frameInfoOffset = 0;
+ _partsPerFrame = 0;
+ _frames = 0;
+
+ _soundFlags = 0;
+ _soundFreq = 0;
+ _soundSliceSize = 0;
+ _soundSlicesCount = 0;
+ _soundBytesPerSample = 0;
+ _soundStereo = 0;
+ _soundHeaderSize = 0;
+ _soundDataSize = 0;
+ _audioFormat = kAudioFormat8bitRaw;
+
+ _hasVideo = false;
+ _videoCodec = 0;
+ _blitMode = 0;
+ _bytesPerPixel = 0;
+
+ _firstFramePos = 0;
+
+ _frameData = 0;
+ _frameDataSize = 0;
+ _frameDataLen = 0;
+
+ _videoBuffer = 0;
+ _videoBufferSize = 0;
+
+ _externalCodec = false;
+ _codec = 0;
+}
+
+bool VMDDecoder::isVideoLoaded() const {
+ return _stream != 0;
+}
+
+Surface *VMDDecoder::decodeNextFrame() {
+ if (!isVideoLoaded() || endOfVideo())
+ return 0;
+
+ createSurface();
+
+ processFrame();
+
+ if (_curFrame == 0)
+ _startTime = g_system->getMillis();
+
+ return &_surface;
+}
+
+void VMDDecoder::processFrame() {
+ _curFrame++;
+
+ _dirtyRects.clear();
+
+ _paletteDirty = false;
+ _subtitle = -1;
+
+ bool startSound = false;
+
+ for (uint16 i = 0; i < _partsPerFrame; i++) {
+ uint32 pos = _stream->pos();
+
+ Part &part = _frames[_curFrame].parts[i];
+
+ if (part.type == kPartTypeAudio) {
+
+ if (part.flags == 1) {
+ // Next sound slice data
+
+ if (_soundEnabled) {
+ filledSoundSlice(part.size);
+
+ if (_soundStage == kSoundLoaded)
+ startSound = true;
+
+ } else
+ _stream->skip(part.size);
+
+ } else if (part.flags == 2) {
+ // Initial sound data (all slices)
+
+ if (_soundEnabled) {
+ uint32 mask = _stream->readUint32LE();
+ filledSoundSlices(part.size - 4, mask);
+
+ if (_soundStage == kSoundLoaded)
+ startSound = true;
+
+ } else
+ _stream->skip(part.size);
+
+ } else if (part.flags == 3) {
+ // Empty sound slice
+
+ if (_soundEnabled) {
+ emptySoundSlice(_soundDataSize * _soundBytesPerSample);
+
+ if (_soundStage == kSoundLoaded)
+ startSound = true;
+ }
+
+ _stream->skip(part.size);
+ } else if (part.flags == 4) {
+ warning("VMDDecoder::processFrame(): TODO: Addy 5 sound type 4 (%d)", part.size);
+ disableSound();
+ _stream->skip(part.size);
+ } else {
+ warning("VMDDecoder::processFrame(): Unknown sound type %d", part.flags);
+ _stream->skip(part.size);
+ }
+
+ _stream->seek(pos + part.size);
+
+ } else if ((part.type == kPartTypeVideo) && !_hasVideo) {
+
+ warning("VMDDecoder::processFrame(): Header claims there's no video, but video found (%d)", part.size);
+ _stream->skip(part.size);
+
+ } else if ((part.type == kPartTypeVideo) && _hasVideo) {
+
+ uint32 size = part.size;
+
+ // New palette
+ if (part.flags & 2) {
+ uint8 index = _stream->readByte();
+ uint8 count = _stream->readByte();
+
+ for (int j = 0; j < ((count + 1) * 3); j++)
+ _palette[index * 3 + j] = _stream->readByte() << 2;
+
+ _stream->skip((255 - count) * 3);
+
+ _paletteDirty = true;
+
+ size -= (768 + 2);
+ }
+
+ _stream->read(_frameData, size);
+ _frameDataLen = size;
+
+ Common::Rect rect(part.left, part.top, part.right + 1, part.bottom + 1);
+ if (renderFrame(rect))
+ _dirtyRects.push_back(rect);
+
+ } else if (part.type == kPartTypeSeparator) {
+
+ // Ignore
+
+ } else if (part.type == kPartTypeFile) {
+
+ // Ignore
+ _stream->skip(part.size);
+
+ } else if (part.type == kPartType4) {
+
+ // Unknown, ignore
+ _stream->skip(part.size);
+
+ } else if (part.type == kPartTypeSubtitle) {
+
+ _subtitle = part.id;
+ _stream->skip(part.size);
+
+ } else {
+
+ warning("VMDDecoder::processFrame(): Unknown frame part type %d, size %d (%d of %d)",
+ part.type, part.size, i + 1, _partsPerFrame);
+
+ }
+ }
+
+ if (startSound && _soundEnabled) {
+ if (_hasSound && _audioStream) {
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_audioHandle, _audioStream);
+ _soundStage = kSoundPlaying;
+ } else
+ _soundStage = kSoundNone;
+ }
+
+ if (((uint32)_curFrame == (_frameCount - 1)) && (_soundStage == 2)) {
+ _audioStream->finish();
+ _mixer->stopHandle(_audioHandle);
+ _audioStream = 0;
+ _soundStage = kSoundNone;
+ }
+}
+
+bool VMDDecoder::renderFrame(Common::Rect &rect) {
+ if (!rect.isValidRect())
+ // Invalid rendering area
+ return false;
+
+ // Clip the rendering area to the video's visible area
+ rect.clip(Common::Rect(_x, _y, _x + _width, _y + _height));
+ if (!rect.isValidRect() || rect.isEmpty())
+ // Result is empty => nothing to do
+ return false;
+
+ if (_externalCodec) {
+ // TODO
+ warning("_external codec");
+ return false;
+ }
+
+ if (_blitMode > 0) {
+ // TODO
+ warning("_blitMode == %d", _blitMode);
+ return false;
+ }
+
+ byte *dataPtr = _frameData;
+
+ uint8 type = *dataPtr++;
+
+ if (type & 0x80) {
+ // Frame data is compressed
+
+ type &= 0x7F;
+
+ if ((type == 2) && (rect.width() == _surface.w) && (_x == 0)) {
+ // Directly uncompress onto the video surface
+ deLZ77((byte *)_surface.pixels + (_y * _surface.pitch), dataPtr);
+ return true;
+ }
+
+ deLZ77(_videoBuffer, dataPtr);
+
+ dataPtr = _videoBuffer;
+ }
+
+ // Evaluate the block type
+ if (type == 0x01)
+ renderBlockSparse (dataPtr, rect);
+ else if (type == 0x02)
+ renderBlockWhole (dataPtr, rect);
+ else if (type == 0x03)
+ renderBlockRLE (dataPtr, rect);
+ else if (type == 0x42)
+ renderBlockWhole4X (dataPtr, rect);
+ else if ((type & 0x0F) == 0x02)
+ renderBlockWhole2Y (dataPtr, rect);
+ else
+ renderBlockSparse2Y(dataPtr, rect);
+
+ return true;
+}
+
+void VMDDecoder::emptySoundSlice(uint32 size) {
+ byte *sound = soundEmpty(size);
+
+ if (sound) {
+ uint32 flags = 0;
+ flags |= (_soundBytesPerSample == 2) ? Audio::FLAG_16BITS : 0;
+ flags |= (_soundStereo > 0) ? Audio::FLAG_STEREO : 0;
+
+ _audioStream->queueBuffer(sound, size, DisposeAfterUse::YES, flags);
+ }
+}
+
+void VMDDecoder::filledSoundSlice(uint32 size) {
+ byte *sound = 0;
+ if (_audioFormat == kAudioFormat8bitRaw)
+ sound = sound8bitRaw(size);
+ else if (_audioFormat == kAudioFormat16bitDPCM)
+ sound = sound16bitDPCM(size);
+ else if (_audioFormat == kAudioFormat16bitADPCM)
+ sound = sound16bitADPCM(size);
+
+ if (sound) {
+ uint32 flags = 0;
+ flags |= (_soundBytesPerSample == 2) ? Audio::FLAG_16BITS : 0;
+ flags |= (_soundStereo > 0) ? Audio::FLAG_STEREO : 0;
+
+ _audioStream->queueBuffer(sound, size, DisposeAfterUse::YES, flags);
+ }
+}
+
+void VMDDecoder::filledSoundSlices(uint32 size, uint32 mask) {
+ bool fillInfo[32];
+
+ uint8 max;
+ uint8 n = evaluateMask(mask, fillInfo, max);
+
+ int32 extraSize;
+
+ extraSize = size - n * _soundDataSize;
+
+ if (_soundSlicesCount > 32)
+ extraSize -= (_soundSlicesCount - 32) * _soundDataSize;
+
+ if (n > 0)
+ extraSize /= n;
+
+ for (uint8 i = 0; i < max; i++)
+ if (fillInfo[i])
+ filledSoundSlice(_soundDataSize + extraSize);
+ else
+ emptySoundSlice(_soundDataSize * _soundBytesPerSample);
+
+ if (_soundSlicesCount > 32)
+ filledSoundSlice((_soundSlicesCount - 32) * _soundDataSize + _soundHeaderSize);
+}
+
+uint8 VMDDecoder::evaluateMask(uint32 mask, bool *fillInfo, uint8 &max) {
+ max = MIN<int>(_soundSlicesCount - 1, 31);
+
+ uint8 n = 0;
+ for (int i = 0; i < max; i++) {
+
+ if (!(mask & 1)) {
+ n++;
+ *fillInfo++ = true;
+ } else
+ *fillInfo++ = false;
+
+ mask >>= 1;
+ }
+
+ return n;
+}
+
+byte *VMDDecoder::soundEmpty(uint32 &size) {
+ if (!_audioStream)
+ return 0;
+
+ byte *soundBuf = (byte *)malloc(size);
+ memset(soundBuf, 0, size);
+
+ return soundBuf;
+}
+
+byte *VMDDecoder::sound8bitRaw(uint32 &size) {
+ if (!_audioStream) {
+ _stream->skip(size);
+ return 0;
+ }
+
+ byte *soundBuf = (byte *)malloc(size);
+ _stream->read(soundBuf, size);
+ unsignedToSigned(soundBuf, size);
+
+ return soundBuf;
+}
+
+byte *VMDDecoder::sound16bitDPCM(uint32 &size) {
+ if (!_audioStream) {
+ _stream->skip(size);
+ return 0;
+ }
+
+ int32 init[2];
+
+ init[0] = _stream->readSint16LE();
+ size -= 2;
+
+ if (_soundStereo > 0) {
+ init[1] = _stream->readSint16LE();
+ size -= 2;
+ }
+
+ byte *data = new byte[size];
+ byte *sound = 0;
+
+ if (_stream->read(data, size) == size)
+ sound = deDPCM(data, size, init);
+
+ delete[] data;
+
+ return sound;
+}
+
+byte *VMDDecoder::sound16bitADPCM(uint32 &size) {
+ if (!_audioStream) {
+ _stream->skip(size);
+ return 0;
+ }
+
+ int32 init = _stream->readSint16LE();
+ size -= 2;
+
+ int32 index = _stream->readByte();
+ size--;
+
+ byte *data = new byte[size];
+ byte *sound = 0;
+
+ if (_stream->read(data, size) == size)
+ sound = deADPCM(data, size, init, index);
+
+ delete[] data;
+
+ return sound;
+}
+
+byte *VMDDecoder::deDPCM(const byte *data, uint32 &size, int32 init[2]) {
+ if (!data || (size == 0))
+ return 0;
+
+ int channels = (_soundStereo > 0) ? 2 : 1;
+
+ uint32 inSize = size;
+ uint32 outSize = size + channels;
+
+ int16 *out = (int16 *)malloc(outSize * 2);
+ byte *sound = (byte *) out;
+
+ int channel = 0;
+
+ for (int i = 0; i < channels; i++) {
+ *out++ = TO_BE_16(init[channel]);
+
+ channel = (channel + 1) % channels;
+ }
+
+ while (inSize-- > 0) {
+ if (*data & 0x80)
+ init[channel] -= _tableDPCM[*data++ & 0x7F];
+ else
+ init[channel] += _tableDPCM[*data++];
+
+ init[channel] = CLIP<int32>(init[channel], -32768, 32767);
+ *out++ = TO_BE_16(init[channel]);
+
+ channel = (channel + 1) % channels;
+ }
+
+ size = outSize * 2;
+ return sound;
+}
+
+// Yet another IMA ADPCM variant
+byte *VMDDecoder::deADPCM(const byte *data, uint32 &size, int32 init, int32 index) {
+ if (!data || (size == 0))
+ return 0;
+
+ uint32 outSize = size * 2;
+
+ int16 *out = (int16 *)malloc(outSize * 2);
+ byte *sound = (byte *) out;
+
+ index = CLIP<int32>(index, 0, 88);
+
+ int32 predictor = _tableADPCM[index];
+
+ uint32 dataByte = 0;
+ bool newByte = true;
+
+ size *= 2;
+ while (size -- > 0) {
+ byte code = 0;
+
+ if (newByte) {
+ dataByte = *data++;
+ code = (dataByte >> 4) & 0xF;
+ } else
+ code = dataByte & 0xF;
+
+ newByte = !newByte;
+
+ index += _tableADPCMStep[code];
+ index = CLIP<int32>(index, 0, 88);
+
+ int32 value = predictor / 8;
+
+ if (code & 4)
+ value += predictor;
+ if (code & 2)
+ value += predictor / 2;
+ if (code & 1)
+ value += predictor / 4;
+
+ if (code & 8)
+ init -= value;
+ else
+ init += value;
+
+ init = CLIP<int32>(init, -32768, 32767);
+
+ predictor = _tableADPCM[index];
+
+ *out++ = TO_BE_16(init);
+ }
+
+ size = outSize * 2;
+ return sound;
+}
+
+PixelFormat VMDDecoder::getPixelFormat() const {
+ return PixelFormat::createFormatCLUT8();
+}
+
+bool VMDDecoder::getPartCoords(int16 frame, PartType type, int16 &x, int16 &y, int16 &width, int16 &height) {
+ if (frame >= ((int32) _frameCount))
+ return false;
+
+ Frame &f = _frames[frame];
+
+ // Look for a part matching the requested type, stopping at a separator
+ Part *part = 0;
+ for (int i = 0; i < _partsPerFrame; i++) {
+ Part &p = f.parts[i];
+
+ if ((p.type == kPartTypeSeparator) || (p.type == type)) {
+ part = &p;
+ break;
+ }
+ }
+
+ if (!part)
+ return false;
+
+ x = part->left;
+ y = part->top;
+ width = part->right - part->left + 1;
+ height = part->bottom - part->top + 1;
+
+ return true;
+}
+
+bool VMDDecoder::getFrameCoords(int16 frame, int16 &x, int16 &y, int16 &width, int16 &height) {
+ return getPartCoords(frame, kPartTypeVideo, x, y, width, height);
+}
+
+bool VMDDecoder::hasEmbeddedFiles() const {
+ return !_files.empty();
+}
+
+bool VMDDecoder::hasEmbeddedFile(const Common::String &fileName) const {
+ for (Common::Array<File>::const_iterator file = _files.begin(); file != _files.end(); ++file)
+ if (!file->name.compareToIgnoreCase(fileName))
+ return true;
+
+ return false;
+}
+
+Common::MemoryReadStream *VMDDecoder::getEmbeddedFile(const Common::String &fileName) const {
+ const File *file = 0;
+
+ for (Common::Array<File>::const_iterator it = _files.begin(); it != _files.end(); ++it)
+ if (!it->name.compareToIgnoreCase(fileName)) {
+ file = &*it;
+ break;
+ }
+
+ if (!file)
+ return 0;
+
+ if ((file->size - 20) != file->realSize) {
+ warning("VMDDecoder::getEmbeddedFile(): Sizes for \"%s\" differ! (%d, %d)",
+ fileName.c_str(), (file->size - 20), file->realSize);
+ return 0;
+ }
+
+ if (!_stream->seek(file->offset)) {
+ warning("VMDDecoder::getEmbeddedFile(): Can't seek to offset %d to (file \"%s\")",
+ file->offset, fileName.c_str());
+ return 0;
+ }
+
+ byte *data = (byte *) malloc(file->realSize);
+ if (_stream->read(data, file->realSize) != file->realSize) {
+ free(data);
+ warning("VMDDecoder::getEmbeddedFile(): Couldn't read %d bytes (file \"%s\")",
+ file->realSize, fileName.c_str());
+ }
+
+ Common::MemoryReadStream *stream =
+ new Common::MemoryReadStream(data, file->realSize, DisposeAfterUse::YES);
+
+ return stream;
+}
+
+int32 VMDDecoder::getSubtitleIndex() const {
+ return _subtitle;
+}
+
+} // End of namespace Graphics
+
+#endif // GRAPHICS_VIDEO_COKTELDECODER_H