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Diffstat (limited to 'graphics/video/flic_decoder.h')
-rw-r--r-- | graphics/video/flic_decoder.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/graphics/video/flic_decoder.h b/graphics/video/flic_decoder.h new file mode 100644 index 0000000000..68bf3fb688 --- /dev/null +++ b/graphics/video/flic_decoder.h @@ -0,0 +1,89 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/** + * Video decoder used in engines: + * - tucker + */ + +#ifndef GRAPHICS_VIDEO_FlicDecoder_H +#define GRAPHICS_VIDEO_FlicDecoder_H + +#include "graphics/video/video_player.h" +#include "common/list.h" +#include "common/rect.h" + +namespace Common { + class SeekableReadStream; +} + +namespace Graphics { + +class FlicDecoder : public VideoDecoder { +public: + FlicDecoder(); + virtual ~FlicDecoder(); + + /** + * Load a FLIC encoded video file + * @param filename the filename to load + */ + bool loadFile(const char *fileName); + + /** + * Close a FLIC encoded video file + */ + void closeFile(); + + /** + * Decode the next frame + */ + bool decodeNextFrame(); + + const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; } + void clearDirtyRects() { _dirtyRects.clear(); } + void copyDirtyRectsToBuffer(uint8 *dst, uint pitch); + + const byte *getPalette() { _paletteChanged = false; return _palette; } + bool paletteChanged() { return _paletteChanged; } + void reset(); + +private: + uint16 _offsetFrame1; + uint16 _offsetFrame2; + byte *_palette; + bool _paletteChanged; + + void decodeByteRun(uint8 *data); + void decodeDeltaFLC(uint8 *data); + void unpackPalette(uint8 *mem); + + Common::List<Common::Rect> _dirtyRects; + +}; + +} // End of namespace Graphics + +#endif |