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-rw-r--r--graphics/video/smk_decoder.h143
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diff --git a/graphics/video/smk_decoder.h b/graphics/video/smk_decoder.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef GRAPHICS_VIDEO_SMK_PLAYER_H
-#define GRAPHICS_VIDEO_SMK_PLAYER_H
-
-#include "graphics/video/video_decoder.h"
-#include "sound/mixer.h"
-
-namespace Audio {
- class QueuingAudioStream;
-}
-
-namespace Graphics {
-
-class BigHuffmanTree;
-
-/**
- * Decoder for Smacker v2/v4 videos.
- *
- * Based on http://wiki.multimedia.cx/index.php?title=Smacker
- * and the FFmpeg Smacker decoder (libavcodec/smacker.c), revision 16143
- * http://svn.ffmpeg.org/ffmpeg/trunk/libavcodec/smacker.c?revision=16143&view=markup
- *
- * Video decoder used in engines:
- * - agos
- * - saga
- * - scumm (he)
- * - sword1
- * - sword2
- * - toon
- */
-class SmackerDecoder : public FixedRateVideoDecoder {
-public:
- SmackerDecoder(Audio::Mixer *mixer,
- Audio::Mixer::SoundType soundType = Audio::Mixer::kSFXSoundType);
- virtual ~SmackerDecoder();
-
- bool load(Common::SeekableReadStream *stream);
- void close();
-
- bool isVideoLoaded() const { return _fileStream != 0; }
- uint16 getWidth() const { return _surface->w; }
- uint16 getHeight() const { return _surface->h; }
- uint32 getFrameCount() const { return _frameCount; }
- uint32 getElapsedTime() const;
- const Surface *decodeNextFrame();
- PixelFormat getPixelFormat() const { return PixelFormat::createFormatCLUT8(); }
- const byte *getPalette() { _dirtyPalette = false; return _palette; }
- bool hasDirtyPalette() const { return _dirtyPalette; }
- virtual void handleAudioTrack(byte track, uint32 chunkSize, uint32 unpackedSize);
-
-protected:
- Common::Rational getFrameRate() const { return _frameRate; }
- Common::SeekableReadStream *_fileStream;
-
-protected:
- void unpackPalette();
- // Possible runs of blocks
- uint getBlockRun(int index) { return (index <= 58) ? index + 1 : 128 << (index - 59); }
- void queueCompressedBuffer(byte *buffer, uint32 bufferSize, uint32 unpackedSize, int streamNum);
-
- enum AudioCompression {
- kCompressionNone,
- kCompressionDPCM,
- kCompressionRDFT,
- kCompressionDCT
- };
-
- struct AudioInfo {
- AudioCompression compression;
- bool hasAudio;
- bool is16Bits;
- bool isStereo;
- uint32 sampleRate;
- };
-
- struct {
- uint32 signature;
- uint32 flags;
- uint32 audioSize[7];
- uint32 treesSize;
- uint32 mMapSize;
- uint32 mClrSize;
- uint32 fullSize;
- uint32 typeSize;
- AudioInfo audioInfo[7];
- uint32 dummy;
- } _header;
-
- uint32 *_frameSizes;
- // The FrameTypes section of a Smacker file contains an array of bytes, where
- // the 8 bits of each byte describe the contents of the corresponding frame.
- // The highest 7 bits correspond to audio frames (bit 7 is track 6, bit 6 track 5
- // and so on), so there can be up to 7 different audio tracks. When the lowest bit
- // (bit 0) is set, it denotes a frame that contains a palette record
- byte *_frameTypes;
- byte *_frameData;
- // The RGB palette
- byte *_palette;
- bool _dirtyPalette;
-
- Common::Rational _frameRate;
- uint32 _frameCount;
- Surface *_surface;
-
- Audio::Mixer::SoundType _soundType;
- Audio::Mixer *_mixer;
- bool _audioStarted;
- Audio::QueuingAudioStream *_audioStream;
- Audio::SoundHandle _audioHandle;
-
- BigHuffmanTree *_MMapTree;
- BigHuffmanTree *_MClrTree;
- BigHuffmanTree *_FullTree;
- BigHuffmanTree *_TypeTree;
-};
-
-} // End of namespace Graphics
-
-#endif