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-rw-r--r--graphics/yuv_to_rgb.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/yuv_to_rgb.h b/graphics/yuv_to_rgb.h
index 0e832be0ec..f785422c5a 100644
--- a/graphics/yuv_to_rgb.h
+++ b/graphics/yuv_to_rgb.h
@@ -78,7 +78,7 @@ public:
void convert420(Graphics::Surface *dst, LuminanceScale scale, const byte *ySrc, const byte *uSrc, const byte *vSrc, int yWidth, int yHeight, int yPitch, int uvPitch);
/**
- * Convert a YUV410 image to an RGB surface
+ * Convert a YUV410 image to an RGB surface
*
* Since the chroma has a very low resolution in 410, we perform bilinear scaling
* on the two chroma planes to produce the image. The chroma planes must have