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-rw-r--r--graphics/colormasks.h74
-rw-r--r--graphics/scaler.cpp4
-rw-r--r--graphics/scaler/intern.h12
-rw-r--r--graphics/scaler/thumbnail_intern.cpp4
4 files changed, 84 insertions, 10 deletions
diff --git a/graphics/colormasks.h b/graphics/colormasks.h
index 5b9f0517a9..e8048f6d64 100644
--- a/graphics/colormasks.h
+++ b/graphics/colormasks.h
@@ -26,6 +26,8 @@
#ifndef GRAPHICS_COLORMASKS_H
#define GRAPHICS_COLORMASKS_H
+namespace Graphics {
+
template<int bitFormat>
struct ColorMasks {
};
@@ -251,4 +253,76 @@ void colorToARGB(uint32 color, uint8 &a, uint8 &r, uint8 &g, uint8 &b) {
b = ((color & T::kBlueMask) >> T::kBlueShift) << (8 - T::kBlueBits);
}
+/**
+ * A pixel format description.
+ *
+ * Like ColorMasks it includes the given values to create colors from RGB
+ * values and to retrieve RGB values from colors.
+ *
+ * Unlike ColorMasks it is not dependend on knowing the exact pixel format
+ * on compile time.
+ *
+ * A minor difference between ColorMasks and PixelFormat is that ColorMasks
+ * stores the bit count per channel in 'kFooBits', while PixelFormat stores
+ * the loss compared to 8 bits per channel in '#Loss'.
+ */
+struct PixelFormat {
+ byte bytesPerPixel; /**< Number of bytes used in the pixel format. */
+
+ byte rLoss, gLoss, bLoss, aLoss; /**< Precision loss of each color component. */
+ byte rShift, gShift, bShift, aShift; /**< Binary left shift of each color component in the pixel value. */
+
+ uint32 rMask, gMask, bMask, aMask; /**< Binary mask used to retrieve individual color values. */
+};
+
+template<class Mask>
+PixelFormat createPixelFormatFromMask() {
+ PixelFormat format;
+
+ format.bytesPerPixel = Mask::kBytesPerPixel;
+
+ format.rLoss = 8 - Mask::kRedBits;
+ format.gLoss = 8 - Mask::kGreenBits;
+ format.bLoss = 8 - Mask::kBlueBits;
+ format.aLoss = 8 - Mask::kAlphaBits;
+
+ format.rShift = Mask::kRedShift;
+ format.gShift = Mask::kGreenShift;
+ format.bShift = Mask::kBlueShift;
+ format.aShift = Mask::kAlphaShift;
+
+ return format;
+}
+
+inline uint32 RGBToColor(uint8 r, uint8 g, uint8 b, const PixelFormat &fmt) {
+ return
+ ((0xFF >> fmt.aLoss) << fmt.aShift) |
+ (( r >> fmt.rLoss) << fmt.rShift) |
+ (( g >> fmt.gLoss) << fmt.gShift) |
+ (( b >> fmt.bLoss) << fmt.bShift);
+}
+
+inline uint32 ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b, const PixelFormat &fmt) {
+ return
+ ((a >> fmt.aLoss) << fmt.aShift) |
+ ((r >> fmt.rLoss) << fmt.rShift) |
+ ((g >> fmt.gLoss) << fmt.gShift) |
+ ((b >> fmt.bLoss) << fmt.bShift);
+}
+
+inline void colorToRGB(uint32 color, uint8 &r, uint8 &g, uint8 &b, const PixelFormat &fmt) {
+ r = ((color >> fmt.rShift) << fmt.rLoss) & 0xFF;
+ g = ((color >> fmt.gShift) << fmt.gLoss) & 0xFF;
+ b = ((color >> fmt.bShift) << fmt.bLoss) & 0xFF;
+}
+
+inline void colorToARGB(uint32 color, uint8 &a, uint8 &r, uint8 &g, uint8 &b, const PixelFormat &fmt) {
+ a = ((color >> fmt.aShift) << fmt.aLoss) & 0xFF;
+ r = ((color >> fmt.rShift) << fmt.rLoss) & 0xFF;
+ g = ((color >> fmt.gShift) << fmt.gLoss) & 0xFF;
+ b = ((color >> fmt.bShift) << fmt.bLoss) & 0xFF;
+}
+
+} // end of namespace Graphics
+
#endif
diff --git a/graphics/scaler.cpp b/graphics/scaler.cpp
index ec20a722e6..395ea31e75 100644
--- a/graphics/scaler.cpp
+++ b/graphics/scaler.cpp
@@ -105,9 +105,9 @@ void InitScalers(uint32 BitFormat) {
gBitFormat = BitFormat;
#ifndef DISABLE_HQ_SCALERS
if (gBitFormat == 555)
- InitLUT<ColorMasks<555> >();
+ InitLUT<Graphics::ColorMasks<555> >();
if (gBitFormat == 565)
- InitLUT<ColorMasks<565> >();
+ InitLUT<Graphics::ColorMasks<565> >();
#endif
}
diff --git a/graphics/scaler/intern.h b/graphics/scaler/intern.h
index ff515530dd..6fc0d6919b 100644
--- a/graphics/scaler/intern.h
+++ b/graphics/scaler/intern.h
@@ -30,12 +30,12 @@
#include "graphics/colormasks.h"
-#define highBits ColorMasks<bitFormat>::highBits
-#define lowBits ColorMasks<bitFormat>::lowBits
-#define qhighBits ColorMasks<bitFormat>::qhighBits
-#define qlowBits ColorMasks<bitFormat>::qlowBits
-#define redblueMask ColorMasks<bitFormat>::kRedBlueMask
-#define greenMask ColorMasks<bitFormat>::kGreenMask
+#define highBits Graphics::ColorMasks<bitFormat>::highBits
+#define lowBits Graphics::ColorMasks<bitFormat>::lowBits
+#define qhighBits Graphics::ColorMasks<bitFormat>::qhighBits
+#define qlowBits Graphics::ColorMasks<bitFormat>::qlowBits
+#define redblueMask Graphics::ColorMasks<bitFormat>::kRedBlueMask
+#define greenMask Graphics::ColorMasks<bitFormat>::kGreenMask
/**
diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp
index bdfa0ff5f6..52547f47f1 100644
--- a/graphics/scaler/thumbnail_intern.cpp
+++ b/graphics/scaler/thumbnail_intern.cpp
@@ -118,7 +118,7 @@ static bool grabScreen565(Graphics::Surface *surf) {
g = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 1];
b = palette[((uint8*)screen->pixels)[y * screen->pitch + x] * 4 + 2];
- ((uint16*)surf->pixels)[y * surf->w + x] = RGBToColor<ColorMasks<565> >(r, g, b);
+ ((uint16*)surf->pixels)[y * surf->w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
}
}
@@ -209,7 +209,7 @@ bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h,
g = palette[pixels[y * w + x] * 3 + 1];
b = palette[pixels[y * w + x] * 3 + 2];
- ((uint16 *)screen.pixels)[y * screen.w + x] = RGBToColor<ColorMasks<565> >(r, g, b);
+ ((uint16 *)screen.pixels)[y * screen.w + x] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(r, g, b);
}
}