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Diffstat (limited to 'gui/ThemeEngine.h')
-rw-r--r-- | gui/ThemeEngine.h | 747 |
1 files changed, 747 insertions, 0 deletions
diff --git a/gui/ThemeEngine.h b/gui/ThemeEngine.h new file mode 100644 index 0000000000..8f8b06def4 --- /dev/null +++ b/gui/ThemeEngine.h @@ -0,0 +1,747 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef THEME_ENGINE_H +#define THEME_ENGINE_H + +#include "common/scummsys.h" +#include "graphics/surface.h" +#include "common/system.h" + +#include "graphics/surface.h" +#include "graphics/fontman.h" + +#include "gui/dialog.h" +#include "gui/ThemeParser.h" +#include "graphics/VectorRenderer.h" +#include "gui/ThemeEval.h" + + +namespace GUI { + +struct WidgetDrawData; +struct DrawDataInfo; +class ThemeEval; + +struct TextDrawData { + const Graphics::Font *_fontPtr; + + struct { + uint8 r, g, b; + } _color; +}; + +struct WidgetDrawData { + /** List of all the steps needed to draw this widget */ + Common::List<Graphics::DrawStep> _steps; + + int _textDataId; + GUI::Theme::TextAlign _textAlignH; + GUI::Theme::TextAlignVertical _textAlignV; + + /** Extra space that the widget occupies when it's drawn. + E.g. when taking into account rounded corners, drop shadows, etc + Used when restoring the widget background */ + uint16 _backgroundOffset; + + /** Sets whether the widget is cached beforehand. */ + bool _cached; + bool _buffer; + + /** Texture where the cached widget is stored. */ + Graphics::Surface *_surfaceCache; + + ~WidgetDrawData() { + _steps.clear(); + + if (_surfaceCache) { + _surfaceCache->free(); + delete _surfaceCache; + } + } +}; + +class ThemeItem { + +public: + ThemeItem(ThemeEngine *engine, const Common::Rect &area) : + _engine(engine), _area(area) {} + virtual ~ThemeItem() {} + + virtual void drawSelf(bool doDraw, bool doRestore) = 0; + +protected: + Common::Rect _area; + ThemeEngine *_engine; +}; + +class ThemeItemDrawData : public ThemeItem { +public: + ThemeItemDrawData(ThemeEngine *engine, const WidgetDrawData *data, const Common::Rect &area, uint32 dynData) : + ThemeItem(engine, area), _dynamicData(dynData), _data(data) {} + + void drawSelf(bool draw, bool restore); + +protected: + uint32 _dynamicData; + const WidgetDrawData *_data; +}; + +class ThemeItemTextData : public ThemeItem { +public: + ThemeItemTextData(ThemeEngine *engine, const TextDrawData *data, const Common::Rect &area, const Common::String &text, + GUI::Theme::TextAlign alignH, GUI::Theme::TextAlignVertical alignV, + bool ellipsis, bool restoreBg, int deltaX) : + ThemeItem(engine, area), _data(data), _text(text), _alignH(alignH), _alignV(alignV), + _ellipsis(ellipsis), _restoreBg(restoreBg), _deltax(deltaX) {} + + void drawSelf(bool draw, bool restore); + +protected: + const TextDrawData *_data; + Common::String _text; + GUI::Theme::TextAlign _alignH; + GUI::Theme::TextAlignVertical _alignV; + bool _ellipsis; + bool _restoreBg; + int _deltax; +}; + +class ThemeItemBitmap : public ThemeItem { +public: + ThemeItemBitmap(ThemeEngine *engine, const Common::Rect &area, const Graphics::Surface *bitmap, bool alpha) : + ThemeItem(engine, area), _bitmap(bitmap), _alpha(alpha) {} + + void drawSelf(bool draw, bool restore); + +protected: + const Graphics::Surface *_bitmap; + bool _alpha; +}; + + +class ThemeEngine : public Theme { +protected: + typedef Common::String String; + typedef GUI::Dialog Dialog; + typedef Common::HashMap<Common::String, Graphics::Surface*> ImagesMap; + + friend class GUI::Dialog; + friend class GUI::GuiObject; + + /** Sets whether backcaching is enabled */ + static const bool kEnableBackCaching = true; + + /** + * DrawData sets enumeration. + * Each DD set corresponds to the actual looks + * of a widget in a given state. + */ + enum DrawData { + kDDMainDialogBackground, + kDDSpecialColorBackground, + kDDPlainColorBackground, + kDDDefaultBackground, + kDDTextSelectionBackground, + + kDDWidgetBackgroundDefault, + kDDWidgetBackgroundSmall, + kDDWidgetBackgroundEditText, + kDDWidgetBackgroundSlider, + + kDDButtonIdle, + kDDButtonHover, + kDDButtonDisabled, + + kDDSliderFull, + kDDSliderHover, + kDDSliderDisabled, + + kDDCheckboxDefault, + kDDCheckboxDisabled, + kDDCheckboxSelected, + + kDDTabActive, + kDDTabInactive, + kDDTabBackground, + + kDDScrollbarBase, + kDDScrollbarButtonIdle, + kDDScrollbarButtonHover, + kDDScrollbarHandleIdle, + kDDScrollbarHandleHover, + + kDDPopUpIdle, + kDDPopUpHover, + + kDDCaret, + kDDSeparator, + kDrawDataMAX, + kDDNone = -1 + }; + + /** + * Default values for each DrawData item. + * @see kDrawDataDefaults[] for implementation. + */ + static const struct DrawDataInfo { + DrawData id; /** The actual ID of the DrawData item. */ + const char *name; /** The name of the DrawData item as it appears in the Theme Description files */ + bool buffer; /** Sets whether this item is buffered on the backbuffer or drawn directly to the screen. */ + DrawData parent; /** Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover */ + } kDrawDataDefaults[]; + + + enum TextData { + kTextDataNone = -1, + kTextDataDefault = 0, + kTextDataHover, + kTextDataDisabled, + kTextDataInverted, + kTextDataButton, + kTextDataButtonHover, + kTextDataNormalFont, + kTextDataMAX + }; + + static const struct TextDataInfo { + TextData id; + const char *name; + } kTextDataDefaults[]; + + +public: + /** Graphics mode enumeration. + * Each item represents a set of BPP and Renderer modes for a given + * surface. + */ + enum GraphicsMode { + kGfxDisabled = 0, /** No GFX */ + kGfxStandard16bit, /** 2BPP with the standard (aliased) renderer. */ + kGfxAntialias16bit, /** 2BPP with the optimized AA renderer. */ + kGfxMAX + }; + + /** Constant value to expand dirty rectangles, to make sure they are fully copied */ + static const int kDirtyRectangleThreshold = 1; + + static const char *rendererModeLabels[]; + + /** Default constructor */ + ThemeEngine(Common::String fileName, GraphicsMode mode); + + /** Default destructor */ + ~ThemeEngine(); + + GUI::ThemeEval *themeEval() { return _themeEval; } + + /** + * VIRTUAL METHODS + * This is the implementation of the GUI::Theme API to allow + * the ThemeEngine class to be plugged in as any other GUI + * theme. In fact, the renderer works like any other GUI theme, + * but supports extensive customization of the drawn widgets. + */ + bool init(); + void deinit(); + void clearAll(); + + void refresh(); + void enable(); + void disable(); + + /** + * Implementation of the GUI::Theme API. Called when a + * new dialog is opened. Note that the boolean parameter + * meaning has been changed. + * + * @param enableBuffering If set to true, buffering is enabled for + * drawing this dialog, and will continue enabled + * until disabled. + */ + void openDialog(bool enableBuffering, ShadingStyle shading = kShadingNone); + + /** + * The updateScreen() method is called every frame. + * It processes all the drawing queues and then copies dirty rects + * in the current Screen surface to the overlay. + */ + void updateScreen(); + + /** Since the rendering pipeline changes, closing all dialogs causes no effect + TODO: remove this from the original GUI::Theme API */ + void closeAllDialogs() {} + + /** Drawing area has been removed: it was too hackish. A workaround is on the works. + TODO: finish the workaround for the credits dialog + TODO: remove this from the original GUI::Theme API */ + void resetDrawArea() {} + + + /** + * FONT MANAGEMENT METHODS + */ + + TextData fontStyleToData(FontStyle font) const { + switch (font) { + case kFontStyleNormal: + return kTextDataNormalFont; + + default: + return kTextDataDefault; + } + } + + const Graphics::Font *getFont(FontStyle font) const { return _texts[fontStyleToData(font)]->_fontPtr; } + + int getFontHeight(FontStyle font = kFontStyleBold) const { + return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getFontHeight() : 0; + } + + int getStringWidth(const Common::String &str, FontStyle font) const { + return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getStringWidth(str) : 0; + } + + int getCharWidth(byte c, FontStyle font) const { + return ready() ? _texts[fontStyleToData(font)]->_fontPtr->getCharWidth(c) : 0; + } + + + /** + * WIDGET DRAWING METHODS + */ + void drawWidgetBackground(const Common::Rect &r, uint16 hints, + WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled); + + void drawButton(const Common::Rect &r, const Common::String &str, + WidgetStateInfo state = kStateEnabled, uint16 hints = 0); + + void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, + WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false); + + void drawSlider(const Common::Rect &r, int width, + WidgetStateInfo state = kStateEnabled); + + void drawCheckbox(const Common::Rect &r, const Common::String &str, + bool checked, WidgetStateInfo state = kStateEnabled); + + void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, + const Common::Array<Common::String> &tabs, int active, uint16 hints, + int titleVPad, WidgetStateInfo state = kStateEnabled); + + void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, + ScrollbarState, WidgetStateInfo state = kStateEnabled); + + void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, + int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft); + + void drawCaret(const Common::Rect &r, bool erase, + WidgetStateInfo state = kStateEnabled); + + void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled); + + void drawDialogBackground(const Common::Rect &r, DialogBackground type, WidgetStateInfo state); + + void drawText(const Common::Rect &r, const Common::String &str, + WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font); + + void drawChar(const Common::Rect &r, byte ch, + const Graphics::Font *font, WidgetStateInfo state); + + /** + * Actual implementation of a Dirty Rect drawing routine. + * Dirty rectangles are queued on a list and are later merged/calculated + * before the actual drawing. + * + * @param r Area of the dirty rect. + * @param backup Deprecated. + * @param special Deprecated. + */ + bool addDirtyRect(Common::Rect r, bool backup = false, bool special = false) { + _dirtyScreen.push_back(r); + return true; + } + + + /** + * Returns the DrawData enumeration value that represents the given string + * in the DrawDataDefaults enumeration. + * It's slow, but called sparsely. + * + * @returns The drawdata enum value, or -1 if not found. + * @param name The representing name, as found on Theme Description XML files. + * @see kDrawDataDefaults[] + */ + DrawData getDrawDataId(const Common::String &name) { + for (int i = 0; i < kDrawDataMAX; ++i) + if (name.compareToIgnoreCase(kDrawDataDefaults[i].name) == 0) + return kDrawDataDefaults[i].id; + + return kDDNone; + } + + TextData getTextDataId(const Common::String &name) { + for (int i = 0; i < kTextDataMAX; ++i) + if (name.compareToIgnoreCase(kTextDataDefaults[i].name) == 0) + return kTextDataDefaults[i].id; + + return kTextDataNone; + } + + /** + * Interface for ThemeParser class: Parsed DrawSteps are added via this function. + * There is no return type because DrawSteps can always be added, unless something + * goes horribly wrong. + * The specified step will be added to the Steps list of the given DrawData id. + * + * @param drawDataId The representing DrawData name, as found on Theme Description XML files. + * @param step The actual DrawStep struct to be added. + */ + void addDrawStep(const Common::String &drawDataId, Graphics::DrawStep step); + + /** + * Interfacefor the ThemeParser class: Parsed DrawData sets are added via this function. + * The goal of the function is to initialize each DrawData set before their DrawSteps can + * be added, hence this must be called for each DD set before addDrawStep() can be called + * for that given set. + * + * @param data The representing DrawData name, as found on Theme Description XML files. + * @param cached Whether this DD set will be cached beforehand. + */ + bool addDrawData(const Common::String &data, bool cached); + + + /** + * Interface for the ThemeParser class: Loads a font to use on the GUI from the given + * filename. + * + * @param fontName Identifier name for the font. + * @param file Name of the font file. + * @param r, g, b Color of the font. + */ + bool addFont(const Common::String &fontName, const Common::String &file, int r, int g, int b); + + + /** + * Interface for the ThemeParser class: Loads a bitmap file to use on the GUI. + * The filename is also used as its identifier. + * + * @param filename Name of the bitmap file. + */ + bool addBitmap(const Common::String &filename); + + /** + * Adds a new TextStep from the ThemeParser. This will be deprecated/removed once the + * new Font API is in place. + */ + bool addTextData(const Common::String &drawDataId, const Common::String &textDataId, TextAlign alignH, TextAlignVertical alignV); + + /** Interface to the new Theme XML parser */ + ThemeParser *parser() { + return _parser; + } + + /** + * Returns if the Theme is ready to draw stuff on screen. + * Must be called instead of just checking _initOk, because + * this checks if the renderer is initialized AND if the theme + * is loaded. + */ + bool ready() const { + return _initOk && _themeOk; + } + + /** Custom implementation of the GUI::Theme API, changed to use the XML parser. */ + bool loadTheme(Common::String themeName); + + /** + * Changes the active graphics mode of the GUI; may be used to either + * initialize the GUI or to change the mode while the GUI is already running. + */ + void setGraphicsMode(GraphicsMode mode); + + + /** + * Finishes buffering: widgets from then on will be drawn straight on the screen + * without drawing queues. + */ + void finishBuffering() { _buffering = false; } + void startBuffering() { _buffering = true; } + + ThemeEval *evaluator() { return _themeEval; } + VectorRenderer *renderer() { return _vectorRenderer; } + + bool supportsImages() const { return true; } + bool ownCursor() const { return _useCursor; } + + Graphics::Surface *getBitmap(const Common::String &name) { + return _bitmaps.contains(name) ? _bitmaps[name] : 0; + } + + const Graphics::Surface *getImageSurface(const kThemeImages n) const { + if (n == kImageLogo) + return _bitmaps.contains("logo.bmp") ? _bitmaps["logo.bmp"] : 0; + else if (n == kImageLogoSmall) + return _bitmaps.contains("logo_small.bmp") ? _bitmaps["logo_small.bmp"] : 0; + + return 0; + } + + /** + * Interface for the Theme Parser: Creates a new cursor by loading the given + * bitmap and sets it as the active cursor. + * + * @param filename File name of the bitmap to load. + * @param hotspotX X Coordinate of the bitmap which does the cursor click. + * @param hotspotY Y Coordinate of the bitmap which does the cursor click. + * @param scale Scale at which the bitmap is supposed to be used. + */ + bool createCursor(const Common::String &filename, int hotspotX, int hotspotY, int scale); + + /** + * Wrapper for restoring data from the Back Buffer to the screen. + * The actual processing is done in the VectorRenderer. + * + * @param r Area to restore. + * @param special Deprecated. + */ + void restoreBackground(Common::Rect r, bool special = false); + + /** + * Checks if a given DrawData set for a widget has been cached beforehand + * and is ready to be blit into the screen. + * + * @param type DrawData type of the widget. + * @param r Size of the widget which is expected to be cached. + */ + bool isWidgetCached(DrawData type, const Common::Rect &r); + +protected: + + const Common::String &getThemeName() const { return _themeName; } + const Common::String &getThemeFileName() const { return _themeFileName; } + int getGraphicsMode() const { return _graphicsMode; } + + /** + * Initializes the drawing screen surfaces, _screen and _backBuffer. + * If the surfaces already exist, they are cleared and re-initialized. + * + * @param backBuffer Sets whether the _backBuffer surface should be initialized. + * @template PixelType C type which specifies the size of each pixel. + * Defaults to uint16 (2 BPP for the surfaces) + */ + template<typename PixelType> void screenInit(bool backBuffer = true); + + /** + * Loads the given theme into the ThemeEngine. + * Note that ThemeName is an identifier, not a filename. + * + * @param ThemeName Theme identifier. + * @returns True if the theme was succesfully loaded. + */ + bool loadThemeXML(Common::String themeName); + + /** + * Loads the default theme file (the embeded XML file found + * in ThemeDefaultXML.cpp). + * Called only when no other themes are available. + */ + bool loadDefaultXML(); + + /** + * Unloads the currently loaded theme so another one can + * be loaded. + */ + void unloadTheme(); + + /** + * Not implemented yet. + * TODO: reload themes, reload the renderer, recheck everything + */ + void screenChange() { + error("Screen Changes are not supported yet. Fix this!"); + } + + /** + * Actual Dirty Screen handling function. + * Handles all the dirty squares in the list, merges and optimizes + * them when possible and draws them to the screen. + * Called from updateScreen() + */ + void renderDirtyScreen(); + + /** + * Frees the vector renderer. + */ + void freeRenderer() { + delete _vectorRenderer; + _vectorRenderer = 0; + } + + /** + * Frees the Back buffer surface, only if it's available. + */ + void freeBackbuffer() { + if (_backBuffer != 0) { + _backBuffer->free(); + delete _backBuffer; + _backBuffer = 0; + } + } + + /** + * Frees the main screen drawing surface, only if it's available. + */ + void freeScreen() { + if (_screen != 0) { + _screen->free(); + delete _screen; + _screen = 0; + } + } + + TextData getTextData(DrawData ddId) { + return _widgets[ddId] ? (TextData)_widgets[ddId]->_textDataId : kTextDataNone; + } + + /** + * Draws a cached widget directly on the screen. Currently deprecated. + * + * @param type DrawData type of the widget. + * @param r Position on screen to draw the widget. + */ + void drawCached(DrawData type, const Common::Rect &r); + + /** + * Calculates the background threshold offset of a given DrawData item. + * After fully loading all DrawSteps of a DrawData item, this function must be + * called in order to calculate if such draw steps would be drawn outside of + * the actual widget drawing zone (e.g. shadows). If this is the case, a constant + * value will be added when restoring the background of the widget. + * + * @param type DrawData type of the widget. + */ + void calcBackgroundOffset(DrawData type); + + /** + * Generates a DrawQueue item and enqueues it so it's drawn to the screen + * when the drawing queue is processed. + * + * If Buffering is enabled, the DrawQueue item will be automatically placed + * on its corresponding queue. + * If Buffering is disabled, the DrawQueue item will be processed immediately + * and drawn to the screen. + * + * This function is called from all the Widget Drawing methods. + */ + inline void queueDD(DrawData type, const Common::Rect &r, uint32 dynamic = 0); + inline void queueDDText(TextData type, const Common::Rect &r, const Common::String &text, bool restoreBg, + bool elipsis, TextAlign alignH = kTextAlignLeft, TextAlignVertical alignV = kTextAlignVTop, int deltax = 0); + inline void queueBitmap(const Graphics::Surface *bitmap, const Common::Rect &r, bool alpha); + + /** + * DEBUG: Draws a white square around the given position and writes the given next to it. + */ + inline void debugWidgetPosition(const char *name, const Common::Rect &r); + + + /** + * Default values from GUI::Theme + */ + int getTabSpacing() const { return 0; } + int getTabPadding() const { return 3; } + + OSystem *_system; /** Global system object. */ + + /** Vector Renderer object, does the actual drawing on screen */ + Graphics::VectorRenderer *_vectorRenderer; + + /** XML Parser, does the Theme parsing instead of the default parser */ + GUI::ThemeParser *_parser; + + /** Theme evaluator (changed from GUI::Eval to add functionality) */ + GUI::ThemeEval *_themeEval; + + /** Main screen surface. This is blitted straight into the overlay. */ + Graphics::Surface *_screen; + + /** Backbuffer surface. Stores previous states of the screen to blit back */ + Graphics::Surface *_backBuffer; + + /** Sets whether the current drawing is being buffered (stored for later + processing) or drawn directly to the screen. */ + bool _buffering; + + /** Bytes per pixel of the Active Drawing Surface (i.e. the screen) */ + int _bytesPerPixel; + + /** Current graphics mode */ + GraphicsMode _graphicsMode; + + /** Font info. */ + Common::String _fontName; + const Graphics::Font *_font; + + /** Array of all the DrawData elements than can be drawn to the screen. + Must be full so the renderer can work. */ + WidgetDrawData *_widgets[kDrawDataMAX]; + + /** Array of all the text fonts that can be drawn. */ + TextDrawData *_texts[kTextDataMAX]; + + ImagesMap _bitmaps; + + /** List of all the dirty screens that must be blitted to the overlay. */ + Common::List<Common::Rect> _dirtyScreen; + + /** Queue with all the drawing that must be done to the Back Buffer */ + Common::List<ThemeItem*> _bufferQueue; + + /** Queue with all the drawing that must be done to the screen */ + Common::List<ThemeItem*> _screenQueue; + + bool _initOk; /** Class and renderer properly initialized */ + bool _themeOk; /** Theme data successfully loaded. */ + bool _enabled; /** Whether the Theme is currently shown on the overlay */ + + Common::String _themeName; /** Name of the currently loaded theme */ + Common::String _themeFileName; + + /** Custom Cursor Management */ + void setUpCursor(); + + bool _useCursor; + int _cursorHotspotX, _cursorHotspotY; + int _cursorTargetScale; +#define MAX_CURS_COLORS 255 + byte *_cursor; + bool _needPaletteUpdates; + uint _cursorWidth, _cursorHeight; + byte _cursorPal[4*MAX_CURS_COLORS]; +}; + +} // end of namespace GUI. + +#endif |