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Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r--gui/launcher.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 705665dc2a..a32f3b305b 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -171,15 +171,15 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
tab->addTab("Game");
// GUI: Label & edit widget for the game ID
- new StaticTextWidget(tab, "gameoptions_id", "ID: ");
+ new StaticTextWidget(tab, "gameoptions_id", "ID:");
_domainWidget = new DomainEditTextWidget(tab, "gameoptions_domain", _domain);
// GUI: Label & edit widget for the description
- new StaticTextWidget(tab, "gameoptions_name", "Name: ");
+ new StaticTextWidget(tab, "gameoptions_name", "Name:");
_descriptionWidget = new EditTextWidget(tab, "gameoptions_desc", description);
// Language popup
- _langPopUp = new PopUpWidget(tab, "gameoptions_lang", "Language: ", labelWidth);
+ _langPopUp = new PopUpWidget(tab, "gameoptions_lang", "Language:", labelWidth);
_langPopUp->appendEntry("<default>");
_langPopUp->appendEntry("");
const Common::LanguageDescription *l = Common::g_languages;
@@ -188,7 +188,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
}
// Platform popup
- _platformPopUp = new PopUpWidget(tab, "gameoptions_platform", "Platform: ", labelWidth);
+ _platformPopUp = new PopUpWidget(tab, "gameoptions_platform", "Platform:", labelWidth);
_platformPopUp->appendEntry("<default>");
_platformPopUp->appendEntry("");
const Common::PlatformDescription *p = Common::g_platforms;
@@ -242,7 +242,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// in the small version of the GUI.
// GUI: Button + Label for the game path
- new ButtonWidget(tab, "gameoptions_gamepath", "Game Path: ", kCmdGameBrowser, 0);
+ new ButtonWidget(tab, "gameoptions_gamepath", "Game Path:", kCmdGameBrowser, 0);
_gamePathWidget = new StaticTextWidget(tab, "gameoptions_gamepathText", gamePath);
// GUI: Button + Label for the additional path
@@ -253,7 +253,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
}
// GUI: Button + Label for the save path
- new ButtonWidget(tab, "gameoptions_savepath", "Save Path: ", kCmdSaveBrowser, 0);
+ new ButtonWidget(tab, "gameoptions_savepath", "Save Path:", kCmdSaveBrowser, 0);
_savePathWidget = new StaticTextWidget(tab, "gameoptions_savepathText", savePath);
if (savePath.empty() || !ConfMan.hasKey("savepath", _domain)) {
_savePathWidget->setLabel("Default");