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Diffstat (limited to 'gui/launcher.cpp')
-rw-r--r--gui/launcher.cpp19
1 files changed, 2 insertions, 17 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 119e3596f8..4d54a60eb0 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -121,8 +121,6 @@ class EditGameDialog : public OptionsDialog {
public:
EditGameDialog(const String &domain, const String &desc);
- virtual void reflowLayout();
-
void open();
void close();
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
@@ -147,8 +145,6 @@ protected:
EditGameDialog::EditGameDialog(const String &domain, const String &desc)
: OptionsDialog(domain, "GameOptions") {
- int labelWidth = g_gui.xmlEval()->getVar("Globals.TabLabelWidth");
-
// GAME: Path to game data (r/o), extra data (r/o), and save data (r/w)
String gamePath(ConfMan.get("path", _domain));
String extraPath(ConfMan.get("extrapath", _domain));
@@ -177,7 +173,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
_descriptionWidget = new EditTextWidget(tab, "GameOptions_Game.Desc", description);
// Language popup
- _langPopUp = new PopUpWidget(tab, "GameOptions_Game.Lang", "Language:", labelWidth);
+ _langPopUp = new PopUpWidget(tab, "GameOptions_Game.Lang", "Language:");
_langPopUp->appendEntry("<default>");
_langPopUp->appendEntry("");
const Common::LanguageDescription *l = Common::g_languages;
@@ -186,7 +182,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
}
// Platform popup
- _platformPopUp = new PopUpWidget(tab, "GameOptions_Game.Platform", "Platform:", labelWidth);
+ _platformPopUp = new PopUpWidget(tab, "GameOptions_Game.Platform", "Platform:");
_platformPopUp->appendEntry("<default>");
_platformPopUp->appendEntry("");
const Common::PlatformDescription *p = Common::g_platforms;
@@ -260,17 +256,6 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
new ButtonWidget(this, "GameOptions.Ok", "OK", kOKCmd, 0);
}
-void EditGameDialog::reflowLayout() {
- OptionsDialog::reflowLayout();
-
- int labelWidth = g_gui.xmlEval()->getVar("Globals.TabLabelWidth");
-
- if (_langPopUp)
- _langPopUp->changeLabelWidth(labelWidth);
- if (_platformPopUp)
- _platformPopUp->changeLabelWidth(labelWidth);
-}
-
void EditGameDialog::open() {
OptionsDialog::open();