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-rw-r--r--gui/massadd.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/gui/massadd.cpp b/gui/massadd.cpp
index 266226161a..7a597085c5 100644
--- a/gui/massadd.cpp
+++ b/gui/massadd.cpp
@@ -27,6 +27,7 @@
#include "common/events.h"
#include "common/func.h"
#include "common/config-manager.h"
+#include "common/translation.h"
#include "gui/launcher.h" // For addGameToConf()
#include "gui/massadd.h"
@@ -75,10 +76,10 @@ MassAddDialog::MassAddDialog(const Common::FSNode &startDir)
// new StaticTextWidget(this, "massadddialog_caption", "Mass Add Dialog");
_dirProgressText = new StaticTextWidget(this, "MassAdd.DirProgressText",
- "... progress ...");
+ _("... progress ..."));
_gameProgressText = new StaticTextWidget(this, "MassAdd.GameProgressText",
- "... progress ...");
+ _("... progress ..."));
_dirProgressText->setAlign(Graphics::kTextAlignCenter);
_gameProgressText->setAlign(Graphics::kTextAlignCenter);
@@ -88,10 +89,10 @@ MassAddDialog::MassAddDialog(const Common::FSNode &startDir)
_list->setNumberingMode(kListNumberingOff);
_list->setList(l);
- _okButton = new ButtonWidget(this, "MassAdd.Ok", "OK", kOkCmd, Common::ASCII_RETURN);
+ _okButton = new ButtonWidget(this, "MassAdd.Ok", _("OK"), 0, kOkCmd, Common::ASCII_RETURN);
_okButton->setEnabled(false);
- new ButtonWidget(this, "MassAdd.Cancel", "Cancel", kCancelCmd, Common::ASCII_ESCAPE);
+ new ButtonWidget(this, "MassAdd.Cancel", _("Cancel"), 0, kCancelCmd, Common::ASCII_ESCAPE);
// Build a map from all configured game paths to the targets using them
const Common::ConfigManager::DomainMap &domains = ConfMan.getGameDomains();
@@ -240,17 +241,17 @@ void MassAddDialog::handleTickle() {
// Enable the OK button
_okButton->setEnabled(true);
- snprintf(buf, sizeof(buf), "Scan complete!");
+ snprintf(buf, sizeof(buf), "%s", _("Scan complete!"));
_dirProgressText->setLabel(buf);
- snprintf(buf, sizeof(buf), "Discovered %d new games.", _games.size());
+ snprintf(buf, sizeof(buf), _("Discovered %d new games."), _games.size());
_gameProgressText->setLabel(buf);
} else {
- snprintf(buf, sizeof(buf), "Scanned %d directories ...", _dirsScanned);
+ snprintf(buf, sizeof(buf), _("Scanned %d directories ..."), _dirsScanned);
_dirProgressText->setLabel(buf);
- snprintf(buf, sizeof(buf), "Discovered %d new games ...", _games.size());
+ snprintf(buf, sizeof(buf), _("Discovered %d new games ..."), _games.size());
_gameProgressText->setLabel(buf);
}