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-rw-r--r--gui/themes/classic080.ini469
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diff --git a/gui/themes/classic080.ini b/gui/themes/classic080.ini
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-# $URL$
-# $Id$
-[theme]
-version=24
-type=classic
-name=Classic (ScummVM 0.8.0)
-
-[colors]
-color=104 104 104
-shadowcolor=64 64 64
-bgcolor=0 0 0
-textcolor=32 160 32
-textcolorhi=0 255 0
-
-[extra]
-font="builtin"
-blending=true
-
-[XxY]
-def_widgetSize=kBigWidgetSize
-def_buttonWidth=kBigButtonWidth
-def_buttonHeight=kBigButtonHeight
-def_sliderWidth=kBigSliderWidth
-def_sliderHeight=kBigSliderHeight
-def_kLineHeight=16
-def_kFontHeight=14
-def_insetX=10
-def_insetY=20
-def_insetW=(w - 2 * 10)
-def_insetH=(h - 2 * 40)
-def_gameOptionsLabelWidth=90
-def_tabPopupsLabelW=150
-def_aboutXOff=8
-def_aboutYOff=5
-def_aboutOuterBorder=80
-def_scummmainHOffset=12
-def_scummmainVSpace=7
-def_scummmainVAddOff=3
-def_scummmainButtonWidth=160
-def_scummmainButtonHeight=28
-def_scummhelpW=370
-def_scummhelpX=((w - scummhelpW) / 2)
-def_midiControlsSpacing=2
-def_vcAudioTabIndent=10
-def_vcAudioTabSpacing=4
-
-use=colors
-use=extra
-
-##### Widgets config
-ListWidget.leftPadding=4
-ListWidget.rightPadding=0
-ListWidget.topPadding=2
-ListWidget.bottomPadding=2
-ListWidget.hlLeftPadding=2
-ListWidget.hlRightPadding=1
-PopUpWidget.leftPadding=4
-PopUpWidget.rightPadding=0
-TabWidget.tabWidth=70
-TabWidget.tabHeight=21
-TabWidget.titleVPad=2
-
-###### chooser
-opHeight=(h * 7 / 10)
-useWithPrefix=chooser defaultChooser_
-
-##### browser
-brW=((w * 7) / 8)
-brH=((h * 9) / 10)
-browser=((w - brW) / 2) ((h - brH) / 2) brW brH
-set_parent=browser
-browser_headline=10 kLineHeight (parent.w - 2 * 10) kLineHeight
-browser_headline.align=kTextAlignCenter
-browser_path=10 prev.y2 prev.w prev.h
-browser_list=10 prev.y2 prev.w (parent.h - 3 * kLineHeight - buttonHeight - 14)
-browser_up=10 (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-browser_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-browser_choose=(prev.x2 + 10) prev.y prev.w prev.h
-
-##### launcher
-hBorder=10
-launcher_version=hBorder 8 (w - 2 * hBorder) kLineHeight
-launcher_version.align=kTextAlignCenter
-top=(h - 8 - buttonHeight)
-numButtons=3
-space=8
-butWidth=((w - 2 * hBorder - space * (numButtons - 1)) / numButtons)
-launcher_quit_button=hBorder top butWidth buttonHeight
-launcher_about_button=(prev.x2 + space) prev.y prev.w prev.h
-launcher_options_button=(prev.x2 + space) prev.y prev.w prev.h
-launcher_start_button=(prev.x2 + space) prev.y prev.w prev.h
-launcher_loadGame_button=(prev.x2 + space) prev.y prev.w prev.h
-top=(top - buttonHeight * 2)
-numButtons=3
-space=10
-butWidth=((w - 2 * hBorder - space * (numButtons - 1)) / numButtons)
-launcher_addGame_button=hBorder top butWidth buttonHeight
-launcher_editGame_button=(prev.x2 + space) prev.y prev.w prev.h
-launcher_removeGame_button=(prev.x2 + space) prev.y prev.w prev.h
-launcher_list=hBorder (kLineHeight + 16) (w - 2 * hBorder) (top - kLineHeight - 20)
-
-### global options
-globaloptions=insetX insetY insetW insetH
-set_parent=globaloptions
-vBorder=5
-globaloptions_tabwidget=0 vBorder parent.w (parent.h - buttonHeight - 8 - 2 * vBorder)
-
-# graphics tab
-opYoffset=vBorder
-opXoffset=0
-useWithPrefix=graphicsControls globaloptions_
-
-# audio tab
-opYoffset=vBorder
-useWithPrefix=audioControls globaloptions_
-useWithPrefix=subtitleControls globaloptions_
-
-# volume tab
-opYoffset=vBorder
-useWithPrefix=volumeControls globaloptions_
-
-# MIDI tab
-opYoffset=vBorder
-useWithPrefix=midiControls globaloptions_
-
-# paths tab
-yoffset=vBorder
-glOff=((buttonHeight - kLineHeight) / 2 + 2)
-globaloptions_savebutton=10 yoffset (buttonWidth + 5) buttonHeight
-globaloptions_savepath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight
-yoffset=(yoffset + buttonHeight + 4)
-globaloptions_extrabutton=10 yoffset (buttonWidth + 5) buttonHeight
-globaloptions_extrapath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight
-yoffset=(yoffset + buttonHeight + 4)
-globaloptions_themebutton=10 yoffset (buttonWidth + 5) buttonHeight
-globaloptions_themepath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight
-yoffset=(yoffset + buttonHeight + 4)
-globaloptions_pluginsbutton=10 yoffset (buttonWidth + 5) buttonHeight
-globaloptions_pluginspath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight
-yoffset=(yoffset + buttonHeight + 4)
-globaloptions_keysbutton=10 yoffset (buttonWidth + 5) buttonHeight
-
-# Misc options
-yoffset=vBorder
-glOff=((buttonHeight - kLineHeight) / 2 + 2)
-globaloptions_themebutton2=10 yoffset buttonWidth buttonHeight
-globaloptions_curtheme=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 10) kLineHeight
-yoffset=(yoffset + buttonHeight + 12)
-globaloptions_autosaveperiod=10 yoffset (parent.w - 10 - 25) (kLineHeight + 2)
-
-globaloptions_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-globaloptions_ok=(prev.x2 + 10) prev.y prev.w prev.h
-
-### game options
-gameoptions=insetX insetY insetW insetH
-set_parent=gameoptions
-vBorder=5
-gox=5
-gow=(parent.w - 15)
-
-gameoptions_tabwidget=0 vBorder parent.w (parent.h - buttonHeight - 8 - 2 * vBorder)
-
-# game tab
-opYoffset=vBorder
-gameoptions_id=gox (opYoffset + 2) gameOptionsLabelWidth kLineHeight
-gameoptions_id.align=kTextAlignRight
-gameoptions_domain=prev.x2 (prev.y - 1) (parent.w - gameOptionsLabelWidth - 10 - gox) (prev.h + 2)
-opYoffset=(opYoffset + prev.h + 5)
-gameoptions_name=gox (opYoffset + 2) gameOptionsLabelWidth kLineHeight
-gameoptions_name.align=kTextAlignRight
-gameoptions_desc=prev.x2 (prev.y - 1) (parent.w - gameOptionsLabelWidth - 10 - gox) (prev.h + 2)
-opYoffset=(opYoffset + prev.h + 7)
-gameoptions_lang=gox (opYoffset - 1) gow (kLineHeight + 2)
-opYoffset=(opYoffset + prev.h + 5)
-gameoptions_platform=prev.x opYoffset prev.w prev.h
-opYoffset=(opYoffset + prev.h + 5)
-
-# paths tab
-opYoffset=vBorder
-goOff=((buttonHeight - kLineHeight) / 2 + 2)
-gameoptions_savepath=gox opYoffset (buttonWidth + 5) buttonHeight
-gameoptions_savepathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight
-opYoffset=(opYoffset + buttonHeight + 4)
-gameoptions_extrapath=gox opYoffset (buttonWidth + 5) buttonHeight
-gameoptions_extrapathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight
-opYoffset=(opYoffset + buttonHeight + 4)
-gameoptions_gamepath=gox opYoffset (buttonWidth + 5) buttonHeight
-gameoptions_gamepathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight
-opYoffset=(opYoffset + buttonHeight + 4)
-
-# graphics tab
-opYoffset=vBorder
-opXoffset=gox
-gameoptions_graphicsCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight)
-useWithPrefix=graphicsControls gameoptions_
-
-# audio tab
-opYoffset=vBorder
-gameoptions_audioCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight)
-useWithPrefix=audioControls gameoptions_
-useWithPrefix=subtitleControls gameoptions_
-
-# volume tab
-opYoffset=vBorder
-gameoptions_volumeCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight)
-useWithPrefix=volumeControls gameoptions_
-
-# midi tab
-opYoffset=vBorder
-gameoptions_midiCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight)
-useWithPrefix=midiControls gameoptions_
-
-gameoptions_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-gameoptions_ok=(prev.x2 + 10) prev.y prev.w prev.h
-
-### keys dialog
-keysdialog=(w / 20) (h / 10) (w - w / 10) (h - h / 5)
-set_parent=keysdialog
-keysdialog_map=(parent.w - buttonWidth - 10) 20 buttonWidth buttonHeight
-keysdialog_ok=prev.x (prev.y2 + 4) prev.w prev.h
-keysdialog_cancel=prev.x (prev.y2 + 4) prev.w prev.h
-keysdialog_list=10 10 (prev.x - 20) (parent.h - kLineHeight * 4 - self.y)
-keysdialog_action=prev.x (parent.h - kLineHeight * 3) (parent.w - self.x * 2) kLineHeight
-keysdialog_mapping=prev.x (prev.y + kLineHeight) prev.w prev.h
-
-### mass add dialog
-massadddialog=10 20 300 174
-set_parent=massadddialog
-massadddialog_caption=10 (10 + 1 * kLineHeight) (parent.w - 2*10) kLineHeight
-massadddialog_caption.align=kTextAlignCenter
-massadddialog_dirprogress=10 (10 + 3 * kLineHeight) prev.w prev.h
-massadddialog_dirprogress.align=kTextAlignCenter
-massadddialog_gameprogress=10 (10 + 4 * kLineHeight) prev.w prev.h
-massadddialog_gameprogress.align=kTextAlignCenter
-massadddialog_ok=((parent.w - (buttonWidth * 2)) / 2) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-massadddialog_cancel=(prev.x2 + 10) prev.y prev.w prev.h
-
-
-##### SCUMM dialogs
-scummDummyDialog=0 80 0 16
-
-use=scummmain
-## Engine config
-# note that scummconfig size depends on overall height
-# hence it is on the end of the list
-opYoffset=8
-useWithPrefix=volumeControls scummconfig_
-useWithPrefix=subtitleControls scummconfig_
-opYoffset=(opYoffset + buttonHeight)
-opYoffset=(opYoffset + buttonHeight + 4)
-soWidth=(39 + 3 * buttonWidth)
-scummconfig_keys=(soWidth - 3 * (buttonWidth + 4) + 6) opYoffset (buttonWidth - 10) buttonHeight
-scummconfig_cancel=(prev.x2 + 4) prev.y (prev.w + 10) prev.h
-scummconfig_ok=(prev.x2 + 4) prev.y prev.w prev.h
-opYoffset=(opYoffset + buttonHeight)
-scummconfig=((w - soWidth) / 2) ((h - opYoffset) / 2) soWidth (opYoffset + 8)
-
-## Help
-scummHelpNumLines=15
-shH=(5 + (2 + scummHelpNumLines) * kFontHeight + buttonHeight + 7)
-scummhelp=scummhelpX ((h - shH) / 2) scummhelpW shH
-scummhelp_title=10 5 scummhelpW kFontHeight
-scummhelp_key.x=10
-scummhelp_key.yoffset=5
-scummhelp_key.w=80
-scummhelp_key.h=kFontHeight
-scummhelp_dsc.x=90
-scummhelp_dsc.yoffset=5
-scummhelp_dsc.w=(scummhelpW - 10 - 90)
-scummhelp_dsc.h=kFontHeight
-scummhelp_prev=10 (5 + kFontHeight * (scummHelpNumLines + 2) + 2) buttonWidth buttonHeight
-scummhelp_next=(prev.x2 + 8) prev.y prev.w prev.h
-scummhelp_close=(scummhelpW - 8 - buttonWidth) prev.y prev.w prev.h
-
-# Saveload dialog
-scummsaveload=8 8 (w - 2 * 8) (h - 16)
-set_parent=scummsaveload
-scummsaveload_title=10 2 (parent.w - 2 * 10 - 180) kLineHeight
-scummsaveload_title.align=kTextAlignCenter
-scummsaveload_list=10 18 prev.w (parent.h - 17 - buttonHeight - 8 - self.y)
-scummsaveload_thumbnail=(parent.w - (kThumbnailWidth + 18)) 22
-scummsaveload_thumbnail.hPad=4
-scummsaveload_thumbnail.vPad=4
-scummsaveload_thumbnail.fillR=0
-scummsaveload_thumbnail.fillG=0
-scummsaveload_thumbnail.fillB=0
-scummsaveload_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-scummsaveload_choose=(prev.x2 + 10) prev.y prev.w prev.h
-scummsaveload_delete=prev.x (prev.y - 30) prev.w prev.h
-scummsaveload_extinfo.visible=true
-
-############################################
-[chooser]
-chooserW=(w - 2 * 8)
-chooser=((w - chooserW) / 2) ((h - opHeight) / 2) chooserW opHeight
-chooser_headline=10 6 (chooserW - 2 * 10) (kLineHeight)
-chooser_headline.align=kTextAlignCenter
-chooser_list=10 (6 + kLineHeight + 2) prev.w (opHeight - self.y - buttonHeight - 12)
-chooser_cancel=(chooserW - 2 * (buttonWidth + 10)) (opHeight - buttonHeight - 8) buttonWidth buttonHeight
-chooser_ok=(prev.x2 + 10) prev.y prev.w prev.h
-
-[graphicsControls]
-gcx=10
-gcw=(parent.w - 2 * 10)
-grModePopup=(gcx - 5) (opYoffset - 1) (gcw + 5) (kLineHeight + 2)
-opYoffset=(opYoffset + kLineHeight + 4)
-grRenderPopup=prev.x (opYoffset - 1) prev.w prev.h
-opYoffset=(opYoffset + kLineHeight + 4)
-grFullscreenCheckbox=gcx opYoffset (parent.w - gcx - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight)
-grAspectCheckbox=prev.x opYoffset prev.w prev.h
-opYoffset=(opYoffset + buttonHeight)
-
-[audioControls]
-aux=10
-auw=(parent.w - 2 * 10)
-auMidiPopup=(aux - 5) (opYoffset - 1) (auw + 5) (kLineHeight + 2)
-opYoffset=(opYoffset + buttonHeight + 4)
-auSampleRatePopup=(aux - 5) (opYoffset - 1) (auw + 5) (kLineHeight + 2)
-opYoffset=(opYoffset + buttonHeight + 4)
-
-[volumeControls]
-vctextw=(95 + vcAudioTabIndent)
-vcxoff=(opXoffset + vctextw + 15)
-vcx=(opXoffset + 10)
-vcMusicText=vcx (opYoffset + 2) vctextw kLineHeight
-vcMusicText.align=kTextAlignRight
-vcMusicSlider=vcxoff opYoffset sliderWidth sliderHeight
-vcMusicLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight
-opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing)
-vcSfxText=vcx (opYoffset + 2) vctextw kLineHeight
-vcSfxText.align=kTextAlignRight
-vcSfxSlider=vcxoff opYoffset sliderWidth sliderHeight
-vcSfxLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight
-opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing)
-vcSpeechText=vcx (opYoffset + 2) vctextw kLineHeight
-vcSpeechText.align=kTextAlignRight
-vcSpeechSlider=vcxoff opYoffset sliderWidth sliderHeight
-vcSpeechLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight
-opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing)
-
-[midiControls]
-mcx=10
-mcFontButton=mcx opYoffset buttonWidth buttonHeight
-mcFontPath=(prev.x2 + 20) (opYoffset + 3) (parent.w - (buttonWidth + 20) - mcx - kLineHeight - 20) kLineHeight
-mcFontClearButton=(prev.x2 + 10) (opYoffset + 3) kLineHeight kLineHeight
-opYoffset=(opYoffset + buttonHeight + 2 * midiControlsSpacing)
-mcMixedCheckbox=mcx opYoffset (parent.w - mcx - 5) buttonHeight
-opYoffset=(opYoffset + buttonHeight + midiControlsSpacing)
-mcMt32Checkbox=mcx opYoffset prev.w buttonHeight
-opYoffset=(opYoffset + buttonHeight + midiControlsSpacing)
-mcGSCheckbox=mcx opYoffset prev.w buttonHeight
-opYoffset=(opYoffset + buttonHeight + midiControlsSpacing)
-mcMidiGainText=mcx (opYoffset + 2) 95 kLineHeight
-mcMidiGainText.align=kTextAlignRight
-mcMidiGainSlider=(prev.x2 + 10) opYoffset sliderWidth sliderHeight
-mcMidiGainLabel=(prev.x2 + 10) (opYoffset + 2) 40 kLineHeight
-opYoffset=(opYoffset + sliderHeight + midiControlsSpacing)
-
-[subtitleControls]
-sbx=(opXoffset + 10)
-sbYoff=(buttonHeight / 8)
-sbOff=((sliderHeight - kLineHeight) / 2 + 2)
-sbtextw=(100 + vcAudioTabIndent)
-opYoffset=(opYoffset + sbYoff)
-subToggleDesc=sbx (opYoffset + sbYoff) sbtextw buttonHeight
-subToggleDesc.align=kTextAlignRight
-subToggleButton=prev.x2 (opYoffset - sbYoff) (buttonWidth + 54) buttonHeight
-opYoffset=(opYoffset + buttonHeight + 6)
-subSubtitleSpeedDesc=sbx (opYoffset + sbOff) sbtextw kLineHeight
-subSubtitleSpeedDesc.align=kTextAlignRight
-subSubtitleSpeedSlider=prev.x2 opYoffset sliderWidth sliderHeight
-subSubtitleSpeedLabel=(prev.x2 + 10) (opYoffset + sbOff) 24 kLineHeight
-opYoffset=(opYoffset + sliderHeight + 8)
-
-[scummmain]
-## Main dialog
-# note that scummmain size depends on overall height
-smY=(scummmainVSpace + scummmainVAddOff)
-scummmain_resume=scummmainHOffset smY scummmainButtonWidth scummmainButtonHeight
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-smY=(smY + scummmainVSpace)
-scummmain_load=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-scummmain_save=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-smY=(smY + scummmainVSpace)
-scummmain_options=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-scummmain_about=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-scummmain_help=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-smY=(smY + scummmainVSpace)
-scummmain_quit=prev.x smY prev.w prev.h
-smY=(smY + scummmainButtonHeight + scummmainVAddOff)
-smW=(scummmainButtonWidth + 2 * scummmainHOffset)
-smH=(smY + scummmainVSpace)
-scummmain=((w - smW) / 2) ((h - smH) / 2) smW smH
-
-# Define our classic greenish theme here
-[320xY]
-def_widgetSize=kNormalWidgetSize
-def_buttonWidth=kButtonWidth
-def_buttonHeight=kButtonHeight
-def_sliderWidth=kSliderWidth
-def_sliderHeight=kSliderHeight
-def_kLineHeight=12
-def_kFontHeight=10
-def_insetX=10
-def_insetY=10
-def_insetW=(w - 2 * 10)
-def_insetH=(h - 30)
-def_gameOptionsLabelWidth=60
-def_tabPopupsLabelW=100
-def_aboutXOff=3
-def_aboutYOff=2
-def_aboutOuterBorder=10
-def_scummmainHOffset=8
-def_scummmainVSpace=5
-def_scummmainVAddOff=2
-def_scummmainButtonWidth=90
-def_scummmainButtonHeight=16
-def_scummhelpX=5
-def_scummhelpW=(w - 2 * 5)
-def_midiControlsSpacing=1
-def_vcAudioTabIndent=0
-def_vcAudioTabSpacing=2
-use=XxY
-
-TabWidget.tabWidth=0
-TabWidget.tabHeight=16
-TabWidget.titleVPad=2
-# Scumm Saveload dialog
-scummsaveload=8 8 (w - 2 * 8) (h - 16)
-set_parent=scummsaveload
-scummsaveload_title=10 2 (parent.w - 2 * 10) kLineHeight
-scummsaveload_list=10 18 prev.w (parent.h - 17 - buttonHeight - 8 - self.y)
-scummsaveload_thumbnail=(parent.w - (kThumbnailWidth + 22)) 18
-scummsaveload_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight
-scummsaveload_choose=(prev.x2 + 10) prev.y prev.w prev.h
-scummsaveload_delete=prev.x (prev.y - 30) prev.w prev.h
-scummsaveload_extinfo.visible=false
-
-# MM NES resolution
-[256x240]
-useAsIs=320xY
-
-# PSP GUI
-[480x272]
-def_buttonWidth=100
-def_buttonHeight=23
-def_insetX=20
-def_insetY=10
-def_insetW=(w - 2 * insetX)
-def_insetH=(h - 13 - insetY)
-def_launcherVersionX=50
-def_launcherVersionY=5
-def_midiControlsSpacing=2
-def_gameOptionsOverrideVPad=10
-def_aboutXOff=3
-def_aboutYOff=2
-def_aboutOuterBorder=10
-
-use=XxY