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Diffstat (limited to 'gui/themes/classic080.ini')
-rw-r--r-- | gui/themes/classic080.ini | 469 |
1 files changed, 0 insertions, 469 deletions
diff --git a/gui/themes/classic080.ini b/gui/themes/classic080.ini deleted file mode 100644 index 4138e24536..0000000000 --- a/gui/themes/classic080.ini +++ /dev/null @@ -1,469 +0,0 @@ -# $URL$ -# $Id$ -[theme] -version=24 -type=classic -name=Classic (ScummVM 0.8.0) - -[colors] -color=104 104 104 -shadowcolor=64 64 64 -bgcolor=0 0 0 -textcolor=32 160 32 -textcolorhi=0 255 0 - -[extra] -font="builtin" -blending=true - -[XxY] -def_widgetSize=kBigWidgetSize -def_buttonWidth=kBigButtonWidth -def_buttonHeight=kBigButtonHeight -def_sliderWidth=kBigSliderWidth -def_sliderHeight=kBigSliderHeight -def_kLineHeight=16 -def_kFontHeight=14 -def_insetX=10 -def_insetY=20 -def_insetW=(w - 2 * 10) -def_insetH=(h - 2 * 40) -def_gameOptionsLabelWidth=90 -def_tabPopupsLabelW=150 -def_aboutXOff=8 -def_aboutYOff=5 -def_aboutOuterBorder=80 -def_scummmainHOffset=12 -def_scummmainVSpace=7 -def_scummmainVAddOff=3 -def_scummmainButtonWidth=160 -def_scummmainButtonHeight=28 -def_scummhelpW=370 -def_scummhelpX=((w - scummhelpW) / 2) -def_midiControlsSpacing=2 -def_vcAudioTabIndent=10 -def_vcAudioTabSpacing=4 - -use=colors -use=extra - -##### Widgets config -ListWidget.leftPadding=4 -ListWidget.rightPadding=0 -ListWidget.topPadding=2 -ListWidget.bottomPadding=2 -ListWidget.hlLeftPadding=2 -ListWidget.hlRightPadding=1 -PopUpWidget.leftPadding=4 -PopUpWidget.rightPadding=0 -TabWidget.tabWidth=70 -TabWidget.tabHeight=21 -TabWidget.titleVPad=2 - -###### chooser -opHeight=(h * 7 / 10) -useWithPrefix=chooser defaultChooser_ - -##### browser -brW=((w * 7) / 8) -brH=((h * 9) / 10) -browser=((w - brW) / 2) ((h - brH) / 2) brW brH -set_parent=browser -browser_headline=10 kLineHeight (parent.w - 2 * 10) kLineHeight -browser_headline.align=kTextAlignCenter -browser_path=10 prev.y2 prev.w prev.h -browser_list=10 prev.y2 prev.w (parent.h - 3 * kLineHeight - buttonHeight - 14) -browser_up=10 (parent.h - buttonHeight - 8) buttonWidth buttonHeight -browser_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -browser_choose=(prev.x2 + 10) prev.y prev.w prev.h - -##### launcher -hBorder=10 -launcher_version=hBorder 8 (w - 2 * hBorder) kLineHeight -launcher_version.align=kTextAlignCenter -top=(h - 8 - buttonHeight) -numButtons=3 -space=8 -butWidth=((w - 2 * hBorder - space * (numButtons - 1)) / numButtons) -launcher_quit_button=hBorder top butWidth buttonHeight -launcher_about_button=(prev.x2 + space) prev.y prev.w prev.h -launcher_options_button=(prev.x2 + space) prev.y prev.w prev.h -launcher_start_button=(prev.x2 + space) prev.y prev.w prev.h -launcher_loadGame_button=(prev.x2 + space) prev.y prev.w prev.h -top=(top - buttonHeight * 2) -numButtons=3 -space=10 -butWidth=((w - 2 * hBorder - space * (numButtons - 1)) / numButtons) -launcher_addGame_button=hBorder top butWidth buttonHeight -launcher_editGame_button=(prev.x2 + space) prev.y prev.w prev.h -launcher_removeGame_button=(prev.x2 + space) prev.y prev.w prev.h -launcher_list=hBorder (kLineHeight + 16) (w - 2 * hBorder) (top - kLineHeight - 20) - -### global options -globaloptions=insetX insetY insetW insetH -set_parent=globaloptions -vBorder=5 -globaloptions_tabwidget=0 vBorder parent.w (parent.h - buttonHeight - 8 - 2 * vBorder) - -# graphics tab -opYoffset=vBorder -opXoffset=0 -useWithPrefix=graphicsControls globaloptions_ - -# audio tab -opYoffset=vBorder -useWithPrefix=audioControls globaloptions_ -useWithPrefix=subtitleControls globaloptions_ - -# volume tab -opYoffset=vBorder -useWithPrefix=volumeControls globaloptions_ - -# MIDI tab -opYoffset=vBorder -useWithPrefix=midiControls globaloptions_ - -# paths tab -yoffset=vBorder -glOff=((buttonHeight - kLineHeight) / 2 + 2) -globaloptions_savebutton=10 yoffset (buttonWidth + 5) buttonHeight -globaloptions_savepath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight -yoffset=(yoffset + buttonHeight + 4) -globaloptions_extrabutton=10 yoffset (buttonWidth + 5) buttonHeight -globaloptions_extrapath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight -yoffset=(yoffset + buttonHeight + 4) -globaloptions_themebutton=10 yoffset (buttonWidth + 5) buttonHeight -globaloptions_themepath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight -yoffset=(yoffset + buttonHeight + 4) -globaloptions_pluginsbutton=10 yoffset (buttonWidth + 5) buttonHeight -globaloptions_pluginspath=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 15) kLineHeight -yoffset=(yoffset + buttonHeight + 4) -globaloptions_keysbutton=10 yoffset (buttonWidth + 5) buttonHeight - -# Misc options -yoffset=vBorder -glOff=((buttonHeight - kLineHeight) / 2 + 2) -globaloptions_themebutton2=10 yoffset buttonWidth buttonHeight -globaloptions_curtheme=(prev.x2 + 20) (yoffset + glOff) (parent.w - (prev.w + 20) - 10) kLineHeight -yoffset=(yoffset + buttonHeight + 12) -globaloptions_autosaveperiod=10 yoffset (parent.w - 10 - 25) (kLineHeight + 2) - -globaloptions_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -globaloptions_ok=(prev.x2 + 10) prev.y prev.w prev.h - -### game options -gameoptions=insetX insetY insetW insetH -set_parent=gameoptions -vBorder=5 -gox=5 -gow=(parent.w - 15) - -gameoptions_tabwidget=0 vBorder parent.w (parent.h - buttonHeight - 8 - 2 * vBorder) - -# game tab -opYoffset=vBorder -gameoptions_id=gox (opYoffset + 2) gameOptionsLabelWidth kLineHeight -gameoptions_id.align=kTextAlignRight -gameoptions_domain=prev.x2 (prev.y - 1) (parent.w - gameOptionsLabelWidth - 10 - gox) (prev.h + 2) -opYoffset=(opYoffset + prev.h + 5) -gameoptions_name=gox (opYoffset + 2) gameOptionsLabelWidth kLineHeight -gameoptions_name.align=kTextAlignRight -gameoptions_desc=prev.x2 (prev.y - 1) (parent.w - gameOptionsLabelWidth - 10 - gox) (prev.h + 2) -opYoffset=(opYoffset + prev.h + 7) -gameoptions_lang=gox (opYoffset - 1) gow (kLineHeight + 2) -opYoffset=(opYoffset + prev.h + 5) -gameoptions_platform=prev.x opYoffset prev.w prev.h -opYoffset=(opYoffset + prev.h + 5) - -# paths tab -opYoffset=vBorder -goOff=((buttonHeight - kLineHeight) / 2 + 2) -gameoptions_savepath=gox opYoffset (buttonWidth + 5) buttonHeight -gameoptions_savepathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight -opYoffset=(opYoffset + buttonHeight + 4) -gameoptions_extrapath=gox opYoffset (buttonWidth + 5) buttonHeight -gameoptions_extrapathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight -opYoffset=(opYoffset + buttonHeight + 4) -gameoptions_gamepath=gox opYoffset (buttonWidth + 5) buttonHeight -gameoptions_gamepathText=(prev.x2 + 20) (opYoffset + goOff) (parent.w - self.x - 10) kLineHeight -opYoffset=(opYoffset + buttonHeight + 4) - -# graphics tab -opYoffset=vBorder -opXoffset=gox -gameoptions_graphicsCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight) -useWithPrefix=graphicsControls gameoptions_ - -# audio tab -opYoffset=vBorder -gameoptions_audioCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight) -useWithPrefix=audioControls gameoptions_ -useWithPrefix=subtitleControls gameoptions_ - -# volume tab -opYoffset=vBorder -gameoptions_volumeCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight) -useWithPrefix=volumeControls gameoptions_ - -# midi tab -opYoffset=vBorder -gameoptions_midiCheckbox=gox opYoffset (parent.w - gox - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight) -useWithPrefix=midiControls gameoptions_ - -gameoptions_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -gameoptions_ok=(prev.x2 + 10) prev.y prev.w prev.h - -### keys dialog -keysdialog=(w / 20) (h / 10) (w - w / 10) (h - h / 5) -set_parent=keysdialog -keysdialog_map=(parent.w - buttonWidth - 10) 20 buttonWidth buttonHeight -keysdialog_ok=prev.x (prev.y2 + 4) prev.w prev.h -keysdialog_cancel=prev.x (prev.y2 + 4) prev.w prev.h -keysdialog_list=10 10 (prev.x - 20) (parent.h - kLineHeight * 4 - self.y) -keysdialog_action=prev.x (parent.h - kLineHeight * 3) (parent.w - self.x * 2) kLineHeight -keysdialog_mapping=prev.x (prev.y + kLineHeight) prev.w prev.h - -### mass add dialog -massadddialog=10 20 300 174 -set_parent=massadddialog -massadddialog_caption=10 (10 + 1 * kLineHeight) (parent.w - 2*10) kLineHeight -massadddialog_caption.align=kTextAlignCenter -massadddialog_dirprogress=10 (10 + 3 * kLineHeight) prev.w prev.h -massadddialog_dirprogress.align=kTextAlignCenter -massadddialog_gameprogress=10 (10 + 4 * kLineHeight) prev.w prev.h -massadddialog_gameprogress.align=kTextAlignCenter -massadddialog_ok=((parent.w - (buttonWidth * 2)) / 2) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -massadddialog_cancel=(prev.x2 + 10) prev.y prev.w prev.h - - -##### SCUMM dialogs -scummDummyDialog=0 80 0 16 - -use=scummmain -## Engine config -# note that scummconfig size depends on overall height -# hence it is on the end of the list -opYoffset=8 -useWithPrefix=volumeControls scummconfig_ -useWithPrefix=subtitleControls scummconfig_ -opYoffset=(opYoffset + buttonHeight) -opYoffset=(opYoffset + buttonHeight + 4) -soWidth=(39 + 3 * buttonWidth) -scummconfig_keys=(soWidth - 3 * (buttonWidth + 4) + 6) opYoffset (buttonWidth - 10) buttonHeight -scummconfig_cancel=(prev.x2 + 4) prev.y (prev.w + 10) prev.h -scummconfig_ok=(prev.x2 + 4) prev.y prev.w prev.h -opYoffset=(opYoffset + buttonHeight) -scummconfig=((w - soWidth) / 2) ((h - opYoffset) / 2) soWidth (opYoffset + 8) - -## Help -scummHelpNumLines=15 -shH=(5 + (2 + scummHelpNumLines) * kFontHeight + buttonHeight + 7) -scummhelp=scummhelpX ((h - shH) / 2) scummhelpW shH -scummhelp_title=10 5 scummhelpW kFontHeight -scummhelp_key.x=10 -scummhelp_key.yoffset=5 -scummhelp_key.w=80 -scummhelp_key.h=kFontHeight -scummhelp_dsc.x=90 -scummhelp_dsc.yoffset=5 -scummhelp_dsc.w=(scummhelpW - 10 - 90) -scummhelp_dsc.h=kFontHeight -scummhelp_prev=10 (5 + kFontHeight * (scummHelpNumLines + 2) + 2) buttonWidth buttonHeight -scummhelp_next=(prev.x2 + 8) prev.y prev.w prev.h -scummhelp_close=(scummhelpW - 8 - buttonWidth) prev.y prev.w prev.h - -# Saveload dialog -scummsaveload=8 8 (w - 2 * 8) (h - 16) -set_parent=scummsaveload -scummsaveload_title=10 2 (parent.w - 2 * 10 - 180) kLineHeight -scummsaveload_title.align=kTextAlignCenter -scummsaveload_list=10 18 prev.w (parent.h - 17 - buttonHeight - 8 - self.y) -scummsaveload_thumbnail=(parent.w - (kThumbnailWidth + 18)) 22 -scummsaveload_thumbnail.hPad=4 -scummsaveload_thumbnail.vPad=4 -scummsaveload_thumbnail.fillR=0 -scummsaveload_thumbnail.fillG=0 -scummsaveload_thumbnail.fillB=0 -scummsaveload_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -scummsaveload_choose=(prev.x2 + 10) prev.y prev.w prev.h -scummsaveload_delete=prev.x (prev.y - 30) prev.w prev.h -scummsaveload_extinfo.visible=true - -############################################ -[chooser] -chooserW=(w - 2 * 8) -chooser=((w - chooserW) / 2) ((h - opHeight) / 2) chooserW opHeight -chooser_headline=10 6 (chooserW - 2 * 10) (kLineHeight) -chooser_headline.align=kTextAlignCenter -chooser_list=10 (6 + kLineHeight + 2) prev.w (opHeight - self.y - buttonHeight - 12) -chooser_cancel=(chooserW - 2 * (buttonWidth + 10)) (opHeight - buttonHeight - 8) buttonWidth buttonHeight -chooser_ok=(prev.x2 + 10) prev.y prev.w prev.h - -[graphicsControls] -gcx=10 -gcw=(parent.w - 2 * 10) -grModePopup=(gcx - 5) (opYoffset - 1) (gcw + 5) (kLineHeight + 2) -opYoffset=(opYoffset + kLineHeight + 4) -grRenderPopup=prev.x (opYoffset - 1) prev.w prev.h -opYoffset=(opYoffset + kLineHeight + 4) -grFullscreenCheckbox=gcx opYoffset (parent.w - gcx - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight) -grAspectCheckbox=prev.x opYoffset prev.w prev.h -opYoffset=(opYoffset + buttonHeight) - -[audioControls] -aux=10 -auw=(parent.w - 2 * 10) -auMidiPopup=(aux - 5) (opYoffset - 1) (auw + 5) (kLineHeight + 2) -opYoffset=(opYoffset + buttonHeight + 4) -auSampleRatePopup=(aux - 5) (opYoffset - 1) (auw + 5) (kLineHeight + 2) -opYoffset=(opYoffset + buttonHeight + 4) - -[volumeControls] -vctextw=(95 + vcAudioTabIndent) -vcxoff=(opXoffset + vctextw + 15) -vcx=(opXoffset + 10) -vcMusicText=vcx (opYoffset + 2) vctextw kLineHeight -vcMusicText.align=kTextAlignRight -vcMusicSlider=vcxoff opYoffset sliderWidth sliderHeight -vcMusicLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight -opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing) -vcSfxText=vcx (opYoffset + 2) vctextw kLineHeight -vcSfxText.align=kTextAlignRight -vcSfxSlider=vcxoff opYoffset sliderWidth sliderHeight -vcSfxLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight -opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing) -vcSpeechText=vcx (opYoffset + 2) vctextw kLineHeight -vcSpeechText.align=kTextAlignRight -vcSpeechSlider=vcxoff opYoffset sliderWidth sliderHeight -vcSpeechLabel=(vcxoff + prev.w + 10) (opYoffset + 2) 24 kLineHeight -opYoffset=(opYoffset + sliderHeight + vcAudioTabSpacing) - -[midiControls] -mcx=10 -mcFontButton=mcx opYoffset buttonWidth buttonHeight -mcFontPath=(prev.x2 + 20) (opYoffset + 3) (parent.w - (buttonWidth + 20) - mcx - kLineHeight - 20) kLineHeight -mcFontClearButton=(prev.x2 + 10) (opYoffset + 3) kLineHeight kLineHeight -opYoffset=(opYoffset + buttonHeight + 2 * midiControlsSpacing) -mcMixedCheckbox=mcx opYoffset (parent.w - mcx - 5) buttonHeight -opYoffset=(opYoffset + buttonHeight + midiControlsSpacing) -mcMt32Checkbox=mcx opYoffset prev.w buttonHeight -opYoffset=(opYoffset + buttonHeight + midiControlsSpacing) -mcGSCheckbox=mcx opYoffset prev.w buttonHeight -opYoffset=(opYoffset + buttonHeight + midiControlsSpacing) -mcMidiGainText=mcx (opYoffset + 2) 95 kLineHeight -mcMidiGainText.align=kTextAlignRight -mcMidiGainSlider=(prev.x2 + 10) opYoffset sliderWidth sliderHeight -mcMidiGainLabel=(prev.x2 + 10) (opYoffset + 2) 40 kLineHeight -opYoffset=(opYoffset + sliderHeight + midiControlsSpacing) - -[subtitleControls] -sbx=(opXoffset + 10) -sbYoff=(buttonHeight / 8) -sbOff=((sliderHeight - kLineHeight) / 2 + 2) -sbtextw=(100 + vcAudioTabIndent) -opYoffset=(opYoffset + sbYoff) -subToggleDesc=sbx (opYoffset + sbYoff) sbtextw buttonHeight -subToggleDesc.align=kTextAlignRight -subToggleButton=prev.x2 (opYoffset - sbYoff) (buttonWidth + 54) buttonHeight -opYoffset=(opYoffset + buttonHeight + 6) -subSubtitleSpeedDesc=sbx (opYoffset + sbOff) sbtextw kLineHeight -subSubtitleSpeedDesc.align=kTextAlignRight -subSubtitleSpeedSlider=prev.x2 opYoffset sliderWidth sliderHeight -subSubtitleSpeedLabel=(prev.x2 + 10) (opYoffset + sbOff) 24 kLineHeight -opYoffset=(opYoffset + sliderHeight + 8) - -[scummmain] -## Main dialog -# note that scummmain size depends on overall height -smY=(scummmainVSpace + scummmainVAddOff) -scummmain_resume=scummmainHOffset smY scummmainButtonWidth scummmainButtonHeight -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -smY=(smY + scummmainVSpace) -scummmain_load=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -scummmain_save=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -smY=(smY + scummmainVSpace) -scummmain_options=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -scummmain_about=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -scummmain_help=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -smY=(smY + scummmainVSpace) -scummmain_quit=prev.x smY prev.w prev.h -smY=(smY + scummmainButtonHeight + scummmainVAddOff) -smW=(scummmainButtonWidth + 2 * scummmainHOffset) -smH=(smY + scummmainVSpace) -scummmain=((w - smW) / 2) ((h - smH) / 2) smW smH - -# Define our classic greenish theme here -[320xY] -def_widgetSize=kNormalWidgetSize -def_buttonWidth=kButtonWidth -def_buttonHeight=kButtonHeight -def_sliderWidth=kSliderWidth -def_sliderHeight=kSliderHeight -def_kLineHeight=12 -def_kFontHeight=10 -def_insetX=10 -def_insetY=10 -def_insetW=(w - 2 * 10) -def_insetH=(h - 30) -def_gameOptionsLabelWidth=60 -def_tabPopupsLabelW=100 -def_aboutXOff=3 -def_aboutYOff=2 -def_aboutOuterBorder=10 -def_scummmainHOffset=8 -def_scummmainVSpace=5 -def_scummmainVAddOff=2 -def_scummmainButtonWidth=90 -def_scummmainButtonHeight=16 -def_scummhelpX=5 -def_scummhelpW=(w - 2 * 5) -def_midiControlsSpacing=1 -def_vcAudioTabIndent=0 -def_vcAudioTabSpacing=2 -use=XxY - -TabWidget.tabWidth=0 -TabWidget.tabHeight=16 -TabWidget.titleVPad=2 -# Scumm Saveload dialog -scummsaveload=8 8 (w - 2 * 8) (h - 16) -set_parent=scummsaveload -scummsaveload_title=10 2 (parent.w - 2 * 10) kLineHeight -scummsaveload_list=10 18 prev.w (parent.h - 17 - buttonHeight - 8 - self.y) -scummsaveload_thumbnail=(parent.w - (kThumbnailWidth + 22)) 18 -scummsaveload_cancel=(parent.w - 2 * (buttonWidth + 10)) (parent.h - buttonHeight - 8) buttonWidth buttonHeight -scummsaveload_choose=(prev.x2 + 10) prev.y prev.w prev.h -scummsaveload_delete=prev.x (prev.y - 30) prev.w prev.h -scummsaveload_extinfo.visible=false - -# MM NES resolution -[256x240] -useAsIs=320xY - -# PSP GUI -[480x272] -def_buttonWidth=100 -def_buttonHeight=23 -def_insetX=20 -def_insetY=10 -def_insetW=(w - 2 * insetX) -def_insetH=(h - 13 - insetY) -def_launcherVersionX=50 -def_launcherVersionY=5 -def_midiControlsSpacing=2 -def_gameOptionsOverrideVPad=10 -def_aboutXOff=3 -def_aboutYOff=2 -def_aboutOuterBorder=10 - -use=XxY |