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-rw-r--r--gui/dialog.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/gui/dialog.cpp b/gui/dialog.cpp
index dea3d58b7b..ecc444b71d 100644
--- a/gui/dialog.cpp
+++ b/gui/dialog.cpp
@@ -447,9 +447,9 @@ void SoundDialog::open()
Dialog::open();
// get current variables
- _soundVolumeMaster = scumm->_sound_volume_master;
- _soundVolumeMusic = scumm->_sound_volume_music;
- _soundVolumeSfx = scumm->_sound_volume_sfx;
+ _soundVolumeMaster = scumm->_sound->_sound_volume_master;
+ _soundVolumeMusic = scumm->_sound->_sound_volume_music;
+ _soundVolumeSfx = scumm->_sound->_sound_volume_sfx;
masterVolumeSlider->setValue(_soundVolumeMaster);
musicVolumeSlider->setValue(_soundVolumeMusic);
@@ -483,9 +483,9 @@ void SoundDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data)
Scumm *scumm = _gui->getScumm();
// FIXME: Look at Fingolfins comments in Gui::handleSoundDialogCommand(), gui.cpp
- scumm->_sound_volume_master = _soundVolumeMaster; // Master
- scumm->_sound_volume_music = _soundVolumeMusic; // Music
- scumm->_sound_volume_sfx = _soundVolumeSfx; // SFX
+ scumm->_sound->_sound_volume_master = _soundVolumeMaster; // Master
+ scumm->_sound->_sound_volume_music = _soundVolumeMusic; // Music
+ scumm->_sound->_sound_volume_sfx = _soundVolumeSfx; // SFX
scumm->_imuse->set_music_volume(_soundVolumeMusic);
scumm->_imuse->set_master_volume(_soundVolumeMaster);