diff options
Diffstat (limited to 'gui')
-rw-r--r-- | gui/debugger.cpp | 61 | ||||
-rw-r--r-- | gui/debugger.h | 116 |
2 files changed, 124 insertions, 53 deletions
diff --git a/gui/debugger.cpp b/gui/debugger.cpp index 13dc02452d..71728e8b13 100644 --- a/gui/debugger.cpp +++ b/gui/debugger.cpp @@ -39,9 +39,8 @@ namespace GUI { Debugger::Debugger() { - _frame_countdown = 0; - _detach_now = false; - _isAttached = false; + _frameCountdown = 0; + _isActive = false; _errStr = NULL; _firstTime = true; #ifndef USE_TEXT_CONSOLE @@ -50,6 +49,10 @@ Debugger::Debugger() { _debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this); #endif + // Register variables + DVar_Register("debug_countdown", &_frameCountdown, DVAR_INT, 0); + + // Register commands //DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("exit", WRAP_METHOD(Debugger, Cmd_Exit)); DCmd_Register("quit", WRAP_METHOD(Debugger, Cmd_Exit)); @@ -84,40 +87,32 @@ int Debugger::DebugPrintf(const char *format, ...) { } void Debugger::attach(const char *entry) { - g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, true); - if (entry) { - _errStr = strdup(entry); - } + // Set error string (if any) + free(_errStr); + _errStr = entry ? strdup(entry) : 0; - _frame_countdown = 1; - _detach_now = false; - _isAttached = true; + // Reset frame countdown (i.e. attach immediately) + _frameCountdown = 1; } void Debugger::detach() { g_system->setFeatureState(OSystem::kFeatureVirtualKeyboard, false); - - _detach_now = false; - _isAttached = false; } // Temporary execution handler void Debugger::onFrame() { - if (_frame_countdown == 0) - return; - --_frame_countdown; - - if (!_frame_countdown) { - - preEnter(); - enter(); - postEnter(); - - // Detach if we're finished with the debugger - if (_detach_now) - detach(); + // Count down until 0 is reached + if (_frameCountdown > 0) { + --_frameCountdown; + if (_frameCountdown == 0) { + _isActive = true; + preEnter(); + enter(); + postEnter(); + _isActive = false; + } } } @@ -250,8 +245,8 @@ bool Debugger::parseCommand(const char *inputOrig) { } else { int element = atoi(chr+1); int32 *var = *(int32 **)_dvars[i].variable; - if (element >= _dvars[i].optional) { - DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional); + if (element >= _dvars[i].arraySize) { + DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].arraySize); } else { var[element] = atoi(param[1]); DebugPrintf("(int)%s = %d\n", param[0], var[element]); @@ -281,8 +276,8 @@ bool Debugger::parseCommand(const char *inputOrig) { } else { int element = atoi(chr+1); const int32 *var = *(const int32 **)_dvars[i].variable; - if (element >= _dvars[i].optional) { - DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].optional); + if (element >= _dvars[i].arraySize) { + DebugPrintf("%s is out of range (array is %d elements big)\n", param[0], _dvars[i].arraySize); } else { DebugPrintf("(int)%s = %d\n", param[0], var[element]); } @@ -383,7 +378,7 @@ char *Debugger::readlineComplete(const char *input, int state) { #endif // Variable registration function -void Debugger::DVar_Register(const Common::String &varname, void *pointer, int type, int optional) { +void Debugger::DVar_Register(const Common::String &varname, void *pointer, int type, int arraySize) { // TODO: Filter out duplicates // TODO: Sort this list? Then we can do binary search later on when doing lookups. assert(pointer); @@ -392,7 +387,7 @@ void Debugger::DVar_Register(const Common::String &varname, void *pointer, int t tmp.name = varname; tmp.type = type; tmp.variable = pointer; - tmp.optional = optional; + tmp.arraySize = arraySize; _dvars.push_back(tmp); } @@ -406,7 +401,7 @@ void Debugger::DCmd_Register(const Common::String &cmdname, Debuglet *debuglet) // Detach ("exit") the debugger bool Debugger::Cmd_Exit(int argc, const char **argv) { - _detach_now = true; + detach(); return false; } diff --git a/gui/debugger.h b/gui/debugger.h index 07fdddb808..6f06befdf1 100644 --- a/gui/debugger.h +++ b/gui/debugger.h @@ -43,20 +43,46 @@ public: int DebugPrintf(const char *format, ...); + /** + * The onFrame() method should be invoked by the engine at regular + * intervals (usually once per main loop iteration) whenever the + * debugger is attached. + * This will open up the console and accept user input if certain + * preconditions are met, such as the frame countdown having + * reached zero. + * + * Subclasses can override this to e.g. check for breakpoints being + * triggered. + */ virtual void onFrame(); + /** + * 'Attach' the debugger. This ensures that the next time onFrame() + * is invoked, the debugger will activate and accept user input. + */ virtual void attach(const char *entry = 0); - bool isAttached() const { return _isAttached; } + + /** + * Return true if the debugger is currently active (i.e. executing + * a command or waiting for use input). + */ + bool isActive() const { return _isActive; } protected: typedef Common::Functor2<int, const char **, bool> Debuglet; - // Convenience macro for registering a method of a debugger class - // as the current command. + /** + * Convenience macro that makes it either to register a method + * of a debugger subclass as a command. + * Usage example: + * DCmd_Register("COMMAND", WRAP_METHOD(MyDebugger, MyCmd)); + * would register the method MyDebugger::MyCmd(int, const char **) + * under the command name "COMMAND". + */ #define WRAP_METHOD(cls, method) \ new Common::Functor2Mem<int, const char **, bool, cls>(this, &cls::method) - enum { + enum VarType { DVAR_BYTE, DVAR_INT, DVAR_BOOL, @@ -67,50 +93,100 @@ protected: struct DVar { Common::String name; void *variable; - int type; - int optional; + VarType type; + int arraySize; }; - int _frame_countdown; - bool _detach_now; + + /** + * Register a variable with the debugger. This allows the user to read and modify + * this variable. + * @param varname the identifier with which the user may access the variable + * @param variable pointer to the actual storage of the variable + * @param type the type of the variable (byte, int, bool, ...) + * @paral arraySize for type DVAR_INTARRAY this specifies the size of the array + * + * @todo replace this single method by type safe variants. + */ + void DVar_Register(const Common::String &varname, void *variable, VarType type, int arraySize); + void DCmd_Register(const Common::String &cmdname, Debuglet *debuglet); + private: + /** + * The frame countdown specifies a number of frames that must pass + * until the console will show up. This value is decremented by one + * each time onFrame() is called, until it reaches 0, at which point + * onFrame() will open the console and handle input into it. + * + * The user can modify this value using the debug_countdown command. + * + * Note: The console must be in *attached* state, otherwise, it + * won't show up (and the countdown won't count down either). + */ + uint _frameCountdown; + Common::Array<DVar> _dvars; typedef Common::HashMap<Common::String, Common::SharedPtr<Debuglet>, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> CommandsMap; CommandsMap _cmds; - bool _isAttached; + /** + * True if the debugger is currently active (i.e. executing + * a command or waiting for use input). + */ + bool _isActive; + char *_errStr; + + /** + * Initially true, set to false when Debugger::enter is called + * the first time. We use this flag to show a greeting message + * to the user once, when he opens the debugger for the first + * time. + */ bool _firstTime; + #ifndef USE_TEXT_CONSOLE GUI::ConsoleDialog *_debuggerDialog; #endif protected: - // Hook for subclasses: Called just before enter() is run + /** + * Hook for subclasses which is called just before enter() is run. + * A typical usage example is pausing music and sound effects. + */ virtual void preEnter() {} - // Hook for subclasses: Called just after enter() was run + /** + * Hook for subclasses which is called just after enter() was run. + * A typical usage example is resuming music and sound effects. + */ virtual void postEnter() {} - // Hook for subclasses: Process the given command line. - // Should return true if and only if argv[0] is a known command and was - // handled, false otherwise. - virtual bool handleCommand(int argc, const char **argv, bool &keepRunning); - + /** + * Subclasses should invoke the detach() method in their Cmd_FOO methods + * if that command will resume execution of the program (as opposed to + * executing, say, a "single step through code" command). + * + * This currently only hides the virtual keyboard, if any. + */ + void detach(); private: - void detach(); void enter(); bool parseCommand(const char *input); bool tabComplete(const char *input, Common::String &completion) const; -protected: - void DVar_Register(const Common::String &varname, void *pointer, int type, int optional); - void DCmd_Register(const Common::String &cmdname, Debuglet *debuglet); + /** + * Process the given command line. + * Returns true if and only if argv[0] is a known command and was + * handled, false otherwise. + */ + virtual bool handleCommand(int argc, const char **argv, bool &keepRunning); +protected: bool Cmd_Exit(int argc, const char **argv); bool Cmd_Help(int argc, const char **argv); bool Cmd_DebugFlagsList(int argc, const char **argv); |