diff options
Diffstat (limited to 'gui')
-rw-r--r-- | gui/about.cpp | 4 | ||||
-rw-r--r-- | gui/launcher.cpp | 7 | ||||
-rw-r--r-- | gui/massadd.cpp | 3 |
3 files changed, 6 insertions, 8 deletions
diff --git a/gui/about.cpp b/gui/about.cpp index c346d5ad87..b4d8cb0bf2 100644 --- a/gui/about.cpp +++ b/gui/about.cpp @@ -128,8 +128,8 @@ AboutDialog::AboutDialog() _lines.push_back(""); addLine("\\C\\c1""Available engines:"); - const PluginList &plugins = PluginManager::instance().getPlugins(); - PluginList::const_iterator iter = plugins.begin(); + const EnginePluginList &plugins = EngineMan.getPlugins(); + EnginePluginList::const_iterator iter = plugins.begin(); for (; iter != plugins.end(); ++iter) { Common::String str; str = "\\C"; diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 2be703a405..505ecf842b 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -23,7 +23,6 @@ */ #include "engines/engine.h" -#include "base/game.h" #include "base/plugins.h" #include "base/version.h" @@ -582,7 +581,7 @@ void LauncherDialog::updateListing() { if (gameid.empty()) gameid = iter->_key; if (description.empty()) { - GameDescriptor g = Base::findGame(gameid); + GameDescriptor g = EngineMan.findGame(gameid); if (g.contains("description")) description = g.description(); } @@ -659,7 +658,7 @@ void LauncherDialog::addGame() { // ...so let's determine a list of candidates, games that // could be contained in the specified directory. - GameList candidates(PluginManager::instance().detectGames(files)); + GameList candidates(EngineMan.detectGames(files)); int idx; if (candidates.empty()) { @@ -783,7 +782,7 @@ void LauncherDialog::editGame(int item) { String gameId(ConfMan.get("gameid", _domains[item])); if (gameId.empty()) gameId = _domains[item]; - EditGameDialog editDialog(_domains[item], Base::findGame(gameId).description()); + EditGameDialog editDialog(_domains[item], EngineMan.findGame(gameId).description()); if (editDialog.runModal() > 0) { // User pressed OK, so make changes permanent diff --git a/gui/massadd.cpp b/gui/massadd.cpp index 934957e80b..446285af2d 100644 --- a/gui/massadd.cpp +++ b/gui/massadd.cpp @@ -23,7 +23,6 @@ */ #include "engines/engine.h" -#include "base/game.h" #include "base/plugins.h" #include "common/events.h" @@ -132,7 +131,7 @@ void MassAddDialog::handleTickle() { } // Run the detector on the dir - GameList candidates(PluginManager::instance().detectGames(files)); + GameList candidates(EngineMan.detectGames(files)); // Just add all detected games / game variants. If we get more than one, // that either means the directory contains multiple games, or the detector |