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-rw-r--r--gui/chooser.cpp7
-rw-r--r--gui/chooser.h4
-rw-r--r--gui/launcher.cpp3
3 files changed, 10 insertions, 4 deletions
diff --git a/gui/chooser.cpp b/gui/chooser.cpp
index 78d270269e..ad32c4f6ad 100644
--- a/gui/chooser.cpp
+++ b/gui/chooser.cpp
@@ -29,7 +29,7 @@ enum {
kChooseCmd = 'Chos'
};
-ChooserDialog::ChooserDialog(const String &title, const StringList& list, const String &buttonLabel, int height)
+ChooserDialog::ChooserDialog(const String &title, const String &buttonLabel, int height)
: Dialog(8, (200 - height) / 2, 320 - 2 * 8, height) {
// Headline
new StaticTextWidget(this, 10, 6, _w - 2 * 10, kLineHeight, title, kTextAlignCenter);
@@ -37,7 +37,6 @@ ChooserDialog::ChooserDialog(const String &title, const StringList& list, const
// Add choice list
_list = new ListWidget(this, 10, 18, _w - 2 * 10, _h - 14 - 24 - 10);
_list->setNumberingMode(kListNumberingOff);
- _list->setList(list);
// Buttons
addButton(_w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);
@@ -45,6 +44,10 @@ ChooserDialog::ChooserDialog(const String &title, const StringList& list, const
_chooseButton->setEnabled(false);
}
+void ChooserDialog::setList(const StringList& list) {
+ _list->setList(list);
+}
+
void ChooserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
int item = _list->getSelected();
switch (cmd) {
diff --git a/gui/chooser.h b/gui/chooser.h
index e1d8311f07..bf8732be91 100644
--- a/gui/chooser.h
+++ b/gui/chooser.h
@@ -42,7 +42,9 @@ protected:
ButtonWidget *_chooseButton;
public:
- ChooserDialog(const String &title, const StringList &list, const String &buttonLabel = "Choose", int height = 140);
+ ChooserDialog(const String &title, const String &buttonLabel = "Choose", int height = 140);
+
+ void setList(const StringList& list);
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
};
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 5cabc4c7bb..6ac0a8a9a7 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -428,7 +428,8 @@ void LauncherDialog::addGame() {
for (idx = 0; idx < candidates.size(); idx++)
list.push_back(candidates[idx].description);
- ChooserDialog dialog("Pick the game:", list);
+ ChooserDialog dialog("Pick the game:");
+ dialog.setList(list);
idx = dialog.runModal();
}
if (0 <= idx && idx < candidates.size()) {