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-rw-r--r--gui/about.cpp12
-rw-r--r--gui/about.h1
-rw-r--r--gui/launcher.cpp33
-rw-r--r--gui/launcher.h1
4 files changed, 25 insertions, 22 deletions
diff --git a/gui/about.cpp b/gui/about.cpp
index d821a5943d..9491859769 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -23,6 +23,7 @@
#include "engines/engine.h"
#include "base/plugins.h"
#include "base/version.h"
+#include "common/events.h"
#include "common/system.h"
#include "common/util.h"
#include "gui/about.h"
@@ -64,7 +65,7 @@ static const char *gpl_text[] = {
AboutDialog::AboutDialog()
: Dialog(10, 20, 300, 174),
- _scrollPos(0), _scrollTime(0), _modifiers(0), _willClose(false) {
+ _scrollPos(0), _scrollTime(0), _willClose(false) {
int i;
@@ -184,7 +185,6 @@ void AboutDialog::addLine(const char *str) {
void AboutDialog::open() {
_scrollTime = getMillis() + kScrollStartDelay;
_scrollPos = 0;
- _modifiers = 0;
_willClose = false;
Dialog::open();
@@ -267,11 +267,13 @@ void AboutDialog::handleTickle() {
const uint32 t = getMillis();
int scrollOffset = ((int)t - (int)_scrollTime) / kScrollMillisPerPixel;
if (scrollOffset > 0) {
+ int modifiers = g_system->getEventManager()->getModifierState();
+
// Scroll faster when shift is pressed
- if (_modifiers & OSystem::KBD_SHIFT)
+ if (modifiers & OSystem::KBD_SHIFT)
scrollOffset *= 4;
// Reverse scrolling when alt is pressed
- if (_modifiers & OSystem::KBD_ALT)
+ if (modifiers & OSystem::KBD_ALT)
scrollOffset *= -1;
_scrollPos += scrollOffset;
_scrollTime = t;
@@ -292,13 +294,11 @@ void AboutDialog::handleMouseUp(int x, int y, int button, int clickCount) {
}
void AboutDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
- _modifiers = modifiers;
if (ascii)
_willClose = true;
}
void AboutDialog::handleKeyUp(uint16 ascii, int keycode, int modifiers) {
- _modifiers = modifiers;
if (ascii && _willClose)
close();
}
diff --git a/gui/about.h b/gui/about.h
index 32a5444ddc..23c130905f 100644
--- a/gui/about.h
+++ b/gui/about.h
@@ -35,7 +35,6 @@ protected:
uint32 _scrollTime;
StringList _lines;
uint32 _lineHeight;
- byte _modifiers;
bool _willClose;
int _xOff, _yOff;
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 4649eda5c4..7ea863c512 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -27,6 +27,7 @@
#include "base/version.h"
#include "common/config-manager.h"
+#include "common/events.h"
#include "common/fs.h"
#include "common/util.h"
#include "common/system.h"
@@ -479,7 +480,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
#pragma mark -
LauncherDialog::LauncherDialog()
- : Dialog(0, 0, 320, 200), _modifiers(0) {
+ : Dialog(0, 0, 320, 200) {
_drawingHints |= THEME_HINT_MAIN_DIALOG;
const int screenW = g_system->getOverlayWidth();
@@ -561,6 +562,8 @@ void LauncherDialog::open() {
// re-launch the same game again.
ConfMan.setActiveDomain("");
Dialog::open();
+
+ updateButtons();
}
void LauncherDialog::close() {
@@ -616,7 +619,8 @@ void LauncherDialog::updateListing() {
}
void LauncherDialog::addGame() {
- bool massAdd = (_modifiers & OSystem::KBD_SHIFT) != 0;
+ int modifiers = g_system->getEventManager()->getModifierState();
+ bool massAdd = (modifiers & OSystem::KBD_SHIFT) != 0;
if (massAdd) {
MessageDialog alert("Do you really want to run the mass game detector? "
@@ -792,23 +796,13 @@ void LauncherDialog::editGame(int item) {
}
void LauncherDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
- _modifiers = modifiers;
Dialog::handleKeyDown(ascii, keycode, modifiers);
-
- if ((modifiers & OSystem::KBD_SHIFT) != 0) {
- _addButton->setLabel("Mass Add...");
- _addButton->draw();
- }
+ updateButtons();
}
void LauncherDialog::handleKeyUp(uint16 ascii, int keycode, int modifiers) {
- _modifiers = modifiers;
Dialog::handleKeyUp(ascii, keycode, modifiers);
-
- if ((modifiers & OSystem::KBD_SHIFT) == 0) {
- _addButton->setLabel("Add Game...");
- _addButton->draw();
- }
+ updateButtons();
}
void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
@@ -869,6 +863,17 @@ void LauncherDialog::updateButtons() {
_removeButton->setEnabled(enable);
_removeButton->draw();
}
+
+ // Update the label of the "Add" button depending on whether shift is pressed or not
+ int modifiers = g_system->getEventManager()->getModifierState();
+ const char *newAddButtonLabel = ((modifiers & OSystem::KBD_SHIFT) != 0)
+ ? "Mass Add..."
+ : "Add Game...";
+
+ if (_addButton->getLabel() != newAddButtonLabel) {
+ _addButton->setLabel(newAddButtonLabel);
+ _addButton->draw();
+ }
}
void LauncherDialog::reflowLayout() {
diff --git a/gui/launcher.h b/gui/launcher.h
index 41550db992..0ea7c5995c 100644
--- a/gui/launcher.h
+++ b/gui/launcher.h
@@ -58,7 +58,6 @@ protected:
#endif
StringList _domains;
BrowserDialog *_browser;
- byte _modifiers;
virtual void reflowLayout();