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Diffstat (limited to 'gui')
-rw-r--r--gui/about.cpp4
-rw-r--r--gui/console.cpp11
-rw-r--r--gui/launcher.cpp4
-rw-r--r--gui/newgui.cpp30
4 files changed, 25 insertions, 24 deletions
diff --git a/gui/about.cpp b/gui/about.cpp
index 9491859769..1014eefd39 100644
--- a/gui/about.cpp
+++ b/gui/about.cpp
@@ -270,10 +270,10 @@ void AboutDialog::handleTickle() {
int modifiers = g_system->getEventManager()->getModifierState();
// Scroll faster when shift is pressed
- if (modifiers & OSystem::KBD_SHIFT)
+ if (modifiers & Common::KBD_SHIFT)
scrollOffset *= 4;
// Reverse scrolling when alt is pressed
- if (modifiers & OSystem::KBD_ALT)
+ if (modifiers & Common::KBD_ALT)
scrollOffset *= -1;
_scrollPos += scrollOffset;
_scrollTime = t;
diff --git a/gui/console.cpp b/gui/console.cpp
index e990fac2af..494721e242 100644
--- a/gui/console.cpp
+++ b/gui/console.cpp
@@ -27,6 +27,7 @@
#include "engines/engine.h"
#include "base/version.h"
+#include "common/events.h"
#include "common/system.h"
#include "graphics/font.h"
@@ -347,7 +348,7 @@ void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
drawLine(pos2line(_currentPos));
break;
case 256 + 24: // pageup
- if (modifiers == OSystem::KBD_SHIFT) {
+ if (modifiers == Common::KBD_SHIFT) {
_scrollLine -= _linesPerPage - 1;
if (_scrollLine < _firstLineInBuffer + _linesPerPage - 1)
_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
@@ -356,7 +357,7 @@ void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
}
break;
case 256 + 25: // pagedown
- if (modifiers == OSystem::KBD_SHIFT) {
+ if (modifiers == Common::KBD_SHIFT) {
_scrollLine += _linesPerPage - 1;
if (_scrollLine > _promptEndPos / kCharsPerLine) {
_scrollLine = _promptEndPos / kCharsPerLine;
@@ -368,7 +369,7 @@ void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
}
break;
case 256 + 22: // home
- if (modifiers == OSystem::KBD_SHIFT) {
+ if (modifiers == Common::KBD_SHIFT) {
_scrollLine = _firstLineInBuffer + _linesPerPage - 1;
updateScrollBuffer();
} else {
@@ -377,7 +378,7 @@ void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
draw();
break;
case 256 + 23: // end
- if (modifiers == OSystem::KBD_SHIFT) {
+ if (modifiers == Common::KBD_SHIFT) {
_scrollLine = _promptEndPos / kCharsPerLine;
if (_scrollLine < _linesPerPage - 1)
_scrollLine = _linesPerPage - 1;
@@ -406,7 +407,7 @@ void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
default:
if (ascii == '~' || ascii == '#') {
slideUpAndClose();
- } else if (modifiers == OSystem::KBD_CTRL) {
+ } else if (modifiers == Common::KBD_CTRL) {
specialKeys(keycode);
} else if ((ascii >= 32 && ascii <= 127) || (ascii >= 160 && ascii <= 255)) {
for (i = _promptEndPos - 1; i >= _currentPos; i--)
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 7ea863c512..8ba3f0f538 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -620,7 +620,7 @@ void LauncherDialog::updateListing() {
void LauncherDialog::addGame() {
int modifiers = g_system->getEventManager()->getModifierState();
- bool massAdd = (modifiers & OSystem::KBD_SHIFT) != 0;
+ bool massAdd = (modifiers & Common::KBD_SHIFT) != 0;
if (massAdd) {
MessageDialog alert("Do you really want to run the mass game detector? "
@@ -866,7 +866,7 @@ void LauncherDialog::updateButtons() {
// Update the label of the "Add" button depending on whether shift is pressed or not
int modifiers = g_system->getEventManager()->getModifierState();
- const char *newAddButtonLabel = ((modifiers & OSystem::KBD_SHIFT) != 0)
+ const char *newAddButtonLabel = ((modifiers & Common::KBD_SHIFT) != 0)
? "Mass Add..."
: "Add Game...";
diff --git a/gui/newgui.cpp b/gui/newgui.cpp
index adb27b83df..6d153a6b77 100644
--- a/gui/newgui.cpp
+++ b/gui/newgui.cpp
@@ -242,11 +242,11 @@ void NewGui::runLoop() {
_theme->drawAll();
_system->updateScreen();
- OSystem::Event event;
+ Common::Event event;
uint32 time = _system->getMillis();
while (eventMan->pollEvent(event)) {
- if (activeDialog != getTopDialog() && event.type != OSystem::EVENT_QUIT && event.type != OSystem::EVENT_SCREEN_CHANGED)
+ if (activeDialog != getTopDialog() && event.type != Common::EVENT_QUIT && event.type != Common::EVENT_SCREEN_CHANGED)
continue;
Common::Point mouse(event.mouse.x - activeDialog->_x, event.mouse.y - activeDialog->_y);
@@ -266,19 +266,19 @@ void NewGui::runLoop() {
}
switch (event.type) {
- case OSystem::EVENT_KEYDOWN:
+ case Common::EVENT_KEYDOWN:
activeDialog->handleKeyDown(event.kbd.ascii, event.kbd.keycode, event.kbd.flags);
break;
- case OSystem::EVENT_KEYUP:
+ case Common::EVENT_KEYUP:
activeDialog->handleKeyUp(event.kbd.ascii, event.kbd.keycode, event.kbd.flags);
break;
- case OSystem::EVENT_MOUSEMOVE:
+ case Common::EVENT_MOUSEMOVE:
activeDialog->handleMouseMoved(mouse.x, mouse.y, 0);
break;
// We don't distinguish between mousebuttons (for now at least)
- case OSystem::EVENT_LBUTTONDOWN:
- case OSystem::EVENT_RBUTTONDOWN:
- button = (event.type == OSystem::EVENT_LBUTTONDOWN ? 1 : 2);
+ case Common::EVENT_LBUTTONDOWN:
+ case Common::EVENT_RBUTTONDOWN:
+ button = (event.type == Common::EVENT_LBUTTONDOWN ? 1 : 2);
if (_lastClick.count && (time < _lastClick.time + kDoubleClickDelay)
&& ABS(_lastClick.x - event.mouse.x) < 3
&& ABS(_lastClick.y - event.mouse.y) < 3) {
@@ -291,21 +291,21 @@ void NewGui::runLoop() {
_lastClick.time = time;
activeDialog->handleMouseDown(mouse.x, mouse.y, button, _lastClick.count);
break;
- case OSystem::EVENT_LBUTTONUP:
- case OSystem::EVENT_RBUTTONUP:
- button = (event.type == OSystem::EVENT_LBUTTONUP ? 1 : 2);
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONUP:
+ button = (event.type == Common::EVENT_LBUTTONUP ? 1 : 2);
activeDialog->handleMouseUp(mouse.x, mouse.y, button, _lastClick.count);
break;
- case OSystem::EVENT_WHEELUP:
+ case Common::EVENT_WHEELUP:
activeDialog->handleMouseWheel(mouse.x, mouse.y, -1);
break;
- case OSystem::EVENT_WHEELDOWN:
+ case Common::EVENT_WHEELDOWN:
activeDialog->handleMouseWheel(mouse.x, mouse.y, 1);
break;
- case OSystem::EVENT_QUIT:
+ case Common::EVENT_QUIT:
_system->quit();
return;
- case OSystem::EVENT_SCREEN_CHANGED:
+ case Common::EVENT_SCREEN_CHANGED:
screenChange();
break;
}