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-rw-r--r--lure/disk.cpp174
1 files changed, 0 insertions, 174 deletions
diff --git a/lure/disk.cpp b/lure/disk.cpp
deleted file mode 100644
index e996ff6ecc..0000000000
--- a/lure/disk.cpp
+++ /dev/null
@@ -1,174 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/stdafx.h"
-#include "common/file.h"
-#include "common/util.h"
-#include "common/scummsys.h"
-
-#include "lure/disk.h"
-#include "lure/luredefs.h"
-
-namespace Lure {
-
-static Disk *int_disk = NULL;
-
-Disk &Disk::getReference() {
- return *int_disk;
-}
-
-Disk::Disk(const Common::String &gameDataPath) {
- _gameDataPath = gameDataPath;
- _fileNum = 0xff;
- _fileHandle = NULL;
- int_disk = this;
-}
-
-Disk::~Disk() {
- if (_fileHandle) delete _fileHandle;
- int_disk = NULL;
-}
-
-uint8 Disk::indexOf(uint16 id, bool suppressError) {
- // Make sure the correct file is open - the upper two bits of the Id give the file number. Note
- // that an extra check is done for the upper byte of the Id being 0x3f, which is the Id range
- // I use for lure.dat resources, which are resources extracted from the lure.exe executable
- uint8 entryFileNum = ((id>>8) == 0x3f) ? 0 : ((id >> 14) & 3) + 1;
- openFile(entryFileNum);
-
- // Find the correct entry in the list based on the Id
- for (int entryIndex=0; entryIndex<NUM_ENTRIES_IN_HEADER; ++entryIndex) {
- if (_entries[entryIndex].id == HEADER_ENTRY_UNUSED_ID) break;
- else if (_entries[entryIndex].id == id) return entryIndex;
- }
-
- if (suppressError) return 0xff;
- error("Could not find entry Id #%d in file %sdisk%d.vga", id, _gameDataPath.c_str(), _fileNum);
-}
-
-void Disk::openFile(uint8 fileNum) {
- // Validate that the file number is correct
- if (fileNum > 4)
- error("Invalid file number specified - %d", fileNum);
-
- // Only load up the new file if the current file number has changed
- if (fileNum == _fileNum) return;
-
- // Delete any existing open file handle
- if (_fileNum != 0xff) delete _fileHandle;
- _fileNum = fileNum;
-
- // Open up the the new file
- _fileHandle = new Common::File();
-
- char sFilename[10];
- if (_fileNum == 0)
- strcpy(sFilename, SUPPORT_FILENAME);
- else
- sprintf(sFilename, "disk%d.vga", _fileNum);
-
- _fileHandle->open(sFilename);
- if (!_fileHandle->isOpen())
- error("Could not open %s%s", _gameDataPath.c_str(), sFilename);
-
- // Validate the header
- char buffer[7];
- uint32 bytesRead;
-
- bytesRead = _fileHandle->read(buffer, 6);
- buffer[6] = '\0';
- if (strcmp(buffer, HEADER_IDENT_STRING) != 0)
- error("The file %s%s was not a valid VGA file", _gameDataPath.c_str(), sFilename);
-
- uint16 fileFileNum = _fileHandle->readUint16BE();
- if (fileFileNum != _fileNum)
- error("The file %s%s was not the correct file number", _gameDataPath.c_str(), sFilename);
-
- // Read in the header entries
- uint32 headerSize = sizeof(FileEntry) * NUM_ENTRIES_IN_HEADER;
- if (_fileHandle->read(_entries, headerSize) != headerSize)
- error("The file %s%s had a corrupted header", _gameDataPath.c_str(), sFilename);
-
-#ifdef SCUMM_BIG_ENDIAN
- // Process the read in header list to convert to big endian
- for (int i = 0; i < NUM_ENTRIES_IN_HEADER; ++i) {
- _entries[i].id = FROM_LE_16(_entries[i].id);
- _entries[i].size = FROM_LE_16(_entries[i].size);
- _entries[i].offset = FROM_LE_16(_entries[i].offset);
- }
-#endif
-}
-
-uint32 Disk::getEntrySize(uint16 id) {
- // Get the index of the resource, if necessary opening the correct file
- uint8 index = indexOf(id);
-
- // Calculate the offset and size of the entry
- uint32 size = (uint32) _entries[index].size;
- if (_entries[index].sizeExtension) size += 0x10000;
-
- return size;
-}
-
-MemoryBlock *Disk::getEntry(uint16 id)
-{
- // Get the index of the resource, if necessary opening the correct file
- uint8 index = indexOf(id);
-
- // Calculate the offset and size of the entry
- uint32 size = (uint32) _entries[index].size;
- if (_entries[index].sizeExtension) size += 0x10000;
- uint32 offset = (uint32) _entries[index].offset * 0x20;
-
- MemoryBlock *result = Memory::allocate(size);
- _fileHandle->seek(offset, SEEK_SET);
- _fileHandle->read(result->data(), size);
- return result;
-}
-
-bool Disk::exists(uint16 id) {
- // Get the index of the resource, if necessary opening the correct file
- uint8 index = indexOf(id, true);
- return (index != 0xff);
-}
-
-uint8 Disk::numEntries() {
- if (_fileNum == 0)
- error("No file is currently open");
-
- // Figure out how many entries there are by count until an unused entry is found
- for (byte entryIndex = 0; entryIndex < NUM_ENTRIES_IN_HEADER; ++entryIndex)
- if (_entries[entryIndex].id == HEADER_ENTRY_UNUSED_ID) return entryIndex;
-
- return NUM_ENTRIES_IN_HEADER;
-}
-
-FileEntry *Disk::getIndex(uint8 entryIndex) {
- if (_fileNum == 0)
- error("No file is currently open");
- if ((entryIndex >= NUM_ENTRIES_IN_HEADER) || (_entries[entryIndex].id == HEADER_ENTRY_UNUSED_ID))
- error("There is no entry at the specified index");
-
- return &_entries[entryIndex];
-}
-
-} // end of namespace Lure