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diff --git a/lure/game.h b/lure/game.h
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef __lure_game_h__
-#define __lure_game_h__
-
-#include "common/stdafx.h"
-#include "base/engine.h"
-#include "lure/luredefs.h"
-#include "lure/menu.h"
-#include "lure/palette.h"
-#include "lure/disk.h"
-#include "lure/memory.h"
-#include "lure/screen.h"
-#include "lure/events.h"
-
-namespace Lure {
-
-class Game {
-private:
- bool _slowSpeedFlag, _soundFlag;
- bool _remoteView;
-
- void handleMenuResponse(uint8 selection);
- void handleRightClickMenu();
- void handleLeftClick();
-public:
- Game();
- static Game &getReference();
-
- void nextFrame();
- void execute();
- void setRemoteView() { _remoteView = true; }
-
- // Menu item support methods
- void doDebugMenu();
- void doShowCredits();
- void doQuit();
- void doTextSpeed();
- void doSound();
-};
-
-} // End of namespace Lure
-
-#endif