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-rw-r--r--lure/luredefs.h183
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diff --git a/lure/luredefs.h b/lure/luredefs.h
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--- a/lure/luredefs.h
+++ /dev/null
@@ -1,183 +0,0 @@
-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef __luredefs_h__
-#define __luredefs_h__
-
-#include "common/stdafx.h"
-#include "common/scummsys.h"
-#include "common/list.h"
-
-namespace Lure {
-
-#define LURE_DEBUG 1
-
-#define READ_LE_INT16(x) (int16) READ_LE_UINT16(x)
-#define READ_LE_INT32(x) (int32) READ_LE_UINT32(x)
-
-enum {
- GF_FLOPPY = 1 << 0,
- GF_ENGLISH = 1 << 1,
- GF_LNGUNK = 1 << 15
-};
-
-enum {
- GI_LURE = 0
-};
-
-enum Action {
- GET = 1,
- DROP = 0,
- PUSH = 3,
- PULL = 4,
- OPERATE = 5,
- OPEN = 6,
- CLOSE = 7,
- LOCK = 8,
- UNLOCK = 9,
- USE = 10,
- GIVE = 11,
- TALK_TO = 12,
- TELL = 13,
- BUY = 14,
- LOOK = 15,
- LOOK_AT = 16,
- LOOK_THROUGH = 17,
- ASK = 18,
- EAT = 0,
- DRINK = 20,
- STATUS = 21,
- GO_TO = 22,
- RETURN = 23,
- BRIBE = 24,
- EXAMINE = 25,
- NONE = 0xffff
-};
-
-// Basic game dimensions
-#define FULL_SCREEN_WIDTH 320
-#define FULL_SCREEN_HEIGHT 200
-#define GAME_COLOURS 256
-#define SCREEN_SIZE (FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH)
-
-#define SUPPORT_FILENAME "lure.dat"
-#define LURE_DAT_MAJOR 1
-#define LURE_DAT_MINOR 1
-
-// Some resources include multiple packed palettes of 64 entries each
-#define SUB_PALETTE_SIZE 64
-// Palette resources have 220 palette entries
-#define RES_PALETTE_ENTRIES 220
-// Palette colour increment amouns for palette fade in/outs
-#define PALETTE_FADE_INC_SIZE 4
-
-// Specifies the maximum buffer sized allocated for decoding animation data
-#define MAX_ANIM_DECODER_BUFFER_SIZE 200000
-
-#define MAX_DESC_SIZE 1024
-#define MAX_HOTSPOT_NAME_SIZE 80
-#define MAX_ACTION_NAME_SIZE 15
-
-// Menubar constants
-#define MENUBAR_Y_SIZE 8
-
-// Cursor definitions
-#define CURSOR_WIDTH 16
-#define CURSOR_HEIGHT 16
-#define CURSOR_SIZE 256
-#define CURSOR_RESOURCE_ID 1
-#define CURSOR_ARROW 0
-#define CURSOR_DISK 1
-#define CURSOR_TIME_START 2
-#define CURSOR_TIME_END 9
-#define CURSOR_CROSS 10
-#define CURSOR_MENUBAR 17
-
-// Font details
-#define FONT_RESOURCE_ID 4
-#define NUM_CHARS_IN_FONT 122
-#define FONT_WIDTH 8
-#define FONT_HEIGHT 8
-
-// Menu constants
-#define MENUBAR_SELECTED_COLOUR 0xf7
-#define MENU_UNSELECTED_COLOUR 0xe2
-#define MENU_SELECTED_COLOUR 0xe3
-#define MENUITEM_NONE 0
-#define MENUITEM_CREDITS 1
-#define MENUITEM_RESTART_GAME 2
-#define MENUITEM_SAVE_GAME 3
-#define MENUITEM_RESTORE_GAME 4
-#define MENUITEM_QUIT 5
-#define MENUITEM_TEXT_SPEED 6
-#define MENUITEM_SOUND 7
-
-// Mouse change needed to change an item in a popup menu
-#define POPMENU_CHANGE_SENSITIVITY 5
-
-// Dialog related defines
-#define DIALOG_EDGE_SIZE 9
-#define DIALOG_TEXT_COLOUR 0xe2
-#define DIALOG_WHITE_COLOUR 0xe3
-#define INFO_DIALOG_X 69
-#define INFO_DIALOG_Y 61
-#define INFO_DIALOG_WIDTH 191
-
-// Strings defines
-#define STRINGS_RESOURCE_ID 0x10
-#define STRINGS_2_RESOURCE_ID 0x11
-#define STRINGS_3_RESOURCE_ID 0x12
-#define STRING_ID_RANGE 0x7d0
-#define STRING_ID_UPPER 0xfa0
-
-// Custom resources stored in lure.dat
-#define GAME_PALETTE_RESOURCE_ID 0x3f01
-#define ALT_PALETTE_RESOURCE_ID 0x3f02
-#define DIALOG_RESOURCE_ID 0x3f03
-#define ROOM_DATA_RESOURCE_ID 0x3f04
-#define HOTSPOT_DATA_RESOURCE_ID 0x3f05
-#define HOTSPOT_OVERRIDE_DATA_RESOURCE_ID 0x3f06
-#define ROOM_EXITS_RESOURCE_ID 0x3f07
-#define ROOM_EXIT_JOINS_RESOURCE_ID 0x3f08
-#define ANIM_DATA_RESOURCE_ID 0x3f09
-#define SCRIPT_DATA_RESOURCE_ID 0x3f0a
-#define SCRIPT2_DATA_RESOURCE_ID 0x3f0b
-#define HOTSPOT_SCRIPT_LIST_RESOURCE_ID 0x3f0c
-#define MESSAGES_LIST_RESOURCE_ID 0x3f0d
-#define ACTION_LIST_RESOURCE_ID 0x3f0e
-
-// Script constants
-#define STARTUP_SCRIPT 0x23FC
-
-// Miscellaneous resources
-#define CREDITS_RESOURCE_ID 0x7800
-#define NAMES_RESOURCE_ID 9
-#define PLAYER_ID 0x3E8
-#define RATPOUCH_ID 0x3E9
-#define START_NONVISUAL_HOTSPOT_ID 0x7530
-
-// Milliseconds delay between game frames
-#define GAME_FRAME_DELAY 100
-
-} // End of namespace Lure
-
-#endif