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Diffstat (limited to 'lure/luredefs.h')
-rw-r--r-- | lure/luredefs.h | 183 |
1 files changed, 0 insertions, 183 deletions
diff --git a/lure/luredefs.h b/lure/luredefs.h deleted file mode 100644 index d4175ce863..0000000000 --- a/lure/luredefs.h +++ /dev/null @@ -1,183 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2005-2006 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef __luredefs_h__ -#define __luredefs_h__ - -#include "common/stdafx.h" -#include "common/scummsys.h" -#include "common/list.h" - -namespace Lure { - -#define LURE_DEBUG 1 - -#define READ_LE_INT16(x) (int16) READ_LE_UINT16(x) -#define READ_LE_INT32(x) (int32) READ_LE_UINT32(x) - -enum { - GF_FLOPPY = 1 << 0, - GF_ENGLISH = 1 << 1, - GF_LNGUNK = 1 << 15 -}; - -enum { - GI_LURE = 0 -}; - -enum Action { - GET = 1, - DROP = 0, - PUSH = 3, - PULL = 4, - OPERATE = 5, - OPEN = 6, - CLOSE = 7, - LOCK = 8, - UNLOCK = 9, - USE = 10, - GIVE = 11, - TALK_TO = 12, - TELL = 13, - BUY = 14, - LOOK = 15, - LOOK_AT = 16, - LOOK_THROUGH = 17, - ASK = 18, - EAT = 0, - DRINK = 20, - STATUS = 21, - GO_TO = 22, - RETURN = 23, - BRIBE = 24, - EXAMINE = 25, - NONE = 0xffff -}; - -// Basic game dimensions -#define FULL_SCREEN_WIDTH 320 -#define FULL_SCREEN_HEIGHT 200 -#define GAME_COLOURS 256 -#define SCREEN_SIZE (FULL_SCREEN_HEIGHT * FULL_SCREEN_WIDTH) - -#define SUPPORT_FILENAME "lure.dat" -#define LURE_DAT_MAJOR 1 -#define LURE_DAT_MINOR 1 - -// Some resources include multiple packed palettes of 64 entries each -#define SUB_PALETTE_SIZE 64 -// Palette resources have 220 palette entries -#define RES_PALETTE_ENTRIES 220 -// Palette colour increment amouns for palette fade in/outs -#define PALETTE_FADE_INC_SIZE 4 - -// Specifies the maximum buffer sized allocated for decoding animation data -#define MAX_ANIM_DECODER_BUFFER_SIZE 200000 - -#define MAX_DESC_SIZE 1024 -#define MAX_HOTSPOT_NAME_SIZE 80 -#define MAX_ACTION_NAME_SIZE 15 - -// Menubar constants -#define MENUBAR_Y_SIZE 8 - -// Cursor definitions -#define CURSOR_WIDTH 16 -#define CURSOR_HEIGHT 16 -#define CURSOR_SIZE 256 -#define CURSOR_RESOURCE_ID 1 -#define CURSOR_ARROW 0 -#define CURSOR_DISK 1 -#define CURSOR_TIME_START 2 -#define CURSOR_TIME_END 9 -#define CURSOR_CROSS 10 -#define CURSOR_MENUBAR 17 - -// Font details -#define FONT_RESOURCE_ID 4 -#define NUM_CHARS_IN_FONT 122 -#define FONT_WIDTH 8 -#define FONT_HEIGHT 8 - -// Menu constants -#define MENUBAR_SELECTED_COLOUR 0xf7 -#define MENU_UNSELECTED_COLOUR 0xe2 -#define MENU_SELECTED_COLOUR 0xe3 -#define MENUITEM_NONE 0 -#define MENUITEM_CREDITS 1 -#define MENUITEM_RESTART_GAME 2 -#define MENUITEM_SAVE_GAME 3 -#define MENUITEM_RESTORE_GAME 4 -#define MENUITEM_QUIT 5 -#define MENUITEM_TEXT_SPEED 6 -#define MENUITEM_SOUND 7 - -// Mouse change needed to change an item in a popup menu -#define POPMENU_CHANGE_SENSITIVITY 5 - -// Dialog related defines -#define DIALOG_EDGE_SIZE 9 -#define DIALOG_TEXT_COLOUR 0xe2 -#define DIALOG_WHITE_COLOUR 0xe3 -#define INFO_DIALOG_X 69 -#define INFO_DIALOG_Y 61 -#define INFO_DIALOG_WIDTH 191 - -// Strings defines -#define STRINGS_RESOURCE_ID 0x10 -#define STRINGS_2_RESOURCE_ID 0x11 -#define STRINGS_3_RESOURCE_ID 0x12 -#define STRING_ID_RANGE 0x7d0 -#define STRING_ID_UPPER 0xfa0 - -// Custom resources stored in lure.dat -#define GAME_PALETTE_RESOURCE_ID 0x3f01 -#define ALT_PALETTE_RESOURCE_ID 0x3f02 -#define DIALOG_RESOURCE_ID 0x3f03 -#define ROOM_DATA_RESOURCE_ID 0x3f04 -#define HOTSPOT_DATA_RESOURCE_ID 0x3f05 -#define HOTSPOT_OVERRIDE_DATA_RESOURCE_ID 0x3f06 -#define ROOM_EXITS_RESOURCE_ID 0x3f07 -#define ROOM_EXIT_JOINS_RESOURCE_ID 0x3f08 -#define ANIM_DATA_RESOURCE_ID 0x3f09 -#define SCRIPT_DATA_RESOURCE_ID 0x3f0a -#define SCRIPT2_DATA_RESOURCE_ID 0x3f0b -#define HOTSPOT_SCRIPT_LIST_RESOURCE_ID 0x3f0c -#define MESSAGES_LIST_RESOURCE_ID 0x3f0d -#define ACTION_LIST_RESOURCE_ID 0x3f0e - -// Script constants -#define STARTUP_SCRIPT 0x23FC - -// Miscellaneous resources -#define CREDITS_RESOURCE_ID 0x7800 -#define NAMES_RESOURCE_ID 9 -#define PLAYER_ID 0x3E8 -#define RATPOUCH_ID 0x3E9 -#define START_NONVISUAL_HOTSPOT_ID 0x7530 - -// Milliseconds delay between game frames -#define GAME_FRAME_DELAY 100 - -} // End of namespace Lure - -#endif |