diff options
Diffstat (limited to 'po/de_DE.po')
-rw-r--r-- | po/de_DE.po | 170 |
1 files changed, 88 insertions, 82 deletions
diff --git a/po/de_DE.po b/po/de_DE.po index 1f6660093d..8755a76414 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-06-07 19:20+0200\n" +"POT-Creation-Date: 2016-07-19 09:07+0200\n" "PO-Revision-Date: 2016-06-07 20:00+0200\n" "Last-Translator: Lothar Serra Mari <rootfather@scummvm.org>\n" "Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari " @@ -60,7 +60,7 @@ msgstr "Pfad hoch" #: gui/recorderdialog.cpp:155 gui/saveload-dialog.cpp:216 #: gui/saveload-dialog.cpp:276 gui/saveload-dialog.cpp:547 #: gui/saveload-dialog.cpp:931 gui/themebrowser.cpp:55 -#: gui/updates-dialog.cpp:113 engines/engine.cpp:546 +#: gui/updates-dialog.cpp:113 engines/engine.cpp:549 #: backends/events/default/default-events.cpp:196 #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 @@ -208,12 +208,12 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zurück." #: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:354 #: gui/launcher.cpp:1052 gui/launcher.cpp:1056 gui/massadd.cpp:92 -#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:465 -#: engines/engine.cpp:476 backends/platform/wii/options.cpp:47 +#: gui/options.cpp:1260 gui/saveload-dialog.cpp:932 engines/engine.cpp:468 +#: engines/engine.cpp:479 backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1850 +#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1852 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 @@ -505,7 +505,7 @@ msgstr "Verzeichnis für Spielstände auswählen" msgid "This game ID is already taken. Please choose another one." msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen." -#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115 +#: gui/launcher.cpp:628 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98 msgid "~Q~uit" msgstr "~B~eenden" @@ -595,7 +595,7 @@ msgid "Search:" msgstr "Suchen:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:729 +#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:726 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601 msgid "Load game:" msgstr "Spiel laden:" @@ -603,8 +603,8 @@ msgstr "Spiel laden:" #: gui/launcher.cpp:687 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120 -#: engines/mohawk/riven.cpp:729 engines/parallaction/saveload.cpp:194 +#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103 +#: engines/mohawk/riven.cpp:726 engines/parallaction/saveload.cpp:194 #: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185 #: engines/tsage/scenes.cpp:601 msgid "Load" @@ -771,7 +771,7 @@ msgstr "" "Spezielle Farbmischungsmethoden werden von manchen Spielen unterstützt." #: gui/options.cpp:764 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2314 msgid "Fullscreen mode" msgstr "Vollbildmodus" @@ -1244,28 +1244,28 @@ msgstr "Geben Sie eine Beschreibung für Speicherplatz %d ein:" msgid "Select a Theme" msgstr "Thema auswählen" -#: gui/ThemeEngine.cpp:353 +#: gui/ThemeEngine.cpp:415 msgid "Disabled GFX" msgstr "GFX ausgeschaltet" -#: gui/ThemeEngine.cpp:353 +#: gui/ThemeEngine.cpp:415 msgctxt "lowres" msgid "Disabled GFX" msgstr "GFX ausgeschaltet" -#: gui/ThemeEngine.cpp:354 +#: gui/ThemeEngine.cpp:416 msgid "Standard Renderer" msgstr "Standard-Renderer" -#: gui/ThemeEngine.cpp:354 engines/scumm/dialogs.cpp:659 +#: gui/ThemeEngine.cpp:416 engines/scumm/dialogs.cpp:659 msgid "Standard" msgstr "Standard" -#: gui/ThemeEngine.cpp:356 +#: gui/ThemeEngine.cpp:418 msgid "Antialiased Renderer" msgstr "Kantenglättung" -#: gui/ThemeEngine.cpp:356 +#: gui/ThemeEngine.cpp:418 msgid "Antialiased" msgstr "Kantenglättung" @@ -1295,7 +1295,7 @@ msgstr "Automatisch nach Aktualisierungen suchen" msgid "Proceed" msgstr "Fortfahren" -#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345 +#: gui/widget.cpp:366 gui/widget.cpp:368 gui/widget.cpp:374 gui/widget.cpp:376 msgid "Clear value" msgstr "Wert löschen" @@ -1459,11 +1459,11 @@ msgstr "" msgid "~R~esume" msgstr "~F~ortsetzen" -#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113 +#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:96 msgid "~L~oad" msgstr "~L~aden" -#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114 +#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:97 msgid "~S~ave" msgstr "~S~peichern" @@ -1492,11 +1492,11 @@ msgstr "Zur Spiele~l~iste" #: engines/avalanche/parser.cpp:1900 engines/cge/events.cpp:72 #: engines/cge2/events.cpp:65 engines/cruise/menu.cpp:212 #: engines/drascula/saveload.cpp:364 engines/dreamweb/saveload.cpp:262 -#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121 +#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:104 #: engines/neverhood/menumodule.cpp:880 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250 -#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 -#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599 +#: engines/sci/engine/kfile.cpp:713 engines/sherlock/scalpel/scalpel.cpp:1250 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 +#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save game:" msgstr "Speichern:" @@ -1509,12 +1509,12 @@ msgstr "Speichern:" #: engines/cge/events.cpp:72 engines/cge2/events.cpp:65 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:364 #: engines/dreamweb/saveload.cpp:262 engines/hugo/file.cpp:298 -#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:880 +#: engines/mohawk/dialogs.cpp:104 engines/neverhood/menumodule.cpp:880 #: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:184 +#: engines/sci/engine/kfile.cpp:713 engines/scumm/dialogs.cpp:184 #: engines/sherlock/scalpel/scalpel.cpp:1250 -#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281 -#: engines/toon/toon.cpp:3339 engines/tsage/scenes.cpp:599 +#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:291 +#: engines/toon/toon.cpp:3340 engines/tsage/scenes.cpp:599 msgid "Save" msgstr "Speichern" @@ -1536,13 +1536,13 @@ msgstr "" "Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-" "Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117 -#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:112 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:100 +#: engines/tsage/dialogs.cpp:112 msgid "~O~K" msgstr "~O~K" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118 -#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:113 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:101 +#: engines/tsage/dialogs.cpp:113 msgid "~C~ancel" msgstr "~A~bbrechen" @@ -1550,23 +1550,23 @@ msgstr "~A~bbrechen" msgid "~K~eys" msgstr "~T~asten" -#: engines/engine.cpp:339 +#: engines/engine.cpp:342 msgid "Could not initialize color format." msgstr "Konnte Farbenformat nicht initialisieren." -#: engines/engine.cpp:347 +#: engines/engine.cpp:350 msgid "Could not switch to video mode: '" msgstr "Konnte nicht zu Grafikmodus wechseln: \"" -#: engines/engine.cpp:356 +#: engines/engine.cpp:359 msgid "Could not apply aspect ratio setting." msgstr "Konnte Einstellung für Seitenverhältniskorrektur nicht anwenden." -#: engines/engine.cpp:361 +#: engines/engine.cpp:364 msgid "Could not apply fullscreen setting." msgstr "Konnte Einstellung für Vollbildmodus nicht anwenden." -#: engines/engine.cpp:461 +#: engines/engine.cpp:464 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1582,7 +1582,7 @@ msgstr "" "Lesen Sie die Liesmich-Datei für\n" "weitere Informationen." -#: engines/engine.cpp:472 +#: engines/engine.cpp:475 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1597,7 +1597,7 @@ msgstr "" "Spiel hören zu können. Lesen Sie die\n" "Liesmich-Datei für weitere Informationen." -#: engines/engine.cpp:530 +#: engines/engine.cpp:533 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " @@ -1606,7 +1606,7 @@ msgstr "" "Laden des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-Datei " "für grundlegende Informationen und Anweisungen zu weiterer Hilfe." -#: engines/engine.cpp:543 +#: engines/engine.cpp:546 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " @@ -1617,7 +1617,7 @@ msgstr "" "und jegliche Spielstände, die Sie erstellen, könnten in zukünftigen " "Versionen von ScummVM nicht mehr funktionieren." -#: engines/engine.cpp:546 +#: engines/engine.cpp:549 msgid "Start anyway" msgstr "Trotzdem starten" @@ -1842,19 +1842,19 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Normal ohn.Skalieren" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2215 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2213 msgid "Enabled aspect ratio correction" msgstr "Seitenverhältniskorrektur an" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2221 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2219 msgid "Disabled aspect ratio correction" msgstr "Seitenverhältniskorrektur aus" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2276 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2274 msgid "Active graphics filter:" msgstr "Aktiver Grafikfilter:" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2318 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2316 msgid "Windowed mode" msgstr "Fenstermodus" @@ -2403,14 +2403,14 @@ msgstr "Abtastzeilen (Scanlines) anzeigen" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:410 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:424 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "Originale Spielstand-Menüs" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:411 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:425 #: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" @@ -2465,9 +2465,9 @@ msgstr "" #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 -#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 -#: engines/toon/toon.cpp:3431 +#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 +#: engines/toon/toon.cpp:3432 msgid "Restore game:" msgstr "Spiel laden:" @@ -2475,13 +2475,13 @@ msgstr "Spiel laden:" #: engines/cge/events.cpp:83 engines/cge2/events.cpp:76 #: engines/drascula/saveload.cpp:377 engines/dreamweb/saveload.cpp:170 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:893 -#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263 -#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256 -#: engines/toon/toon.cpp:3431 +#: engines/sci/engine/kfile.cpp:834 engines/sherlock/scalpel/scalpel.cpp:1263 +#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:266 +#: engines/toon/toon.cpp:3432 msgid "Restore" msgstr "Laden" -#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2393 +#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2395 #, c-format msgid "" "Failed to load game state from file:\n" @@ -2492,7 +2492,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2386 +#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2388 #, c-format msgid "" "Failed to save game state to file:\n" @@ -2503,7 +2503,7 @@ msgstr "" "\n" "%s" -#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2404 +#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2406 #, c-format msgid "" "Successfully saved game state in file:\n" @@ -2754,39 +2754,39 @@ msgstr "" "\"import_savefile\" verwenden.\n" "\n" -#: engines/mohawk/detection.cpp:168 +#: engines/mohawk/detection.cpp:169 msgid "Play the Myst fly by movie" msgstr "Video vom Anflug auf Myst abspielen" -#: engines/mohawk/detection.cpp:169 +#: engines/mohawk/detection.cpp:170 msgid "The Myst fly by movie was not played by the original engine." msgstr "" "Das Video, welches den Anflug auf Myst zeigt, wurde in der ursprünglichen " "Engine nicht abgespielt." #. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239 +#: engines/mohawk/dialogs.cpp:178 engines/mohawk/dialogs.cpp:264 msgid "~Z~ip Mode Activated" msgstr "~Zip-Modus aktiviert" -#: engines/mohawk/dialogs.cpp:97 +#: engines/mohawk/dialogs.cpp:179 msgid "~T~ransitions Enabled" msgstr "Über~g~änge aktiviert" #. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:99 +#: engines/mohawk/dialogs.cpp:181 msgid "~D~rop Page" msgstr "Seite ~a~blegen" -#: engines/mohawk/dialogs.cpp:103 +#: engines/mohawk/dialogs.cpp:185 msgid "Show ~M~ap" msgstr "~K~arte anzeigen" -#: engines/mohawk/dialogs.cpp:109 +#: engines/mohawk/dialogs.cpp:191 msgid "Main Men~u~" msgstr "Haupt~m~enü" -#: engines/mohawk/dialogs.cpp:240 +#: engines/mohawk/dialogs.cpp:265 msgid "~W~ater Effect Enabled" msgstr "~W~assereffekt aktiviert" @@ -2911,37 +2911,46 @@ msgstr "Alternativer Vorspann" msgid "Use an alternative game intro (CD version only)" msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." -#: engines/sci/detection.cpp:380 +#: engines/sci/detection.cpp:384 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)" -#: engines/sci/detection.cpp:381 +#: engines/sci/detection.cpp:385 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben " "gezeigt" -#: engines/sci/detection.cpp:390 +#: engines/sci/detection.cpp:394 msgid "Enable high resolution graphics" msgstr "Aktiviere hochauflösende Grafik." -#: engines/sci/detection.cpp:391 +#: engines/sci/detection.cpp:395 msgid "Enable high resolution graphics/content" msgstr "Aktiviere hochauflösende Grafik/Inhalte" -#: engines/sci/detection.cpp:400 +#: engines/sci/detection.cpp:404 +#, fuzzy +msgid "Enable black-lined video" +msgstr "Roland-GS-Modus" + +#: engines/sci/detection.cpp:405 +msgid "Draw black lines over videos to increase their apparent sharpness" +msgstr "" + +#: engines/sci/detection.cpp:414 msgid "Prefer digital sound effects" msgstr "Digitale Geräusch-Effekte bevorzugen" -#: engines/sci/detection.cpp:401 +#: engines/sci/detection.cpp:415 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter." -#: engines/sci/detection.cpp:420 +#: engines/sci/detection.cpp:434 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden" -#: engines/sci/detection.cpp:421 +#: engines/sci/detection.cpp:435 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -2949,30 +2958,30 @@ msgstr "" "Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-" "Synthetisierungsmodul für die MIDI-Ausgabe." -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:445 msgid "Use CD audio" msgstr "CD-Ton verwenden" -#: engines/sci/detection.cpp:432 +#: engines/sci/detection.cpp:446 msgid "Use CD audio instead of in-game audio, if available" msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar." -#: engines/sci/detection.cpp:442 +#: engines/sci/detection.cpp:456 msgid "Use Windows cursors" msgstr "Windows-Mauszeiger verwenden" -#: engines/sci/detection.cpp:443 +#: engines/sci/detection.cpp:457 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von " "DOS." -#: engines/sci/detection.cpp:453 +#: engines/sci/detection.cpp:467 msgid "Use silver cursors" msgstr "Silberne Mauszeiger verwenden" -#: engines/sci/detection.cpp:454 +#: engines/sci/detection.cpp:468 msgid "" "Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" @@ -3652,7 +3661,7 @@ msgstr "Musiklautstärke:" msgid "Subtitle speed: " msgstr "Untertitel-Tempo:" -#: engines/scumm/scumm.cpp:1848 +#: engines/scumm/scumm.cpp:1850 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" @@ -3662,7 +3671,7 @@ msgstr "" "Roland-Upgrade von LucasArts, aber %s\n" "fehlt. Stattdessen wird AdLib verwendet." -#: engines/scumm/scumm.cpp:2664 +#: engines/scumm/scumm.cpp:2666 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " @@ -3972,9 +3981,6 @@ msgstr "" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiver Filtermodus: nächste Nachbarn" -#~ msgid "Enable Roland GS Mode" -#~ msgstr "Roland-GS-Modus" - #~ msgid "" #~ "Your game version has been detected using filename matching as a variant " #~ "of %s." |