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-rw-r--r--po/fr_FR.po36
1 files changed, 18 insertions, 18 deletions
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 3e6df72ca1..d10d01d8fc 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2017-10-15 15:55+0200\n"
+"POT-Creation-Date: 2017-10-15 20:27+0200\n"
"PO-Revision-Date: 2017-07-03 10:14+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -900,8 +900,8 @@ msgstr "Mode de rendu :"
msgid "Special dithering modes supported by some games"
msgstr "Mode spécial de tramage supporté par certains jeux"
-#: gui/options.cpp:1020 backends/graphics/openglsdl/openglsdl-graphics.cpp:613
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2627
+#: gui/options.cpp:1020 backends/graphics/openglsdl/openglsdl-graphics.cpp:587
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2528
msgid "Fullscreen mode"
msgstr "Plein écran"
@@ -2224,52 +2224,52 @@ msgstr "Le mode glisser-auto est maintenant"
msgid "Swipe three fingers to the right to toggle."
msgstr "Glissez trois doigts vers la droite pour changer de mode."
-#: backends/graphics/opengl/opengl-graphics.cpp:151
+#: backends/graphics/opengl/opengl-graphics.cpp:149
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:615
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:589
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2530
msgid "Windowed mode"
msgstr "Mode Fenêtre"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:703
#, c-format
msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:750
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2506
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:724
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2391
msgid "Enabled aspect ratio correction"
msgstr "Activer la correction du rapport d'aspect"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2512
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2397
msgid "Disabled aspect ratio correction"
msgstr "Désactiver la correction du rapport d'aspect"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:772
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2530
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:746
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2415
msgid "Filtering enabled"
msgstr "Filtrage Activé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:774
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2532
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:748
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2417
msgid "Filtering disabled"
msgstr "Filtrage Désactivé"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:56
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:55
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:88
#: backends/graphics/wincesdl/wincesdl-graphics.cpp:95
msgid "Normal (no scaling)"
msgstr "Normal (échelle d'origine)"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2585
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2477
msgid "Active graphics filter:"
msgstr "Mode graphique actif :"