diff options
Diffstat (limited to 'po/it_IT.po')
-rw-r--r-- | po/it_IT.po | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/po/it_IT.po b/po/it_IT.po index c4d06c29be..f2be4ce413 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2019-11-10 06:08+0100\n" +"POT-Creation-Date: 2019-11-10 16:38+0100\n" "PO-Revision-Date: 2019-09-23 12:54+0000\n" "Last-Translator: Milo Casagrande <milo@ubuntu.com>\n" "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/" @@ -3529,15 +3529,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "File della sequenza di intermezzo '%s' non trovato!" -#: engines/bladerunner/bladerunner.cpp:349 +#: engines/bladerunner/bladerunner.cpp:351 msgid "Failed to initialize resources" msgstr "Inizializzazione risorse fallita" -#: engines/bladerunner/bladerunner.cpp:1000 +#: engines/bladerunner/bladerunner.cpp:1003 msgid "A required game resource was not found" msgstr "Una risorsa richiesta dal gioco non è stata trovata" -#: engines/bladerunner/bladerunner.cpp:2150 +#: engines/bladerunner/bladerunner.cpp:2153 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " @@ -3548,7 +3548,7 @@ msgstr "" "contenuto tagliato per questa sessione di gioco, fino all'uscita dal gioco " "definitiva." -#: engines/bladerunner/bladerunner.cpp:2152 +#: engines/bladerunner/bladerunner.cpp:2155 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " @@ -3559,7 +3559,7 @@ msgstr "" "Originale per questa sessione di gioco, fino all'uscita dal gioco " "definitiva." -#: engines/bladerunner/bladerunner.cpp:2154 +#: engines/bladerunner/bladerunner.cpp:2157 msgid "Continue" msgstr "Continua" @@ -3591,6 +3591,16 @@ msgstr "" "Questa modalità potrebbe causare un elevato carico della CPU! Non usa la " "funzione delayMillis()." +#: engines/bladerunner/detection.cpp:75 +msgid "Max frames per second limit" +msgstr "" + +#: engines/bladerunner/detection.cpp:76 +msgid "" +"This mode targets a maximum of 120 fps. When disabled, the game targets 60 " +"fps" +msgstr "" + #: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:111 msgid "Color Blind Mode" msgstr "Modalità daltonici" |