diff options
Diffstat (limited to 'po/nl_NL.po')
-rw-r--r-- | po/nl_NL.po | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/po/nl_NL.po b/po/nl_NL.po index b526e6205b..a2ca599180 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-07 02:15+0200\n" +"POT-Creation-Date: 2017-07-08 01:44+0200\n" "PO-Revision-Date: 2017-07-07 09:49+0000\n" "Last-Translator: Ben Castricum <github@bencastricum.nl>\n" -"Language-Team: Dutch " -"<https://translations.scummvm.org/projects/scummvm/scummvm/nl/>\n" +"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/" +"scummvm/nl/>\n" "Language: nl_NL\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -69,7 +69,7 @@ msgstr "Ga omhoog" #: backends/events/default/default-events.cpp:218 #: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49 #: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187 -#: engines/sword1/control.cpp:865 +#: engines/sword1/control.cpp:874 msgid "Cancel" msgstr "Annuleren" @@ -166,7 +166,7 @@ msgstr "" #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 #: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 #: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 +#: engines/sword1/control.cpp:874 engines/sword1/logic.cpp:1633 #: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 #: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 #: engines/zvision/file/save_manager.cpp:224 @@ -4530,7 +4530,7 @@ msgstr "" msgid "Cutscene '%s' not found" msgstr "Cutscene '%s' niet gevonden" -#: engines/sword1/control.cpp:863 +#: engines/sword1/control.cpp:872 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" @@ -4548,7 +4548,7 @@ msgstr "" "Klik OK om ze nu te converteren, anders zult u de volgende keer als u het " "spel start dit weer gevraagd worden.\n" -#: engines/sword1/control.cpp:1232 +#: engines/sword1/control.cpp:1246 #, c-format msgid "" "Target new saved game already exists!\n" @@ -4557,11 +4557,11 @@ msgstr "" "Bestand voor het nieuwe opgeslagen spel bestaat al!\n" "Wilt u het oude opgeslagen spel (%s) of de nieuwe (%s) behouden?\n" -#: engines/sword1/control.cpp:1235 +#: engines/sword1/control.cpp:1249 msgid "Keep the old one" msgstr "Houd de oude" -#: engines/sword1/control.cpp:1235 +#: engines/sword1/control.cpp:1249 msgid "Keep the new one" msgstr "Houd de nieuwe" |