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-rw-r--r--po/nl_NL.po18
1 files changed, 9 insertions, 9 deletions
diff --git a/po/nl_NL.po b/po/nl_NL.po
index b526e6205b..a2ca599180 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2017-07-07 02:15+0200\n"
+"POT-Creation-Date: 2017-07-08 01:44+0200\n"
"PO-Revision-Date: 2017-07-07 09:49+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
-"Language-Team: Dutch "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/nl/>\n"
+"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
+"scummvm/nl/>\n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -69,7 +69,7 @@ msgstr "Ga omhoog"
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
-#: engines/sword1/control.cpp:865
+#: engines/sword1/control.cpp:874
msgid "Cancel"
msgstr "Annuleren"
@@ -166,7 +166,7 @@ msgstr ""
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
-#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633
+#: engines/sword1/control.cpp:874 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:224
@@ -4530,7 +4530,7 @@ msgstr ""
msgid "Cutscene '%s' not found"
msgstr "Cutscene '%s' niet gevonden"
-#: engines/sword1/control.cpp:863
+#: engines/sword1/control.cpp:872
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
@@ -4548,7 +4548,7 @@ msgstr ""
"Klik OK om ze nu te converteren, anders zult u de volgende keer als u het "
"spel start dit weer gevraagd worden.\n"
-#: engines/sword1/control.cpp:1232
+#: engines/sword1/control.cpp:1246
#, c-format
msgid ""
"Target new saved game already exists!\n"
@@ -4557,11 +4557,11 @@ msgstr ""
"Bestand voor het nieuwe opgeslagen spel bestaat al!\n"
"Wilt u het oude opgeslagen spel (%s) of de nieuwe (%s) behouden?\n"
-#: engines/sword1/control.cpp:1235
+#: engines/sword1/control.cpp:1249
msgid "Keep the old one"
msgstr "Houd de oude"
-#: engines/sword1/control.cpp:1235
+#: engines/sword1/control.cpp:1249
msgid "Keep the new one"
msgstr "Houd de nieuwe"