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-rw-r--r--po/nn_NO.po31
1 files changed, 22 insertions, 9 deletions
diff --git a/po/nn_NO.po b/po/nn_NO.po
index a73fa4f61b..85721057a0 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2019-07-09 04:55+0200\n"
+"POT-Creation-Date: 2019-07-15 14:01+0200\n"
"PO-Revision-Date: 2018-04-18 10:13+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -167,7 +167,7 @@ msgstr ""
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:430 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
-#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1885
+#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1900
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
@@ -2160,11 +2160,11 @@ msgstr "Apple II GS Emulator (IKKJE IMPLEMENTERT)"
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
-#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:33
+#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM-Towns Lyd"
-#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:58
+#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
@@ -3094,7 +3094,7 @@ msgstr "Gjenopprett spel:"
msgid "Restore"
msgstr "Gjenopprett"
-#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2446
+#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2469
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
@@ -3102,7 +3102,7 @@ msgid ""
"%s"
msgstr "Kunne ikkje laste lagra spel frå fil."
-#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2436
+#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2459
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
@@ -3110,7 +3110,7 @@ msgid ""
"%s"
msgstr "Klarte ikkje lagre speltilstand til fil."
-#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2457
+#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2480
#, c-format
msgid ""
"Successfully saved game in file:\n"
@@ -4902,14 +4902,14 @@ msgstr "Musikkvolum: "
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
-#: engines/scumm/scumm.cpp:1883
+#: engines/scumm/scumm.cpp:1898
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2742
+#: engines/scumm/scumm.cpp:2765
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -4935,6 +4935,19 @@ msgstr ""
"Kunne ikkje finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumentar frå den. Musikk vert deaktivert."
+#: engines/scumm/imuse/drivers/amiga.cpp:656
+msgid ""
+"This AMIGA version is missing (at least) the following file(s):\n"
+"\n"
+msgstr ""
+
+#: engines/scumm/imuse/drivers/amiga.cpp:661
+msgid ""
+"\n"
+"Please copy these file(s) into the game data directory.\n"
+"\n"
+msgstr ""
+
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneovergangar"