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-rw-r--r--po/pl_PL.po87
1 files changed, 44 insertions, 43 deletions
diff --git a/po/pl_PL.po b/po/pl_PL.po
index f591d0065a..12d53847f5 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
-"POT-Creation-Date: 2011-06-13 22:20+0100\n"
+"POT-Creation-Date: 2011-06-20 23:09+0100\n"
"PO-Revision-Date: 2011-05-02 12:09+0100\n"
"Last-Translator: \n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@@ -49,8 +49,8 @@ msgstr "W górę"
#: gui/browser.cpp:69 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:312 gui/massadd.cpp:92 gui/options.cpp:1178
#: gui/saveload.cpp:63 gui/saveload.cpp:155 gui/themebrowser.cpp:54
-#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:281
-#: backends/platform/wii/options.cpp:48
+#: engines/engine.cpp:408 engines/sword1/control.cpp:865
+#: engines/parallaction/saveload.cpp:281 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:222
#: backends/events/default/default-events.cpp:244
msgid "Cancel"
@@ -89,7 +89,7 @@ msgstr "Przypisz"
#: gui/KeysDialog.cpp:42 gui/launcher.cpp:313 gui/launcher.cpp:936
#: gui/launcher.cpp:940 gui/massadd.cpp:89 gui/options.cpp:1179
-#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1772
+#: engines/engine.cpp:346 engines/engine.cpp:357 engines/scumm/scumm.cpp:1796
#: engines/agos/animation.cpp:545 engines/groovie/script.cpp:417
#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:344 engines/sword1/animation.cpp:354
@@ -604,8 +604,9 @@ msgstr "Renderer:"
msgid "Special dithering modes supported by some games"
msgstr "Specjalne tryby ditheringu wspierane przez niektóre gry"
-#: gui/options.cpp:726 backends/graphics/sdl/sdl-graphics.cpp:2252
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:456
+#: gui/options.cpp:726
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2252
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:460
msgid "Fullscreen mode"
msgstr "Tryb pełnoekranowy"
@@ -1081,7 +1082,11 @@ msgstr "Nie udało się znaleźć odpowiedniej wtyczki silnika"
msgid "Engine plugin does not support save states"
msgstr "Silnik nie wspiera zapisu stanu gry"
-#: common/error.cpp:72
+#: common/error.cpp:71
+msgid "User canceled"
+msgstr ""
+
+#: common/error.cpp:75
msgid "Unknown error"
msgstr "Nieznany błąd"
@@ -1103,34 +1108,19 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
-#: engines/advancedDetector.cpp:323
+#: engines/advancedDetector.cpp:296
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
-#: engines/advancedDetector.cpp:324
+#: engines/advancedDetector.cpp:297
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
-#: engines/advancedDetector.cpp:326
+#: engines/advancedDetector.cpp:299
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
-#: engines/advancedDetector.cpp:574
-#, c-format
-msgid ""
-"Your game version has been detected using filename matching as a variant of %"
-"s."
-msgstr ""
-
-#: engines/advancedDetector.cpp:577
-msgid "If this is an original and unmodified version, please report any"
-msgstr ""
-
-#: engines/advancedDetector.cpp:579
-msgid "information previously printed by ScummVM to the team."
-msgstr ""
-
#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "~W~znów"
@@ -1236,6 +1226,17 @@ msgid ""
"See the README file for details."
msgstr ""
+#: engines/engine.cpp:405
+msgid ""
+"WARNING: The game you are about to start is not yet fully supported by "
+"ScummVM. As such, it is likely to be unstable, and any saves you make might "
+"not work in future versions of ScummVM."
+msgstr ""
+
+#: engines/engine.cpp:408
+msgid "Start anyway"
+msgstr ""
+
#: engines/scumm/dialogs.cpp:281
msgid "~P~revious"
msgstr "~P~oprzedni"
@@ -1769,14 +1770,14 @@ msgstr "Leć w prawo"
msgid "Fly to lower right"
msgstr "Leć w dół, w prawo"
-#: engines/scumm/scumm.cpp:1770
+#: engines/scumm/scumm.cpp:1794
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
-#: engines/scumm/scumm.cpp:2256 engines/agos/saveload.cpp:190
+#: engines/scumm/scumm.cpp:2280 engines/agos/saveload.cpp:190
#, c-format
msgid ""
"Failed to save game state to file:\n"
@@ -1787,7 +1788,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2263 engines/agos/saveload.cpp:155
+#: engines/scumm/scumm.cpp:2287 engines/agos/saveload.cpp:155
#, c-format
msgid ""
"Failed to load game state from file:\n"
@@ -1798,7 +1799,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2275 engines/agos/saveload.cpp:198
+#: engines/scumm/scumm.cpp:2299 engines/agos/saveload.cpp:198
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@@ -1809,7 +1810,7 @@ msgstr ""
"\n"
"%s"
-#: engines/scumm/scumm.cpp:2490
+#: engines/scumm/scumm.cpp:2514
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
@@ -2176,34 +2177,34 @@ msgstr "Tryb touchpada włączony."
msgid "Touchpad mode disabled."
msgstr "Tryb touchpada wyłączony."
-#: backends/graphics/sdl/sdl-graphics.cpp:45
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
-#: backends/graphics/sdl/sdl-graphics.cpp:64
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Zwykły (bez skalowania)"
-#: backends/graphics/sdl/sdl-graphics.cpp:2137
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:517
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2137
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:521
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:2143
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:522
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2143
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:526
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
-#: backends/graphics/sdl/sdl-graphics.cpp:2198
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2198
#, fuzzy
msgid "Active graphics filter:"
msgstr "Przełączaj pomiędzy filtrami grafiki"
-#: backends/graphics/sdl/sdl-graphics.cpp:2254
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:461
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2254
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:465
#, fuzzy
msgid "Windowed mode"
msgstr "Renderer:"
@@ -2220,20 +2221,20 @@ msgstr "OpenGL - zachow."
msgid "OpenGL Original"
msgstr "OpenGL - pierw."
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:399
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:403
#, fuzzy
msgid "Current display mode"
msgstr "Obecny tryb wideo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:412
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:416
msgid "Current scale"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:546
msgid "Active filter mode: Linear"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:544
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:548
msgid "Active filter mode: Nearest"
msgstr ""