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-rw-r--r--po/ru_RU.po71
1 files changed, 40 insertions, 31 deletions
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 82459b4dee..d0e4618002 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2017-07-03 08:50+0200\n"
+"POT-Creation-Date: 2017-07-07 02:15+0200\n"
"PO-Revision-Date: 2017-06-20 15:35+0000\n"
"Last-Translator: Ivan Lukyanov <lid-gr@tut.by>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -125,7 +125,7 @@ msgstr ""
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
-#: engines/sci/graphics/controls32.cpp:827
+#: engines/sci/graphics/controls32.cpp:826
msgid "Yes"
msgstr "Да"
@@ -138,7 +138,7 @@ msgstr "Да"
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
-#: engines/sci/graphics/controls32.cpp:827
+#: engines/sci/graphics/controls32.cpp:826
msgid "No"
msgstr "Нет"
@@ -162,7 +162,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
-#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824
+#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
@@ -917,8 +917,8 @@ msgstr "Режим растра:"
msgid "Special dithering modes supported by some games"
msgstr "Специальные режимы рендеринга, поддерживаемые некоторыми играми"
-#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570
+#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574
msgid "Fullscreen mode"
msgstr "Полноэкранный режим"
@@ -2254,33 +2254,33 @@ msgstr "Проведите тремя пальцами направо для переключения."
msgid "OpenGL"
msgstr "OpenGL"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576
msgid "Windowed mode"
msgstr "Оконный режим"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740
#, c-format
msgid "Resolution: %dx%d"
msgstr "Разрешение: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
msgid "Enabled aspect ratio correction"
msgstr "Коррекция соотношения сторон включена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458
msgid "Disabled aspect ratio correction"
msgstr "Коррекция соотношения сторон выключена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476
msgid "Filtering enabled"
msgstr "Фильтрация включена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478
msgid "Filtering disabled"
msgstr "Фильрация выключена"
@@ -2295,7 +2295,7 @@ msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Без увеличения"
-#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527
+#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531
msgid "Active graphics filter:"
msgstr "Активный графический фильтр:"
@@ -2863,7 +2863,7 @@ msgstr "Показывать скан-линии"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440
+#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452
#: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200
#: engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
@@ -2871,7 +2871,7 @@ msgstr "Использовать оригинальные экраны записи/чтения игры"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49
-#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441
+#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453
#: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
@@ -3542,20 +3542,29 @@ msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
"Рисует чёрные линии поверх видео, увеличивая таким образом видимую чёткость"
-#: engines/sci/detection.cpp:430
+#: engines/sci/detection.cpp:431
+msgid "Use high-quality video scaling"
+msgstr ""
+
+#: engines/sci/detection.cpp:432
+#, fuzzy
+msgid "Use linear interpolation when upscaling videos, where possible"
+msgstr "Использовать линейную фильтрацию для увеличения разрешения"
+
+#: engines/sci/detection.cpp:442
msgid "Prefer digital sound effects"
msgstr "Предпочитать цифровые звуковые эффекты"
-#: engines/sci/detection.cpp:431
+#: engines/sci/detection.cpp:443
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"Отдавать предпочтение цифровым звуковым эффектам вместо синтезированных"
-#: engines/sci/detection.cpp:450
+#: engines/sci/detection.cpp:462
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Использовать IMF/Yamaha FB-01 для вывода MIDI"
-#: engines/sci/detection.cpp:451
+#: engines/sci/detection.cpp:463
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@@ -3563,38 +3572,38 @@ msgstr ""
"Использовать звуковую карту IBM Music Feature или модуль синтеза Yamaha "
"FB-01 FM для MIDI"
-#: engines/sci/detection.cpp:461
+#: engines/sci/detection.cpp:473
msgid "Use CD audio"
msgstr "Использовать CD-аудио"
-#: engines/sci/detection.cpp:462
+#: engines/sci/detection.cpp:474
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Использовать звуковые дорожки с CD вместо музыки из файлов игры (если "
"доступно)"
-#: engines/sci/detection.cpp:472
+#: engines/sci/detection.cpp:484
msgid "Use Windows cursors"
msgstr "Использовать курсоры Windows"
-#: engines/sci/detection.cpp:473
+#: engines/sci/detection.cpp:485
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Использовать курсоры Windows (меньшие по размеру и одноцветные) вместо "
"курсоров DOS"
-#: engines/sci/detection.cpp:483
+#: engines/sci/detection.cpp:495
msgid "Use silver cursors"
msgstr "Использовать серебряные курсоры"
-#: engines/sci/detection.cpp:484
+#: engines/sci/detection.cpp:496
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Использовать альтернативный набор серебряных курсоров вместо обычных золотых"
-#: engines/sci/detection.cpp:813
+#: engines/sci/detection.cpp:825
msgid "(Autosave)"
msgstr "(Автосохранение)"