diff options
Diffstat (limited to 'po/ru_RU.po')
-rw-r--r-- | po/ru_RU.po | 71 |
1 files changed, 40 insertions, 31 deletions
diff --git a/po/ru_RU.po b/po/ru_RU.po index 82459b4dee..d0e4618002 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2017-07-03 08:50+0200\n" +"POT-Creation-Date: 2017-07-07 02:15+0200\n" "PO-Revision-Date: 2017-06-20 15:35+0000\n" "Last-Translator: Ivan Lukyanov <lid-gr@tut.by>\n" "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/" @@ -125,7 +125,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "Yes" msgstr "Да" @@ -138,7 +138,7 @@ msgstr "Да" #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 #: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 -#: engines/sci/graphics/controls32.cpp:827 +#: engines/sci/graphics/controls32.cpp:826 msgid "No" msgstr "Нет" @@ -162,7 +162,7 @@ msgstr "" #: backends/platform/wince/CELauncherDialog.cpp:54 #: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271 -#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:824 +#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:823 #: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1882 #: engines/scumm/players/player_v3m.cpp:130 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141 @@ -917,8 +917,8 @@ msgstr "Режим растра:" msgid "Special dithering modes supported by some games" msgstr "Специальные режимы рендеринга, поддерживаемые некоторыми играми" -#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:616 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2570 +#: gui/options.cpp:1046 backends/graphics/openglsdl/openglsdl-graphics.cpp:624 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2574 msgid "Fullscreen mode" msgstr "Полноэкранный режим" @@ -2254,33 +2254,33 @@ msgstr "Проведите тремя пальцами направо для переключения." msgid "OpenGL" msgstr "OpenGL" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:618 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2572 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:626 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2576 msgid "Windowed mode" msgstr "Оконный режим" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:732 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:740 #, c-format msgid "Resolution: %dx%d" msgstr "Разрешение: %dx%d" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:753 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2448 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:761 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452 msgid "Enabled aspect ratio correction" msgstr "Коррекция соотношения сторон включена" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:755 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2454 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:763 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2458 msgid "Disabled aspect ratio correction" msgstr "Коррекция соотношения сторон выключена" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:775 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2472 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2476 msgid "Filtering enabled" msgstr "Фильтрация включена" -#: backends/graphics/openglsdl/openglsdl-graphics.cpp:777 -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2474 +#: backends/graphics/openglsdl/openglsdl-graphics.cpp:785 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2478 msgid "Filtering disabled" msgstr "Фильрация выключена" @@ -2295,7 +2295,7 @@ msgctxt "lowres" msgid "Normal (no scaling)" msgstr "Без увеличения" -#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2527 +#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Active graphics filter:" msgstr "Активный графический фильтр:" @@ -2863,7 +2863,7 @@ msgstr "Показывать скан-линии" #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48 -#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:440 +#: engines/neverhood/detection.cpp:177 engines/sci/detection.cpp:452 #: engines/sherlock/detection.cpp:71 engines/toltecs/detection.cpp:200 #: engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" @@ -2871,7 +2871,7 @@ msgstr "Использовать оригинальные экраны записи/чтения игры" #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:49 -#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:441 +#: engines/neverhood/detection.cpp:178 engines/sci/detection.cpp:453 #: engines/sherlock/detection.cpp:72 engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "" @@ -3542,20 +3542,29 @@ msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Рисует чёрные линии поверх видео, увеличивая таким образом видимую чёткость" -#: engines/sci/detection.cpp:430 +#: engines/sci/detection.cpp:431 +msgid "Use high-quality video scaling" +msgstr "" + +#: engines/sci/detection.cpp:432 +#, fuzzy +msgid "Use linear interpolation when upscaling videos, where possible" +msgstr "Использовать линейную фильтрацию для увеличения разрешения" + +#: engines/sci/detection.cpp:442 msgid "Prefer digital sound effects" msgstr "Предпочитать цифровые звуковые эффекты" -#: engines/sci/detection.cpp:431 +#: engines/sci/detection.cpp:443 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" "Отдавать предпочтение цифровым звуковым эффектам вместо синтезированных" -#: engines/sci/detection.cpp:450 +#: engines/sci/detection.cpp:462 msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "Использовать IMF/Yamaha FB-01 для вывода MIDI" -#: engines/sci/detection.cpp:451 +#: engines/sci/detection.cpp:463 msgid "" "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " "output" @@ -3563,38 +3572,38 @@ msgstr "" "Использовать звуковую карту IBM Music Feature или модуль синтеза Yamaha " "FB-01 FM для MIDI" -#: engines/sci/detection.cpp:461 +#: engines/sci/detection.cpp:473 msgid "Use CD audio" msgstr "Использовать CD-аудио" -#: engines/sci/detection.cpp:462 +#: engines/sci/detection.cpp:474 msgid "Use CD audio instead of in-game audio, if available" msgstr "" "Использовать звуковые дорожки с CD вместо музыки из файлов игры (если " "доступно)" -#: engines/sci/detection.cpp:472 +#: engines/sci/detection.cpp:484 msgid "Use Windows cursors" msgstr "Использовать курсоры Windows" -#: engines/sci/detection.cpp:473 +#: engines/sci/detection.cpp:485 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" "Использовать курсоры Windows (меньшие по размеру и одноцветные) вместо " "курсоров DOS" -#: engines/sci/detection.cpp:483 +#: engines/sci/detection.cpp:495 msgid "Use silver cursors" msgstr "Использовать серебряные курсоры" -#: engines/sci/detection.cpp:484 +#: engines/sci/detection.cpp:496 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Использовать альтернативный набор серебряных курсоров вместо обычных золотых" -#: engines/sci/detection.cpp:813 +#: engines/sci/detection.cpp:825 msgid "(Autosave)" msgstr "(Автосохранение)" |