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-rw-r--r--po/nl_NL.po74
1 files changed, 37 insertions, 37 deletions
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 1385e96a94..065ce2439a 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -5,17 +5,17 @@
#
msgid ""
msgstr ""
-"Project-Id-Version: ScummVM 1.8.0git\n"
+"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-06-07 19:20+0200\n"
-"PO-Revision-Date: 2016-02-21 13:05+0100\n"
+"PO-Revision-Date: 2016-07-05 10:07+0200\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language: Nederlands\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: Poedit 1.8.7\n"
+"X-Generator: Poedit 1.8.8\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
@@ -547,7 +547,7 @@ msgstr "Laad een eerder opgeslagen spel voor het geselecteerde spel."
#: gui/launcher.cpp:640
msgid "~A~dd Game..."
-msgstr "Spel ~T~oevoegen"
+msgstr "Spel ~T~oevoegen..."
#: gui/launcher.cpp:640 gui/launcher.cpp:647
msgid "Hold Shift for Mass Add"
@@ -556,7 +556,7 @@ msgstr ""
#: gui/launcher.cpp:642
msgid "~E~dit Game..."
-msgstr "Spel ~B~ewerken"
+msgstr "Spel ~B~ewerken..."
#: gui/launcher.cpp:642 gui/launcher.cpp:649
msgid "Change game options"
@@ -674,7 +674,7 @@ msgstr ""
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
-msgstr "%d directories doorgezocht..."
+msgstr "%d directories doorgezocht ..."
#: gui/massadd.cpp:269
#, c-format
@@ -1062,15 +1062,15 @@ msgstr "Taal van de ScummVM GUI"
#: gui/options.cpp:1239
msgid "Update check:"
-msgstr ""
+msgstr "Update controle:"
#: gui/options.cpp:1239
msgid "How often to check ScummVM updates"
-msgstr ""
+msgstr "Hoe vaak checken op ScummVM updates"
#: gui/options.cpp:1251
msgid "Check now"
-msgstr ""
+msgstr "Controleer nu"
#: gui/options.cpp:1386
msgid "You have to restart ScummVM before your changes will take effect."
@@ -1273,19 +1273,22 @@ msgid ""
"\n"
"Would you like to enable this feature?"
msgstr ""
+"ScummVM ondersteund nu automatische updates.\n"
+"Hiervoor is wel internet toegang nodig.\n"
+"\n"
+"Wilt u deze functie inschakelen?"
#: gui/updates-dialog.cpp:55
msgid "(You can always enable it in the options dialog on the Misc tab)"
-msgstr ""
+msgstr "(U kunt dit altijd inschakelen in de opties dialoog van de Misc tab)"
#: gui/updates-dialog.cpp:92
-#, fuzzy
msgid "Check for updates automatically"
-msgstr "Controleren op updates..."
+msgstr "Automatisch controleren op updates"
#: gui/updates-dialog.cpp:111
msgid "Proceed"
-msgstr ""
+msgstr "Ga verder"
#: gui/widget.cpp:335 gui/widget.cpp:337 gui/widget.cpp:343 gui/widget.cpp:345
msgid "Clear value"
@@ -1417,20 +1420,19 @@ msgstr "Hercules Amber"
#: common/updates.cpp:58
msgid "Daily"
-msgstr ""
+msgstr "Dagelijks"
#: common/updates.cpp:60
msgid "Weekly"
-msgstr ""
+msgstr "Wekelijks"
#: common/updates.cpp:62
msgid "Monthly"
-msgstr ""
+msgstr "Maandelijks"
#: common/updates.cpp:64
-#, fuzzy
msgid "<Bad value>"
-msgstr "Veld leegmaken"
+msgstr "<Ongeldige waarde>"
#: engines/advancedDetector.cpp:334
#, c-format
@@ -2377,22 +2379,20 @@ msgid "Check for Updates..."
msgstr "Controleren op updates..."
#: engines/adl/detection.cpp:43 engines/adl/detection.cpp:53
-#, fuzzy
msgid "Color mode"
-msgstr "Kleurenblind Modus"
+msgstr "Kleurenmodus"
#: engines/adl/detection.cpp:44 engines/adl/detection.cpp:54
msgid "Use color graphics"
-msgstr ""
+msgstr "Gebruik kleurenafbeeldingen"
#: engines/adl/detection.cpp:63
msgid "Scanlines"
-msgstr ""
+msgstr "scanlines"
#: engines/adl/detection.cpp:64
-#, fuzzy
msgid "Show scanlines"
-msgstr "Toon objectnamen"
+msgstr "Toon scanlines"
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:48
@@ -2433,23 +2433,26 @@ msgstr ""
"bewegen en in spelmenus."
#: engines/agi/detection.cpp:177
-#, fuzzy
msgid "Use Hercules hires font"
-msgstr "Hercules Groen"
+msgstr "Gebruik Hercules hires lettertype"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
+"Gebruikt het Hercules hires lettertype wanneer het lettertype bestand "
+"beschikbaar is."
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
-msgstr ""
+msgstr "Pauzeer tijdens invoeren van opdrachten"
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
+"Toont een opdrachtpromptscherm en pauzeert het spel (zoals in SCI) in plaats "
+"van een real-time prompt."
#: engines/agi/saveload.cpp:774 engines/avalanche/parser.cpp:1888
#: engines/cge/events.cpp:83 engines/cge2/events.cpp:76
@@ -2735,17 +2738,17 @@ msgstr ""
"%d origneel opgeslagen spellen zijn succesvol geimporteerd in ScummVM.\n"
"Als u later handmatig origineel opgeslagen spellen wilt importeren dan zult "
"u de\n"
-"ScummVM debug console moeten openen en het commando 'import_savefile' "
+"ScummVM debug console moeten openen en de opdracht 'import_savefile' "
"gebruiken.\n"
"\n"
#: engines/mohawk/detection.cpp:168
msgid "Play the Myst fly by movie"
-msgstr ""
+msgstr "Speel de Myst fly by film"
#: engines/mohawk/detection.cpp:169
msgid "The Myst fly by movie was not played by the original engine."
-msgstr ""
+msgstr "De Myst fly by file werd niet door de originele engine afgespeeld."
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
@@ -2762,12 +2765,10 @@ msgid "~D~rop Page"
msgstr "Laat Pagina ~V~allen"
#: engines/mohawk/dialogs.cpp:103
-#, fuzzy
msgid "Show ~M~ap"
msgstr "~T~oon Map"
#: engines/mohawk/dialogs.cpp:109
-#, fuzzy
msgid "Main Men~u~"
msgstr "~H~oofdmenu"
@@ -2965,13 +2966,12 @@ msgstr ""
"gouden"
#: engines/scumm/detection.cpp:1340
-#, fuzzy
msgid "Show Object Line"
-msgstr "Toon objectnamen"
+msgstr "Toon Object Regel"
#: engines/scumm/detection.cpp:1341
msgid "Show the names of objects at the bottom of the screen"
-msgstr ""
+msgstr "Toon de namen van de objecten onderaan het scherm."
#: engines/scumm/dialogs.cpp:172
#, c-format
@@ -3830,12 +3830,12 @@ msgstr "Toon labels voor objecten als de muis er over zweeft"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
-msgstr ""
+msgstr "Gebruik Engels"
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
-msgstr ""
+msgstr "Gebruik Engels in plaats van Duits voor elke taal anders dan Duits"
#: engines/teenagent/resources.cpp:96
msgid ""