diff options
Diffstat (limited to 'queen/logic.cpp')
| -rw-r--r-- | queen/logic.cpp | 34 |
1 files changed, 28 insertions, 6 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp index e9bf01dc19..8977eae350 100644 --- a/queen/logic.cpp +++ b/queen/logic.cpp @@ -663,7 +663,7 @@ void Logic::joeY(uint16 y) { _joe.y = y; } -void Logic::joeWalk(uint16 walking) { +void Logic::joeWalk(JoeWalkMode walking) { _joe.walk = walking; } @@ -1221,15 +1221,19 @@ void Logic::roomDisplay(const char* room, RoomDisplayMode mode, uint16 scale, in if (mode != RDM_FADE_NOJOE) { pod = joeSetupInRoom(mode != RDM_FADE_JOE_XY, scale); } - // FIXME: commented for now, to avoid color glitches when - // switching rooms during cutaway + // FIXME: for now, always display room even if mode tells us + // to not do so. This is necessary as actual Cutaway code + // doesn't do any of the needed palFadeIn() calls. The only + // noticeable problem is the initial display of the pinnacle + // room which is faded 2 times. // if (mode != RDM_NOFADE_JOE) { update(); + BobSlot *joe = _graphics->bob(0); if (_currentRoom >= 114) { - _display->palFadeIn(0, 255, _currentRoom); + _display->palFadeIn(0, 255, _currentRoom, joe->active, joe->x, joe->y); } else { - _display->palFadeIn(0, 223, _currentRoom); + _display->palFadeIn(0, 223, _currentRoom, joe->active, joe->x, joe->y); } // } if (pod != NULL) { @@ -2261,7 +2265,7 @@ void Logic::handlePinnacleRoom() { joe->animating = piton->animating = false; update(); - _display->palFadeIn(0, 223, ROOM_JUNGLE_PINNACLE); + _display->palFadeIn(0, 223, ROOM_JUNGLE_PINNACLE, joe->active, joe->x, joe->y); _entryObj = 0; uint16 prevObj = 0; @@ -2537,5 +2541,23 @@ void Logic::sceneStop() { zoneSetupPanel(); } + +void Logic::useJournal() { + + warning("Journal unimplemented"); + if (_resource->isDemo()) { + Talk::speak("This is a demo, so I can't load or save games*14", NULL, "", _graphics, _input, this, _resource, _sound); + } + else { + // FIXME: add Journal code, suggestion : + // (execute.c l.428-437 & queen.c l.350-365) + // save some vars + // Journal j(this, _graphics...); + // j.run(); + // restore vars + } +} + + } // End of namespace Queen |
