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Diffstat (limited to 'readme.txt')
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1 files changed, 10 insertions, 16 deletions
diff --git a/readme.txt b/readme.txt index 0ef8219a76..a35a6fee9f 100644 --- a/readme.txt +++ b/readme.txt @@ -1,4 +1,4 @@ -2001-11-6 +2002-01-13, version 0.1.0 ScummVM is an implementation of the SCUMM engine used in various Lucas Arts games such as Monkey Island and Day of the Tentacle. @@ -10,8 +10,8 @@ Indiana Jones And The Fate Of Atlantis Day Of The Tentacle Sam & Max (partially) -Please be aware that the engine contains bugs and non-implemented-features that -make it impossible to finish the game. Other stuff that's missing is music. +Please be aware that the engine may contains bugs and non-implemented-features that +sometimes make it impossible to finish the game. Compiling: ---------- @@ -36,10 +36,15 @@ Running: -------- Before you run the engine, you need to put the game's datafiles in the same directory as the scummvm executable. The filenames must be in lowercase (monkey2.000 and monkey2.001). +If you use a game with speech, the file monster.sou must reside in the same directory as scummvm. + You can use Ctrl 0-9 and Shift 0-9 to load and save states. Ctrl-z quits, and Ctrl-f runs in fast mode. Ctrl-d starts the debugger. Ctrl-s shows memory consumption. +F5 displays a save/load box. +Space pauses. +Alt-Enter toggles full screen (on unix) Playing sound with Timidity: @@ -49,18 +54,7 @@ Start Timidity with the following command line : $ timidity -irv 7777 Then just start ScummVM and you should have sound. - +In order to use timidity, you need to compile ScummVM with USE_TIMIDITY. Good Luck, -Ludvig Strigeus - - - - - - - - - - - +The ScummVM team.
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