diff options
Diffstat (limited to 'saga/actor.cpp')
-rw-r--r-- | saga/actor.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp index 5d627ad1a4..d69f9581dd 100644 --- a/saga/actor.cpp +++ b/saga/actor.cpp @@ -52,12 +52,12 @@ R_ACTIONTIMES ActionTDeltas[] = { }; int ACTOR_Register() { - CVAR_RegisterFunc(CF_actor_add, "actor_add", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3); - CVAR_RegisterFunc(CF_actor_del, "actor_del", "<Actor id>", R_CVAR_NONE, 1, 1); - CVAR_RegisterFunc(CF_actor_move, "actor_move", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3); - CVAR_RegisterFunc(CF_actor_moverel, "actor_moverel", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3); - CVAR_RegisterFunc(CF_actor_seto, "actor_seto", "<Actor id> <Orientation>", R_CVAR_NONE, 2, 2); - CVAR_RegisterFunc(CF_actor_setact, "actor_setact", "<Actor id> <Action #>", R_CVAR_NONE, 2, 2); + CVAR_RegisterFunc(CF_actor_add, "actor_add", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3, NULL); + CVAR_RegisterFunc(CF_actor_del, "actor_del", "<Actor id>", R_CVAR_NONE, 1, 1, NULL); + CVAR_RegisterFunc(CF_actor_move, "actor_move", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3, NULL); + CVAR_RegisterFunc(CF_actor_moverel, "actor_moverel", "<Actor id> <lx> <ly>", R_CVAR_NONE, 3, 3, NULL); + CVAR_RegisterFunc(CF_actor_seto, "actor_seto", "<Actor id> <Orientation>", R_CVAR_NONE, 2, 2, NULL); + CVAR_RegisterFunc(CF_actor_setact, "actor_setact", "<Actor id> <Action #>", R_CVAR_NONE, 2, 2, NULL); return R_SUCCESS; } @@ -1051,7 +1051,7 @@ int ACTOR_StoA(R_POINT *actor, const R_POINT *screen) { return R_SUCCESS; } -static void CF_actor_add(int argc, char *argv[]) { +static void CF_actor_add(int argc, char *argv[], void *refCon) { R_ACTOR actor; if (argc < 3) @@ -1067,7 +1067,7 @@ static void CF_actor_add(int argc, char *argv[]) { return; } -static void CF_actor_del(int argc, char *argv[]) { +static void CF_actor_del(int argc, char *argv[], void *refCon) { int id; if (argc < 0) @@ -1080,7 +1080,7 @@ static void CF_actor_del(int argc, char *argv[]) { return; } -static void CF_actor_move(int argc, char *argv[]) { +static void CF_actor_move(int argc, char *argv[], void *refCon) { int id; R_POINT move_pt; @@ -1097,7 +1097,7 @@ static void CF_actor_move(int argc, char *argv[]) { return; } -static void CF_actor_moverel(int argc, char *argv[]) { +static void CF_actor_moverel(int argc, char *argv[], void *refCon) { int id; R_POINT move_pt; @@ -1114,7 +1114,7 @@ static void CF_actor_moverel(int argc, char *argv[]) { return; } -static void CF_actor_seto(int argc, char *argv[]) { +static void CF_actor_seto(int argc, char *argv[], void *refCon) { int id; int orient; @@ -1129,7 +1129,7 @@ static void CF_actor_seto(int argc, char *argv[]) { return; } -static void CF_actor_setact(int argc, char *argv[]) { +static void CF_actor_setact(int argc, char *argv[], void *refCon) { int index = 0; int action_n = 0; |