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Diffstat (limited to 'saga/actor.cpp')
-rw-r--r--saga/actor.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/saga/actor.cpp b/saga/actor.cpp
index d9793e5d03..4a05a917e7 100644
--- a/saga/actor.cpp
+++ b/saga/actor.cpp
@@ -670,7 +670,7 @@ int LoadActorSpriteIndex(R_ACTOR * actor, int si_rn, int *last_frame_p) {
R_printf(R_STDOUT, "Sprite resource contains %d sprite actions.\n", s_action_ct);
action_p = (R_ACTORACTION *)malloc(sizeof(R_ACTORACTION) * s_action_ct);
- MemoryReadStream *resStream = new MemoryReadStream(res_p, res_len);
+ MemoryReadStream *readS = new MemoryReadStream(res_p, res_len);
if (action_p == NULL) {
R_printf(R_STDERR, "Couldn't allocate memory for sprite actions.\n");
@@ -683,8 +683,8 @@ int LoadActorSpriteIndex(R_ACTOR * actor, int si_rn, int *last_frame_p) {
for (i = 0; i < s_action_ct; i++) {
for (orient = 0; orient < 4; orient++) {
// Load all four orientations
- action_p[i].dir[orient].frame_index = resStream->readUint16LE();
- action_p[i].dir[orient].frame_count = resStream->readUint16LE();
+ action_p[i].dir[orient].frame_index = readS->readUint16LE();
+ action_p[i].dir[orient].frame_count = readS->readUint16LE();
if (action_p[i].dir[orient].frame_index > last_frame) {
last_frame = action_p[i].dir[orient].frame_index;
}
@@ -1078,7 +1078,7 @@ static void CF_actor_add(int argc, char *argv[]) {
static void CF_actor_del(int argc, char *argv[]) {
int id;
-
+
if (argc < 0)
return;