diff options
Diffstat (limited to 'saga/actordata.cpp')
-rw-r--r-- | saga/actordata.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/saga/actordata.cpp b/saga/actordata.cpp index fb07e79407..1532b90904 100644 --- a/saga/actordata.cpp +++ b/saga/actordata.cpp @@ -27,7 +27,7 @@ namespace Saga { -ActorTableData ActorTable[ACTORCOUNT] = { +ActorTableData ITE_ActorTable[ITE_ACTORCOUNT] = { // Original used so called permanent actors for first three and that was designed by // EXTENDED object flag. They contained frames in more than one resource. We use // different technique here see "Apppending to sprite list" in loadActorResources() |