diff options
Diffstat (limited to 'saga/actordata.cpp')
-rw-r--r-- | saga/actordata.cpp | 371 |
1 files changed, 188 insertions, 183 deletions
diff --git a/saga/actordata.cpp b/saga/actordata.cpp index 1e4a443a24..e5b8c6b69a 100644 --- a/saga/actordata.cpp +++ b/saga/actordata.cpp @@ -28,189 +28,194 @@ namespace Saga { ActorTableData ActorTable[ACTORCOUNT] = { -// flags name scene x y z spr frm scp col -// -------------- --- ---- ---- ----- ---- ---- ---- --- ---- --- -- -- - { kProtagonist , 0, 1, 0, 0, 0, 37, 135, 0, 1, 0, 0, 0}, // map party - { kFollower , 1, 0, 0, 0, 0, 0, 0, 1, 132, 0, 0, 0}, // Okk - { kFollower , 2, 0, 0, 0, 0, 48, 143, 2, 161, 0, 0, 0}, // Eeah - { 0 , 3, 0, 240, 480, 0, 115, 206, 0, 25, 0, 0, 0}, // albino ferret - { 0 , 4, 17, 368, 400, 0, 115, 206, 4, 49, 0, 0, 0}, // moneychanger - { 0 , 5, 11, 552, 412, 0, 54, 152, 1, 171, 0, 0, 0}, // Sist - { 0 , 17, 2, 1192, 888, 0, 57, 153, 17, 49, 0, 0, 0}, // worker ferret 1 - { 0 , 17, 2, 816, 1052, 0, 57, 153, 18, 49, 0, 0, 0}, // worker ferret 2 - { 0 , 17, 2, 928, 932, 0, 58, 153, 19, 49, 0, 0, 0}, // worker ferret 3 - { 0 , 17, 2, 1416, 1160, 0, 58, 153, 20, 49, 0, 0, 0}, // worker ferret 4 - { 0 , 19, 49, 1592, 1336, 0, 92, 175, 15, 162, 0, 0, 0}, // faire merchant 1 (bear) - { 0 , 20, 49, 744, 824, 0, 63, 156, 19, 112, 0, 4, 4}, // faire merchant 2 (ferret) - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire merchant 3 - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire merchant 4 - { 0 , 9, 49, 1560, 1624, 0, 94, 147, 18, 132, 0, 4, 4}, // faire goer 1a (rat) - { 0 , 56, 49, 1384, 792, 0, 95, 193, 20, 72, 0, 0, 0}, // faire goer 1b (otter) - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 2a - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 2b - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 3a - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 3b - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 4a - { 0 , 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 4b - { 0 , 18, 32, 764, 448, 0, 55, 150, 0, 48, 10, 4, 4}, // Scorry - { 0 , 35, 32, 0, 0, 0, 56, 151, 0, 112, 0, 0, 0}, // grand puzzler - { 0 , 36, 32, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene - { 0 , 32, 32, 0, 0, 0, 91, 190, 0, 98, 0, 0, 0}, // elk captain - { 0 , 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 1 - { 0 , 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 2 - { 0 , 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 3 - { 0 , 31, 32, 0, 0, 0, 79, 172, 0, 18, 0, 0, 0}, // boar sergeant - { 0 , 21, 50, 664, 400, 0, 76, 171, 2, 74, 0, 4, 4}, // boar sentry 1 - { 0 , 21, 50, 892, 428, 0, 76, 171, 2, 74, 0, 4, 4}, // boar sentry 2 - { 0 , 9, 51, 904, 936, 0, 51, 145, 35, 5, 0, 0, 0}, // hall rat 1 - { 0 , 9, 51, 872, 840, 0, 51, 145, 36, 5, 0, 0, 0}, // hall rat 2 - { 0 , 9, 51, 1432, 344, 0, 51, 145, 37, 5, 0, 0, 0}, // hall rat 3 - { 0 , 9, 51, 664, 472, 0, 51, 145, 38, 5, 0, 0, 0}, // hall rat 4 - { 0 , 10, 51, 1368, 1464, 0, 80, 146, 39, 147, 0, 0, 0}, // book rat 1 - { 0 , 10, 51, 1416, 1624, 0, 80, 146, 40, 147, 0, 0, 0}, // book rat 2 - { 0 , 10, 51, 1752, 120, 0, 80, 146, 41, 147, 0, 0, 0}, // book rat 3 - { 0 , 10, 51, 984, 408, 0, 80, 146, 42, 147, 0, 0, 0}, // book rat 4 - { 0 , 14, 52, 856, 376, 0, 82, 174, 8, 73, 0, 0, 0}, // grounds servant 1 - { 0 , 14, 52, 808, 664, 0, 82, 174, 9, 73, 0, 0, 0}, // grounds servant 2 - { 0 , 14, 52, 440, 568, 0, 82, 174, 10, 73, 0, 0, 0}, // grounds servant 3 - { 0 , 14, 52, 392, 776, 0, 82, 174, 11, 73, 0, 0, 0}, // grounds servant 4 - { 0 , 21, 4, 240, 384, 0, 79, 172, 0, 18, 0, 2, 2}, // boar sentry 3 (by doorway) - { 0 , 23, 4, 636, 268, 0, 77, 173, 0, 74, 0, 4, 4}, // boar courtier - { 0 , 22, 4, 900, 320, 0, 78, 179, 0, 60, 0, 4, 4}, // boar king - { 0 , 14, 4, 788, 264, 0, 75, 170, 0, 171, 0, 2, 2}, // boar servant 1 - { 0 , 14, 4, 1088, 264, 0, 75, 170, 0, 171, 0, 6, 6}, // boar servant 2 - { 0 , 24, 19, 728, 396, 0, 65, 181, 47, 146, 0, 6, 6}, // glass master - { 0 , 24, 21, -20, -20, 0, 66, 182, 0, 146, 0, 4, 4}, // glass master (with orb) - { kCycle , 25, 19, 372, 464, 0, 67, 183, 73, 146, 0, 2, 2}, // glass worker - { 0 , 26, 5, 564, 476, 27, 53, 149, 1, 5, 0, 4, 4}, // door rat - { kCycle , 27, 31, 868, 344, 0, 81, 180, 0, 171, 0, 4, 4}, // bees - { 0 , 28, 73, 568, 380, 0, 83, 176, 30, 120, 0, 4, 4}, // fortune teller - { 0 , 14, 7, 808, 480, 0, 82, 174, 9, 73, 0, 0, 0}, // orb messenger - { 0 , 29, 10, 508, 432, 0, 84, 186, 6, 112, 0, 4, 4}, // elk king - { 0 , 33, 10, 676, 420, 0, 86, 184, 6, 171, 0, 4, 4}, // elk chancellor - { 0 , 30, 10, 388, 452, 0, 88, 185, 6, 171, 0, 4, 4}, // elk courtier 1 - { 0 , 30, 10, 608, 444, 0, 89, 185, 6, 171, 0, 4, 4}, // elk courtier 2 - { 0 , 31, 10, 192, 468, 0, 90, 189, 6, 171, 0, 4, 4}, // elk throne guard 1 - { 0 , 31, 10, 772, 432, 0, 90, 189, 6, 171, 0, 4, 4}, // elk throne guard 2 - { 0 , 14, 10, 1340, 444, 0, 87, 188, 6, 171, 0, 4, 4}, // elk servant - { 0 , 20, 18, 808, 360, 7, 60, 154, 64, 88, 0, 4, 4}, // hardware ferret - { 0 , 34, 49, 1128, 1256, 0, 96, 191, 16, 35, 0, 4, 4}, // porcupine - { 0 , 34, 49, 1384, 792, 0, 93, 192, 17, 66, 0, 4, 4}, // faire ram - { 0 , 24, 21, 0, -40, 0, 65, 181, 50, 146, 0, 6, 6}, // glass master 2 - { 0 , 3, 21, 0, -40, 0, 64, 158, 49, 112, 0, 0, 0}, // Sakka - { 0 , 17, 21, 0, -40, 0, 62, 157, 74, 48, 0, 0, 0}, // lodge ferret 1 - { 0 , 17, 21, 0, -40, 0, 62, 157, 74, 49, 0, 0, 0}, // lodge ferret 2 - { 0 , 17, 21, 0, -40, 0, 62, 157, 74, 50, 0, 0, 0}, // lodge ferret 3 - { 0 , 12, 244, 1056, 504, 0, 107, 167, 21, 124, 0, 6, 6}, // Elara - { 0 , 8, 33, 248, 440, 0, 68, 169, 14, 112, 0, 0, 0}, // Tycho - { 0 , 11, 23, 308, 424, 0, 106, 166, 6, 48, 0, 2, 2}, // Alamma - { 0 , 17, 2, 1864, 1336, 0, 58, 153, 21, 49, 0, 0, 0}, // worker ferret 5 - { 0 , 17, 2, 760, 216, 0, 58, 153, 22, 49, 0, 0, 0}, // worker ferret 6 - { 0 , 44, 29, 0, 0, 0, 72, 159, 0, 112, 0, 0, 0}, // Prince - { 0 , 45, 29, 0, 0, 0, 71, 163, 0, 146, 0, 6, 6}, // harem girl 1 - { 0 , 45, 29, 0, 0, 0, 71, 163, 0, 124, 0, 2, 2}, // harem girl 2 - { 0 , 45, 29, 0, 0, 0, 71, 163, 0, 169, 0, 0, 0}, // harem girl 3 - { 0 , 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // dog sergeant - { 0 , 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 1 - { 0 , 7, 257, 552, 408, 0, 70, 165, 0, 4, 0, 2, 2}, // throne dog guard 2 - { 0 , 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 3 - { 0 , 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 4 - { 0 , 7, 257, 712, 380, 0, 69, 164, 0, 4, 0, 4, 4}, // throne dog guard 5 - { 0 , 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 6 - { 0 , 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 7 - { 0 , 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 8 - { 0 , 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 9 - { 0 , 7, 0, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 10 - { 0 , 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 11 - { 0 , 47, 30, 0, 0, 0, 102, 199, 1, 186, 0, 0, 0}, // old wolf ferryman - { 0 , 48, 69, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // cat village wildcat - { 0 , 49, 69, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // cat village attendant - { 0 , 50, 69, 0, 0, 0, 111, 203, 16, 67, 0, 0, 0}, // cat village Prowwa - { 0 , 51, 20, 0, 0, 0, 112, 204, 15, 26, 0, 0, 0}, // Prowwa hut Mirrhp - { 0 , 50, 20, 0, 0, 0, 111, 203, 14, 67, 0, 0, 0}, // Prowwa hut Prowwa - { 0 , 49, 20, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // Prowwa hut attendant - { 0 , 48, 256, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // wildcat sentry - { 0 , 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 1 - { 0 , 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 2 - { 0 , 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 3 - { 0 , 52, 15, 152, 400, 0, 108, 168, 19, 48, 10, 2, 2}, // Alamma's voice - { 0 , 47, 251, 640, 360, 0, 113, 205, 5, 186, 10, 2, 2}, // ferry on ocean - { 0 , 41, 75, 152, 400, 0, 100, 197, 5, 81, 0, 0, 0}, // Shiala - { 0 , 44, 9, 0, 0, 0, 73, 160, 54, 112, 0, 0, 0}, // Prince (asleep) - { 0 , 0, 22, -20, -20, 0, 118, 209, 0, 171, 0, 0, 0}, // Rif and Eeah (at rockslide) - { 0 , 1, 22, 0, 0, 0, 119, 210, 0, 171, 0, 0, 0}, // Okk (at rockslide) - { 0 , 0, 22, -20, -20, 0, 118, 209, 0, 171, 0, 0, 0}, // Rif and Eeah (at rockslide w. rope) - { 0 , 1, 22, 0, 0, 0, 119, 210, 0, 171, 0, 0, 0}, // Okk (at rockslide w. rope) - { 0 , 53, 42, 640, 400, 0, 104, 201, 8, 141, 0, 0, 0}, // Kylas Honeyfoot - { 0 , 54, 21, -20, -20, 0, 120, 211, 48, 238, 0, 0, 0}, // Orb of Hands - { 0 , 0, 4, -20, -20, 0, 42, 140, 0, 1, 0, 0, 0}, // Rif (muddy) - { 0 , 26, 5, -20, -20, 27, 52, 148, 1, 5, 0, 4, 4}, // door rat (standing) - { 0 , 36, 4, -20, -20, 0, 116, 207, 0, 155, 0, 0, 0}, // boar with Rhene 1 - { 0 , 36, 0, -20, -20, 0, 117, 208, 0, 155, 0, 0, 0}, // boar with Rhene 2 - { 0 , 46, 252, -20, -20, 0, 74, 162, 29, 34, 0, 0, 0}, // dog jailer - { 0 , 0, 32, -20, -20, 0, 41, 137, 0, 1, 0, 0, 0}, // Rif (tourney) - { 0 , 0, 259, -20, -20, 0, 44, 138, 0, 1, 0, 0, 0}, // cliff rat - { 0 , 0, 5, -20, -20, 0, 43, 139, 0, 1, 0, 0, 0}, // Rif (cloaked) - { 0 , 0, 31, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (oak tree scene) - { 0 , 0, 252, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (jail cell scene) - { 0 , 0, 15, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (outside Alamma's) - { 0 , 0, 20, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (sick tent) - { 0 , 0, 25, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (gem room) - { 0 , 0, 272, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (dragon maze) - { 0 , 0, 50, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (boar entry gate) - { 0 , 50, 71, -20, -20, 0, 111, 203, 0, 67, 0, 0, 0}, // Prowwa (dog castle back) - { 0 , 50, 274, -20, -20, 0, 111, 203, 0, 67, 0, 0, 0}, // Prowwa (cat festival) - { 0 , 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 1 - { 0 , 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 2 - { 0 , 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 3 - { 0 , 57, 272, 909, 909, 48, 121, 213, 0, 171, 0, 0, 0}, // komodo dragon - { 0 , 58, 15, -20, -20, 0, 122, 214, 0, 171, 0, 0, 0}, // letter from Elara - { 0 , 37, 246, -20, -20, 0, 97, 194, 0, 141, 0, 0, 0}, // Gar (wolves' cage) - { 0 , 38, 246, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (wolves' cage) - { 0 , 59, 246, -20, -20, 0, 103, 200, 0, 26, 0, 0, 0}, // Chota (wolves' cage) - { 0 , 41, 245, -20, -20, 0, 100, 197, 0, 81, 0, 0, 0}, // Shiala (wolves' cage) - { 0 , 47, 250, 640, 360, 0, 114, 205, 0, 186, 10, 2, 2}, // ferry on ocean - { 0 , 0, 278, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (falling in tunnel trap door) - { 0 , 0, 272, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (falling in dragon maze) - { 0 , 41, 77, -20, -20, 0, 100, 197, 24, 81, 0, 0, 0}, // Shiala (grotto) - { 0 , 37, 261, -20, -20, 0, 97, 194, 0, 141, 0, 0, 0}, // Gar (ambush) - { 0 , 38, 261, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (ambush) - { 0 , 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) - { 0 , 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) - { 0 , 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) - { 0 , 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) - { 0 , 59, 279, -20, -20, 0, 103, 200, 0, 26, 0, 0, 0}, // Chota (top of dam) - { 0 , 38, 279, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (top of dam) - { 0 , 42, 77, -20, -20, 0, 101, 198, 25, 171, 0, 0, 0}, // Shiala's spear - { 0 , 59, 281, -20, -20, 0, 103, 200, 26, 26, 0, 0, 0}, // Chota (lab) - { 0 , 59, 279, -20, -20, 0, 123, 215, 0, 1, 0, 0, 0}, // Rif (finale) - { 0 , 59, 279, -20, -20, 0, 123, 215, 0, 132, 0, 0, 0}, // Okk (finale) - { 0 , 59, 279, -20, -20, 0, 123, 215, 0, 161, 0, 0, 0}, // Eeah (finale) - { 0 , 54, 279, -20, -20, 0, 120, 211, 0, 133, 0, 6, 6}, // Orb of Storms (top of dam) - { 0 , 44, 9, -20, -20, 0, 124, 161, 0, 171, 0, 6, 6}, // Prince's snores - { 0 , 7, 255, 588, 252, 0, 70, 165, 0, 3, 0, 2, 2}, // hall dog guard 1 - { 0 , 7, 255, 696, 252, 0, 70, 165, 0, 5, 0, 6, 6}, // hall dog guard 2 - { 0 , 36, 4, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene - { 0 , 44, 272, 1124, 1124, 120, 72, 159, 0, 112, 0, 0, 0}, // Prince (dragon maze) - { 0 , 7, 272, 1124, 1108, 120, 70, 165, 0, 4, 0, 0, 0}, // dog heckler 1 (dragon maze) - { 0 , 7, 272, 1108, 1124, 120, 70, 165, 0, 4, 0, 0, 0}, // dog heckler 2 (dragon maze) - { 0 , 29, 288, 508, 432, 0, 85, 187, 0, 112, 0, 4, 4}, // elk king (finale) - { 0 , 29, 0, 508, 432, 0, 84, 186, 0, 99, 0, 4, 4}, // crowd voice 1 (finale) - { 0 , 29, 0, 508, 432, 0, 84, 186, 0, 98, 0, 4, 4}, // crowd voice 2 (finale) - { 0 , 29, 0, 508, 432, 0, 84, 186, 0, 104, 0, 4, 4}, // crowd voice 3 (finale) - { 0 , 29, 0, 508, 432, 0, 84, 186, 0, 99, 0, 4, 4}, // crowd voice 4 (finale) - { 0 , 36, 288, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene (finale) - { 0 , 1, 27, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (temple gate) - { 0 , 1, 252, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (jail cell) - { 0 , 1, 25, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (gem room) - { 0 , 1, 259, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (cliff) - { 0 , 1, 279, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (dam top) - { 0 , 1, 273, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (human ruins) - { 0 , 1, 26, -20, -20, 0, 8, 178, 0, 171, 0, 0, 0}, // puzzle pieces - { 0 , 1, 0, -20, -20, 0, 0, 0, 0, 50, 0, 0, 0}, // poker dog 1 - { 0 , 1, 0, -20, -20, 0, 0, 0, 0, 82, 0, 0, 0}, // poker dog 2 - { 0 , 1, 0, -20, -20, 0, 0, 0, 0, 35, 0, 0, 0}, // poker dog 3 - { 0 , 9, 74, -20, -20, 0, 51, 145, 0, 5, 0, 0, 0} // sundial rat + // Original used so called permanent actors for first three and that was designed by + // EXTENDED object flag. They contained frames in more than one resource. We use + // different technique here see "Apppending to sprite list" in loadActorResources() + +// flags name scene x y z spr frm scp col +// ------------ ---- ---- ---- ----- ---- ---- ---- --- ---- -- -- -- + { kProtagonist, 0, 1, 0, 0, 0, 37, 135, 0, 1, 0, 0, 0}, // map party + // spr and frm numbers taken from permanent actors list + { kFollower, 1, 0, 0, 0, 0, 45, 177, 1, 132, 0, 0, 0}, // Okk + { kFollower, 2, 0, 0, 0, 0, 48, 143, 2, 161, 0, 0, 0}, // Eeah + { 0, 3, 0, 240, 480, 0, 115, 206, 0, 25, 0, 0, 0}, // albino ferret + { 0, 4, 17, 368, 400, 0, 115, 206, 4, 49, 0, 0, 0}, // moneychanger + { 0, 5, 11, 552, 412, 0, 54, 152, 1, 171, 0, 0, 0}, // Sist + { 0, 17, 2, 1192, 888, 0, 57, 153, 17, 49, 0, 0, 0}, // worker ferret 1 + { 0, 17, 2, 816, 1052, 0, 57, 153, 18, 49, 0, 0, 0}, // worker ferret 2 + { 0, 17, 2, 928, 932, 0, 58, 153, 19, 49, 0, 0, 0}, // worker ferret 3 + { 0, 17, 2, 1416, 1160, 0, 58, 153, 20, 49, 0, 0, 0}, // worker ferret 4 + { 0, 19, 49, 1592, 1336, 0, 92, 175, 15, 162, 0, 0, 0}, // faire merchant 1 (bear) + { 0, 20, 49, 744, 824, 0, 63, 156, 19, 112, 0, 4, 4}, // faire merchant 2 (ferret) + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire merchant 3 + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire merchant 4 + { 0, 9, 49, 1560, 1624, 0, 94, 147, 18, 132, 0, 4, 4}, // faire goer 1a (rat) + { 0, 56, 49, 1384, 792, 0, 95, 193, 20, 72, 0, 0, 0}, // faire goer 1b (otter) + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 2a + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 2b + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 3a + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 3b + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 4a + { 0, 19, 0, 1592, 1336, 0, 92, 175, 0, 171, 0, 0, 0}, // faire goer 4b + { 0, 18, 32, 764, 448, 0, 55, 150, 0, 48, 10, 4, 4}, // Scorry + { 0, 35, 32, 0, 0, 0, 56, 151, 0, 112, 0, 0, 0}, // grand puzzler + { 0, 36, 32, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene + { 0, 32, 32, 0, 0, 0, 91, 190, 0, 98, 0, 0, 0}, // elk captain + { 0, 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 1 + { 0, 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 2 + { 0, 31, 32, 0, 0, 0, 90, 189, 0, 171, 0, 0, 0}, // elk guard 3 + { 0, 31, 32, 0, 0, 0, 79, 172, 0, 18, 0, 0, 0}, // boar sergeant + { 0, 21, 50, 664, 400, 0, 76, 171, 2, 74, 0, 4, 4}, // boar sentry 1 + { 0, 21, 50, 892, 428, 0, 76, 171, 2, 74, 0, 4, 4}, // boar sentry 2 + { 0, 9, 51, 904, 936, 0, 51, 145, 35, 5, 0, 0, 0}, // hall rat 1 + { 0, 9, 51, 872, 840, 0, 51, 145, 36, 5, 0, 0, 0}, // hall rat 2 + { 0, 9, 51, 1432, 344, 0, 51, 145, 37, 5, 0, 0, 0}, // hall rat 3 + { 0, 9, 51, 664, 472, 0, 51, 145, 38, 5, 0, 0, 0}, // hall rat 4 + { 0, 10, 51, 1368, 1464, 0, 80, 146, 39, 147, 0, 0, 0}, // book rat 1 + { 0, 10, 51, 1416, 1624, 0, 80, 146, 40, 147, 0, 0, 0}, // book rat 2 + { 0, 10, 51, 1752, 120, 0, 80, 146, 41, 147, 0, 0, 0}, // book rat 3 + { 0, 10, 51, 984, 408, 0, 80, 146, 42, 147, 0, 0, 0}, // book rat 4 + { 0, 14, 52, 856, 376, 0, 82, 174, 8, 73, 0, 0, 0}, // grounds servant 1 + { 0, 14, 52, 808, 664, 0, 82, 174, 9, 73, 0, 0, 0}, // grounds servant 2 + { 0, 14, 52, 440, 568, 0, 82, 174, 10, 73, 0, 0, 0}, // grounds servant 3 + { 0, 14, 52, 392, 776, 0, 82, 174, 11, 73, 0, 0, 0}, // grounds servant 4 + { 0, 21, 4, 240, 384, 0, 79, 172, 0, 18, 0, 2, 2}, // boar sentry 3 (by doorway) + { 0, 23, 4, 636, 268, 0, 77, 173, 0, 74, 0, 4, 4}, // boar courtier + { 0, 22, 4, 900, 320, 0, 78, 179, 0, 60, 0, 4, 4}, // boar king + { 0, 14, 4, 788, 264, 0, 75, 170, 0, 171, 0, 2, 2}, // boar servant 1 + { 0, 14, 4, 1088, 264, 0, 75, 170, 0, 171, 0, 6, 6}, // boar servant 2 + { 0, 24, 19, 728, 396, 0, 65, 181, 47, 146, 0, 6, 6}, // glass master + { 0, 24, 21, -20, -20, 0, 66, 182, 0, 146, 0, 4, 4}, // glass master (with orb) + { kCycle, 25, 19, 372, 464, 0, 67, 183, 73, 146, 0, 2, 2}, // glass worker + { 0, 26, 5, 564, 476, 27, 53, 149, 1, 5, 0, 4, 4}, // door rat + { kCycle, 27, 31, 868, 344, 0, 81, 180, 0, 171, 0, 4, 4}, // bees + { 0, 28, 73, 568, 380, 0, 83, 176, 30, 120, 0, 4, 4}, // fortune teller + { 0, 14, 7, 808, 480, 0, 82, 174, 9, 73, 0, 0, 0}, // orb messenger + { 0, 29, 10, 508, 432, 0, 84, 186, 6, 112, 0, 4, 4}, // elk king + { 0, 33, 10, 676, 420, 0, 86, 184, 6, 171, 0, 4, 4}, // elk chancellor + { 0, 30, 10, 388, 452, 0, 88, 185, 6, 171, 0, 4, 4}, // elk courtier 1 + { 0, 30, 10, 608, 444, 0, 89, 185, 6, 171, 0, 4, 4}, // elk courtier 2 + { 0, 31, 10, 192, 468, 0, 90, 189, 6, 171, 0, 4, 4}, // elk throne guard 1 + { 0, 31, 10, 772, 432, 0, 90, 189, 6, 171, 0, 4, 4}, // elk throne guard 2 + { 0, 14, 10, 1340, 444, 0, 87, 188, 6, 171, 0, 4, 4}, // elk servant + { 0, 20, 18, 808, 360, 7, 60, 154, 64, 88, 0, 4, 4}, // hardware ferret + { 0, 34, 49, 1128, 1256, 0, 96, 191, 16, 35, 0, 4, 4}, // porcupine + { 0, 34, 49, 1384, 792, 0, 93, 192, 17, 66, 0, 4, 4}, // faire ram + { 0, 24, 21, 0, -40, 0, 65, 181, 50, 146, 0, 6, 6}, // glass master 2 + { 0, 3, 21, 0, -40, 0, 64, 158, 49, 112, 0, 0, 0}, // Sakka + { 0, 17, 21, 0, -40, 0, 62, 157, 74, 48, 0, 0, 0}, // lodge ferret 1 + { 0, 17, 21, 0, -40, 0, 62, 157, 74, 49, 0, 0, 0}, // lodge ferret 2 + { 0, 17, 21, 0, -40, 0, 62, 157, 74, 50, 0, 0, 0}, // lodge ferret 3 + { 0, 12, 244, 1056, 504, 0, 107, 167, 21, 124, 0, 6, 6}, // Elara + { 0, 8, 33, 248, 440, 0, 68, 169, 14, 112, 0, 0, 0}, // Tycho + { 0, 11, 23, 308, 424, 0, 106, 166, 6, 48, 0, 2, 2}, // Alamma + { 0, 17, 2, 1864, 1336, 0, 58, 153, 21, 49, 0, 0, 0}, // worker ferret 5 + { 0, 17, 2, 760, 216, 0, 58, 153, 22, 49, 0, 0, 0}, // worker ferret 6 + { 0, 44, 29, 0, 0, 0, 72, 159, 0, 112, 0, 0, 0}, // Prince + { 0, 45, 29, 0, 0, 0, 71, 163, 0, 146, 0, 6, 6}, // harem girl 1 + { 0, 45, 29, 0, 0, 0, 71, 163, 0, 124, 0, 2, 2}, // harem girl 2 + { 0, 45, 29, 0, 0, 0, 71, 163, 0, 169, 0, 0, 0}, // harem girl 3 + { 0, 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // dog sergeant + { 0, 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 1 + { 0, 7, 257, 552, 408, 0, 70, 165, 0, 4, 0, 2, 2}, // throne dog guard 2 + { 0, 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 3 + { 0, 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 4 + { 0, 7, 257, 712, 380, 0, 69, 164, 0, 4, 0, 4, 4}, // throne dog guard 5 + { 0, 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 6 + { 0, 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 7 + { 0, 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 8 + { 0, 7, 29, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 9 + { 0, 7, 0, 0, 0, 0, 69, 164, 0, 4, 0, 0, 0}, // throne dog guard 10 + { 0, 7, 29, 0, 0, 0, 70, 165, 0, 4, 0, 0, 0}, // throne dog guard 11 + { 0, 47, 30, 0, 0, 0, 102, 199, 1, 186, 0, 0, 0}, // old wolf ferryman + { 0, 48, 69, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // cat village wildcat + { 0, 49, 69, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // cat village attendant + { 0, 50, 69, 0, 0, 0, 111, 203, 16, 67, 0, 0, 0}, // cat village Prowwa + { 0, 51, 20, 0, 0, 0, 112, 204, 15, 26, 0, 0, 0}, // Prowwa hut Mirrhp + { 0, 50, 20, 0, 0, 0, 111, 203, 14, 67, 0, 0, 0}, // Prowwa hut Prowwa + { 0, 49, 20, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // Prowwa hut attendant + { 0, 48, 256, 0, 0, 0, 109, 202, 35, 26, 0, 0, 0}, // wildcat sentry + { 0, 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 1 + { 0, 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 2 + { 0, 21, 32, 0, 0, 0, 76, 171, 0, 171, 0, 0, 0}, // boar warrior 3 + { 0, 52, 15, 152, 400, 0, 108, 168, 19, 48, 10, 2, 2}, // Alamma's voice + { 0, 47, 251, 640, 360, 0, 113, 205, 5, 186, 10, 2, 2}, // ferry on ocean + { 0, 41, 75, 152, 400, 0, 100, 197, 5, 81, 0, 0, 0}, // Shiala + { 0, 44, 9, 0, 0, 0, 73, 160, 54, 112, 0, 0, 0}, // Prince (asleep) + { 0, 0, 22, -20, -20, 0, 118, 209, 0, 171, 0, 0, 0}, // Rif and Eeah (at rockslide) + { 0, 1, 22, 0, 0, 0, 119, 210, 0, 171, 0, 0, 0}, // Okk (at rockslide) + { 0, 0, 22, -20, -20, 0, 118, 209, 0, 171, 0, 0, 0}, // Rif and Eeah (at rockslide w. rope) + { 0, 1, 22, 0, 0, 0, 119, 210, 0, 171, 0, 0, 0}, // Okk (at rockslide w. rope) + { 0, 53, 42, 640, 400, 0, 104, 201, 8, 141, 0, 0, 0}, // Kylas Honeyfoot + { 0, 54, 21, -20, -20, 0, 120, 211, 48, 238, 0, 0, 0}, // Orb of Hands + { 0, 0, 4, -20, -20, 0, 42, 140, 0, 1, 0, 0, 0}, // Rif (muddy) + { 0, 26, 5, -20, -20, 27, 52, 148, 1, 5, 0, 4, 4}, // door rat (standing) + { 0, 36, 4, -20, -20, 0, 116, 207, 0, 155, 0, 0, 0}, // boar with Rhene 1 + { 0, 36, 0, -20, -20, 0, 117, 208, 0, 155, 0, 0, 0}, // boar with Rhene 2 + { 0, 46, 252, -20, -20, 0, 74, 162, 29, 34, 0, 0, 0}, // dog jailer + { 0, 0, 32, -20, -20, 0, 41, 137, 0, 1, 0, 0, 0}, // Rif (tourney) + { 0, 0, 259, -20, -20, 0, 44, 138, 0, 1, 0, 0, 0}, // cliff rat + { 0, 0, 5, -20, -20, 0, 43, 139, 0, 1, 0, 0, 0}, // Rif (cloaked) + { 0, 0, 31, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (oak tree scene) + { 0, 0, 252, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (jail cell scene) + { 0, 0, 15, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (outside Alamma's) + { 0, 0, 20, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (sick tent) + { 0, 0, 25, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (gem room) + { 0, 0, 272, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (dragon maze) + { 0, 0, 50, -20, -20, 0, 39, 136, 0, 1, 0, 0, 0}, // Rif (boar entry gate) + { 0, 50, 71, -20, -20, 0, 111, 203, 0, 67, 0, 0, 0}, // Prowwa (dog castle back) + { 0, 50, 274, -20, -20, 0, 111, 203, 0, 67, 0, 0, 0}, // Prowwa (cat festival) + { 0, 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 1 + { 0, 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 2 + { 0, 50, 274, -20, -20, 0, 110, 212, 0, 171, 0, 0, 0}, // cat festival dancer 3 + { 0, 57, 272, 909, 909, 48, 121, 213, 0, 171, 0, 0, 0}, // komodo dragon + { 0, 58, 15, -20, -20, 0, 122, 214, 0, 171, 0, 0, 0}, // letter from Elara + { 0, 37, 246, -20, -20, 0, 97, 194, 0, 141, 0, 0, 0}, // Gar (wolves' cage) + { 0, 38, 246, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (wolves' cage) + { 0, 59, 246, -20, -20, 0, 103, 200, 0, 26, 0, 0, 0}, // Chota (wolves' cage) + { 0, 41, 245, -20, -20, 0, 100, 197, 0, 81, 0, 0, 0}, // Shiala (wolves' cage) + { 0, 47, 250, 640, 360, 0, 114, 205, 0, 186, 10, 2, 2}, // ferry on ocean + { 0, 0, 278, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (falling in tunnel trap door) + { 0, 0, 272, -20, -20, 0, 40, 141, 0, 1, 0, 0, 0}, // Rif (falling in dragon maze) + { 0, 41, 77, -20, -20, 0, 100, 197, 24, 81, 0, 0, 0}, // Shiala (grotto) + { 0, 37, 261, -20, -20, 0, 97, 194, 0, 141, 0, 0, 0}, // Gar (ambush) + { 0, 38, 261, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (ambush) + { 0, 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) + { 0, 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) + { 0, 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) + { 0, 39, 261, -20, -20, 0, 99, 196, 0, 5, 0, 0, 0}, // dark claw wolf (ambush) + { 0, 59, 279, -20, -20, 0, 103, 200, 0, 26, 0, 0, 0}, // Chota (top of dam) + { 0, 38, 279, -20, -20, 0, 98, 195, 0, 27, 0, 0, 0}, // Wrah (top of dam) + { 0, 42, 77, -20, -20, 0, 101, 198, 25, 171, 0, 0, 0}, // Shiala's spear + { 0, 59, 281, -20, -20, 0, 103, 200, 26, 26, 0, 0, 0}, // Chota (lab) + { 0, 59, 279, -20, -20, 0, 123, 215, 0, 1, 0, 0, 0}, // Rif (finale) + { 0, 59, 279, -20, -20, 0, 123, 215, 0, 132, 0, 0, 0}, // Okk (finale) + { 0, 59, 279, -20, -20, 0, 123, 215, 0, 161, 0, 0, 0}, // Eeah (finale) + { 0, 54, 279, -20, -20, 0, 120, 211, 0, 133, 0, 6, 6}, // Orb of Storms (top of dam) + { 0, 44, 9, -20, -20, 0, 124, 161, 0, 171, 0, 6, 6}, // Prince's snores + { 0, 7, 255, 588, 252, 0, 70, 165, 0, 3, 0, 2, 2}, // hall dog guard 1 + { 0, 7, 255, 696, 252, 0, 70, 165, 0, 5, 0, 6, 6}, // hall dog guard 2 + { 0, 36, 4, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene + { 0, 44, 272, 1124, 1124, 120, 72, 159, 0, 112, 0, 0, 0}, // Prince (dragon maze) + { 0, 7, 272, 1124, 1108, 120, 70, 165, 0, 4, 0, 0, 0}, // dog heckler 1 (dragon maze) + { 0, 7, 272, 1108, 1124, 120, 70, 165, 0, 4, 0, 0, 0}, // dog heckler 2 (dragon maze) + { 0, 29, 288, 508, 432, 0, 85, 187, 0, 112, 0, 4, 4}, // elk king (finale) + { 0, 29, 0, 508, 432, 0, 84, 186, 0, 99, 0, 4, 4}, // crowd voice 1 (finale) + { 0, 29, 0, 508, 432, 0, 84, 186, 0, 98, 0, 4, 4}, // crowd voice 2 (finale) + { 0, 29, 0, 508, 432, 0, 84, 186, 0, 104, 0, 4, 4}, // crowd voice 3 (finale) + { 0, 29, 0, 508, 432, 0, 84, 186, 0, 99, 0, 4, 4}, // crowd voice 4 (finale) + { 0, 36, 288, 0, 0, 0, 105, 142, 0, 155, 0, 0, 0}, // Rhene (finale) + { 0, 1, 27, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (temple gate) + { 0, 1, 252, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (jail cell) + { 0, 1, 25, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (gem room) + { 0, 1, 259, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (cliff) + { 0, 1, 279, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (dam top) + { 0, 1, 273, -20, -20, 0, 47, 178, 0, 132, 0, 0, 0}, // Okk (human ruins) + { 0, 1, 26, -20, -20, 0, 8, 178, 0, 171, 0, 0, 0}, // puzzle pieces + { 0, 1, 0, -20, -20, 0, 0, 0, 0, 50, 0, 0, 0}, // poker dog 1 + { 0, 1, 0, -20, -20, 0, 0, 0, 0, 82, 0, 0, 0}, // poker dog 2 + { 0, 1, 0, -20, -20, 0, 0, 0, 0, 35, 0, 0, 0}, // poker dog 3 + { 0, 9, 74, -20, -20, 0, 51, 145, 0, 5, 0, 0, 0} // sundial rat }; } // End of namespace Saga |