diff options
Diffstat (limited to 'saga/actordata.h')
-rw-r--r-- | saga/actordata.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/saga/actordata.h b/saga/actordata.h index c6d1502c53..77cc64e7d6 100644 --- a/saga/actordata.h +++ b/saga/actordata.h @@ -29,18 +29,18 @@ namespace Saga { enum { - kProtagonist = 0x01, // Actor is protagonist - kFollower = 0x02, // Actor is follower - kCycle = 0x04, // Actor stand has a cycle - kFaster = 0x08, // Actor is fast - kFastest = 0x10, // Actor is faster - kExtended = 0x20 // Actor uses extended sprites + kProtagonist = 0x01, // Actor is protagonist + kFollower = 0x02, // Actor is follower + kCycle = 0x04, // Actor stand has a cycle + kFaster = 0x08, // Actor is fast + kFastest = 0x10, // Actor is faster + kExtended = 0x20 // Actor uses extended sprites }; // TODO: This doesn't quite correspond to the original Actor struct, so I'm not // sure if I got it right. -struct ACTORTABLE { +struct ActorTableData { byte flags; byte nameIndex; int32 sceneIndex; @@ -59,7 +59,7 @@ struct ACTORTABLE { #define ACTORCOUNT 181 extern int ActorOrientationLUT[]; -extern ACTORTABLE ActorTable[ACTORCOUNT]; +extern ActorTableData ActorTable[ACTORCOUNT]; } // End of namespace Saga |