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Diffstat (limited to 'saga/animation.h')
-rw-r--r-- | saga/animation.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/saga/animation.h b/saga/animation.h new file mode 100644 index 0000000000..b448f75b10 --- /dev/null +++ b/saga/animation.h @@ -0,0 +1,139 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2004 The ScummVM project + * + * The ReInherit Engine is (C)2000-2003 by Daniel Balsom. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ +/* + Description: + + Background animation management module private header + + Notes: +*/ + +#ifndef SAGA_ANIMATION_H_ +#define SAGA_ANIMATION_H_ + +namespace Saga { + +#define R_MAX_ANIMATIONS 7 +#define R_DEFAULT_FRAME_TIME 140 + +#define SAGA_FRAME_HEADER_MAGIC 15 +#define SAGA_FRAME_HEADER_LEN 12 + +/* All animation resources begin with an ANIMATION_HEADER + * at 0x00, followed by a RLE code stream +\*--------------------------------------------------------------------------*/ + +typedef struct R_ANIMATION_HEADER_tag { + + uint magic; + + uint screen_w; + uint screen_h; + + uint unknown06; + uint unknown07; + + uint nframes; + uint flags; + + uint unknown10; + uint unknown11; + +} R_ANIMATION_HEADER; + +/* A byte from the code stream of FRAME_HEADER_MAGIC signifies that a + * FRAME_HEADER structure follows +\*--------------------------------------------------------------------------*/ + +typedef struct R_FRAME_HEADER_tag { + + int x_start; + int y_start; + + int x_pos; + int y_pos; + + int width; + int height; + +} R_FRAME_HEADER; + +/* Animation info array member */ +typedef struct R_ANIMATION_tag { + + const uchar *resdata; + size_t resdata_len; + + uint n_frames; + size_t *frame_offsets; + + uint current_frame; + uint end_frame; + uint stop_frame; + + const uchar *cur_frame_p; + size_t cur_frame_len; + + int frame_time; + + uint play_flag; + int link_flag; + uint link_id; + + uint flags; + +} R_ANIMATION; + +typedef struct R_ANIMINFO_tag { + + int initialized; + + uint anim_count; + uint anim_limit; + + R_ANIMATION *anim_tbl[R_MAX_ANIMATIONS]; + +} R_ANIMINFO; + +int ANIM_GetNumFrames(const uchar * anim_resource, uint * n_frames); + +int +ITE_DecodeFrame(const uchar * anim_resource, + size_t frame_offset, uchar * buf, size_t buf_len); + +int +IHNM_DecodeFrame(uchar * decode_buf, + size_t decode_buf_len, + const uchar * thisf_p, + size_t thisf_len, const uchar ** nextf_p, size_t * nextf_len); + +int +ANIM_GetFrameOffset(const uchar * anim_resource, + uint find_frame, size_t * frame_offset); + +static void CF_anim_info(int argc, char *argv[]); + +} // End of namespace Saga + +#endif /* R_ANIMATION_H_ */ +/* end "r_animation.h" */ |