diff options
Diffstat (limited to 'saga/interface.cpp')
-rw-r--r-- | saga/interface.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/saga/interface.cpp b/saga/interface.cpp index a2f42d2318..b951d4203b 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -555,6 +555,8 @@ int Interface::handleCommandUpdate(SURFACE *ds, const Point& imousePt) { } int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { + return FALSE; +/* int objectNum; uint16 object_flags = 0; @@ -566,6 +568,8 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { if (objectNum == -1) { // Player clicked on empty spot - walk here regardless of verb _vm->_actor->StoA(iactor_pt, imousePt); + error("!"); + _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); return SUCCESS; } @@ -585,13 +589,17 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { } else { // Not a normal scene object - walk to it as if it weren't there _vm->_actor->StoA(iactor_pt, imousePt); - _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); +// _vm->_actor->walkTo(1, &iactor_pt, 0, NULL); + error("!"); + } - return SUCCESS; + return SUCCESS;*/ } int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) { + return FALSE; + /* const char *object_name; int objectNum; uint16 object_flags = 0; @@ -623,6 +631,7 @@ int Interface::handlePlayfieldUpdate(SURFACE *ds, const Point& imousePt) { setStatusText(new_status); return SUCCESS; + */ } int Interface::hitTest(const Point& imousePt, int *ibutton) { |