diff options
Diffstat (limited to 'saga/saga.cpp')
-rw-r--r-- | saga/saga.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/saga/saga.cpp b/saga/saga.cpp index 462517d09b..c3a5ff528d 100644 --- a/saga/saga.cpp +++ b/saga/saga.cpp @@ -142,16 +142,16 @@ SagaEngine::SagaEngine(GameDetector *detector, OSystem *syst) // The Linux version of Inherit the Earth puts all data files in an // 'itedata' sub-directory, except for voices.rsc - File::addDefaultDirectory(_gameDataPath + "itedata/"); + Common::File::addDefaultDirectory(_gameDataPath + "itedata/"); // The Windows version of Inherit the Earth puts various data files in // other subdirectories. - File::addDefaultDirectory(_gameDataPath + "graphics/"); - File::addDefaultDirectory(_gameDataPath + "music/"); - File::addDefaultDirectory(_gameDataPath + "sound/"); + Common::File::addDefaultDirectory(_gameDataPath + "graphics/"); + Common::File::addDefaultDirectory(_gameDataPath + "music/"); + Common::File::addDefaultDirectory(_gameDataPath + "sound/"); // Mac CD Wyrmkeep - File::addDefaultDirectory(_gameDataPath + "patch/"); + Common::File::addDefaultDirectory(_gameDataPath + "patch/"); // Setup mixer if (!_mixer->isReady()) { @@ -202,15 +202,15 @@ int SagaEngine::init(GameDetector &detector) { // Add some default directories // Win32 demo & full game - File::addDefaultDirectory("graphics"); - File::addDefaultDirectory("music"); - File::addDefaultDirectory("sound"); + Common::File::addDefaultDirectory("graphics"); + Common::File::addDefaultDirectory("music"); + Common::File::addDefaultDirectory("sound"); // Linux demo - File::addDefaultDirectory("itedata"); + Common::File::addDefaultDirectory("itedata"); // Mac demos & full game - File::addDefaultDirectory("patch"); + Common::File::addDefaultDirectory("patch"); // Process command line |