diff options
Diffstat (limited to 'saga/sprite.cpp')
-rw-r--r-- | saga/sprite.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/saga/sprite.cpp b/saga/sprite.cpp index 38ad99c458..0db7a62a21 100644 --- a/saga/sprite.cpp +++ b/saga/sprite.cpp @@ -26,7 +26,7 @@ #include "saga/game_mod.h" #include "saga/gfx.h" -#include "saga/scene_mod.h" +#include "saga/scene.h" #include "saga/rscfile_mod.h" #include "saga/text.h" @@ -288,7 +288,7 @@ int Sprite::drawOccluded(R_SURFACE *ds, R_SPRITELIST *sprite_list, int sprite_nu return R_FAILURE; } - if (!SCENE_IsBGMaskPresent()) { + if (!_vm->_scene->isBGMaskPresent()) { return draw(ds, sprite_list, sprite_num, spr_x, spr_y); } @@ -317,7 +317,7 @@ int Sprite::drawOccluded(R_SURFACE *ds, R_SPRITELIST *sprite_list, int sprite_nu sprite_data_p = sprite_p + readS.pos(); // Create actor Z occlusion LUT - SCENE_GetZInfo(&zinfo); + _vm->_scene->getZInfo(&zinfo); e_slope = zinfo.end_slope; @@ -327,7 +327,7 @@ int Sprite::drawOccluded(R_SURFACE *ds, R_SPRITELIST *sprite_list, int sprite_nu actor_z = spr_y; - SCENE_GetBGMaskInfo(&mask_w, &mask_h, &mask_buf, &mask_buf_len); + _vm->_scene->getBGMaskInfo(&mask_w, &mask_h, &mask_buf, &mask_buf_len); spr_src_rect.left = 0; spr_src_rect.top = 0; |