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-rw-r--r--saga/scene.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 51b264b107..7c2162d46b 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -672,8 +672,11 @@ int Scene::loadScene(int scene_num, int load_flag, SCENE_PROC scene_proc, SceneD
getInfo(&scene_info);
_sceneProc(SCENE_BEGIN, &scene_info, this);
-
- _vm->_actor->updateActorsScene(actorsEntrance);
+
+ // We probably don't want "followers" to go into scene -1. At the very
+ // least we don't want garbage to be drawn that early in the ITE intro.
+ if (_sceneNumber != -1)
+ _vm->_actor->updateActorsScene(actorsEntrance);
if (_desc.flags & kSceneFlagShowCursor)
_vm->_interface->activate();