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-rw-r--r--saga/isomap.cpp1
-rw-r--r--saga/render.cpp6
-rw-r--r--saga/scene.cpp19
-rw-r--r--saga/script.cpp2
-rw-r--r--saga/script.h10
-rw-r--r--saga/sdata.cpp33
-rw-r--r--saga/sthread.cpp18
-rw-r--r--saga/xref.txt5
8 files changed, 77 insertions, 17 deletions
diff --git a/saga/isomap.cpp b/saga/isomap.cpp
index ccb2398bbb..bf8a6ef2b2 100644
--- a/saga/isomap.cpp
+++ b/saga/isomap.cpp
@@ -34,6 +34,7 @@ namespace Saga {
IsoMap::IsoMap(Gfx *gfx) {
_gfx = gfx;
_init = 1;
+ _tiles_loaded = 0;
}
int IsoMap::loadTileset(const byte *tileres_p, size_t tileres_len) {
diff --git a/saga/render.cpp b/saga/render.cpp
index 10c26a661c..f401611412 100644
--- a/saga/render.cpp
+++ b/saga/render.cpp
@@ -134,8 +134,10 @@ int Render::drawScene() {
// Display scene maps, if applicable
if (getFlags() & RF_OBJECTMAP_TEST) {
- _vm->_scene->_objectMap->draw(backbuf_surface, mouse_pt, _vm->_gfx->getWhite(), _vm->_gfx->getBlack());
- _vm->_scene->_actionMap->draw(backbuf_surface, _vm->_gfx->matchColor(R_RGB_RED));
+ if (_vm->_scene->_objectMap)
+ _vm->_scene->_objectMap->draw(backbuf_surface, mouse_pt, _vm->_gfx->getWhite(), _vm->_gfx->getBlack());
+ if (_vm->_scene->_actionMap)
+ _vm->_scene->_actionMap->draw(backbuf_surface, _vm->_gfx->matchColor(R_RGB_RED));
}
// Draw queued actors
diff --git a/saga/scene.cpp b/saga/scene.cpp
index 13ef26c975..f2eadaea0b 100644
--- a/saga/scene.cpp
+++ b/saga/scene.cpp
@@ -138,6 +138,8 @@ Scene::Scene(SagaEngine *vm) : _vm(vm), _initialized(false) {
_animEntries = 0;
_animList = NULL;
_sceneProc = NULL;
+ _objectMap = NULL;
+ _actionMap = NULL;
memset(&_bg, 0, sizeof(_bg));
memset(&_bgMask, 0, sizeof(_bgMask));
@@ -858,6 +860,9 @@ int Scene::endScene() {
delete _objectMap;
delete _actionMap;
+ _objectMap = NULL;
+ _actionMap = NULL;
+
ys_dll_destroy(_animList);
_animEntries = 0;
@@ -984,6 +989,12 @@ int Scene::defaultScene(int param, R_SCENE_INFO *scene_info) {
_vm->_console->print("Thread creation failed.");
break;
}
+
+ _startScriptThread->threadVars[kVarAction] = 0;
+ _startScriptThread->threadVars[kVarObject] = _sceneNumber;
+ _startScriptThread->threadVars[kVarWithObject] = 0; // TOTO: entrance
+ _startScriptThread->threadVars[kVarActor] = 0;
+
_vm->_script->SThreadExecute(_startScriptThread, _desc.startScriptNum);
_vm->_script->SThreadCompleteThread();
}
@@ -998,7 +1009,7 @@ int Scene::defaultScene(int param, R_SCENE_INFO *scene_info) {
_vm->_events->queue(&event);
} else
_vm->_music->stop();
- //break; //HACK to disable faery script
+
if (_desc.sceneScriptNum > 0) {
R_SCRIPT_THREAD *_sceneScriptThread;
@@ -1010,8 +1021,10 @@ int Scene::defaultScene(int param, R_SCENE_INFO *scene_info) {
break;
}
- // TODO: Set up thread variables. First we'll need to
- // add the concept of thread variables...
+ _sceneScriptThread->threadVars[kVarAction] = 0;
+ _sceneScriptThread->threadVars[kVarObject] = _sceneNumber;
+ _sceneScriptThread->threadVars[kVarWithObject] = 0; // TODO: entrance
+ _sceneScriptThread->threadVars[kVarActor] = 0; // TODO: VERB_ENTER
_vm->_script->SThreadExecute(_sceneScriptThread, _desc.sceneScriptNum);
}
diff --git a/saga/script.cpp b/saga/script.cpp
index d2b25f699e..6d4f11f6b8 100644
--- a/saga/script.cpp
+++ b/saga/script.cpp
@@ -112,7 +112,7 @@ Script::Script() {
// Skip the unused portion of the structure
for (j = scriptS.pos(); j < prevTell + _scriptLUTEntryLen; j++) {
if (scriptS.readByte() != 0)
- error("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", i, j);
+ warning("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", i, j);
}
}
diff --git a/saga/script.h b/saga/script.h
index 91f4317964..1ca262d060 100644
--- a/saga/script.h
+++ b/saga/script.h
@@ -68,6 +68,13 @@ struct R_SEMAPHORE {
int hold_count;
};
+enum {
+ kVarObject = 0,
+ kVarWithObject,
+ kVarAction,
+ kVarActor
+};
+
struct R_SCRIPT_THREAD {
int executing;
@@ -87,6 +94,8 @@ struct R_SCRIPT_THREAD {
int stackPtr;
int framePtr;
+ SDataWord_T threadVars[4];
+
SDataWord_T retVal;
SDataWord_T stackTop() {
@@ -203,6 +212,7 @@ public:
int SThreadDestroy(R_SCRIPT_THREAD *thread);
private:
+ void setFramePtr(R_SCRIPT_THREAD *thread, int newPtr);
unsigned char *SThreadGetReadPtr(R_SCRIPT_THREAD *thread);
unsigned long SThreadGetReadOffset(const byte *read_p);
size_t SThreadGetReadLen(R_SCRIPT_THREAD *thread);
diff --git a/saga/sdata.cpp b/saga/sdata.cpp
index bcdaa9d99b..e1a26a8b8c 100644
--- a/saga/sdata.cpp
+++ b/saga/sdata.cpp
@@ -30,29 +30,48 @@
namespace Saga {
SData::SData() {
- unsigned int i;
void *alloc_ptr;
+ int i;
debug(0, "Initializing script data buffers");
+
for (i = 0; i < R_SCRIPT_DATABUF_NUM; i++) {
alloc_ptr = malloc(sizeof *_vm->_script->dataBuffer(0));
+
if (alloc_ptr == NULL) {
error("Couldn't allocate memory for script data buffer %d", i);
}
_vm->_script->setBuffer(i, (R_SCRIPT_DATABUF *)alloc_ptr);
- alloc_ptr = calloc(R_SCRIPT_DATABUF_LEN, sizeof(SDataWord_T));
+ }
- if (alloc_ptr == NULL) {
- error("Couldn't allocate memory for script data buffer %d", i);
- }
+ alloc_ptr = calloc(R_SCRIPT_DATABUF_LEN, sizeof(SDataWord_T));
+
+ if (alloc_ptr == NULL) {
+ error("Couldn't allocate memory for shared script buffer");
+ }
+
+ // Buffer 0 is the shared data buffer. All scripts can access this.
+ _vm->_script->dataBuffer(0)->len = R_SCRIPT_DATABUF_LEN;
+ _vm->_script->dataBuffer(0)->data = (SDataWord_T *)alloc_ptr;
+
+ // FIXME: Buffer 1 is the script's static area. The original
+ // interpreter uses part of buffer 0 for this, but I don't yet
+ // understand quite how.
+
+ _vm->_script->setBuffer(1, (R_SCRIPT_DATABUF *)alloc_ptr);
+ _vm->_script->dataBuffer(1)->len = R_SCRIPT_DATABUF_LEN;
+ _vm->_script->dataBuffer(1)->data = (SDataWord_T *)alloc_ptr;
- _vm->_script->dataBuffer(i)->len = R_SCRIPT_DATABUF_LEN;
- _vm->_script->dataBuffer(i)->data = (SDataWord_T *)alloc_ptr;
+ // Remaining buffers are per-script.
+ for (i = 2; i < R_SCRIPT_DATABUF_NUM; i++) {
+ _vm->_script->dataBuffer(i)->len = 0;
+ _vm->_script->dataBuffer(i)->data = NULL;
}
}
SData::~SData() {
+ // TODO: Free the script data buffers
}
int SData::getWord(int n_buf, int n_word, SDataWord_T *data) {
diff --git a/saga/sthread.cpp b/saga/sthread.cpp
index 68adc7e565..68f80ff054 100644
--- a/saga/sthread.cpp
+++ b/saga/sthread.cpp
@@ -35,6 +35,12 @@
namespace Saga {
+void Script::setFramePtr(R_SCRIPT_THREAD *thread, int newPtr) {
+ thread->framePtr = newPtr;
+ dataBuffer(3)->len = 2 * (ARRAYSIZE(thread->stackBuf) - thread->framePtr);
+ dataBuffer(3)->data = (SDataWord_T *) &(thread->stackBuf[newPtr]);
+}
+
R_SCRIPT_THREAD *Script::SThreadCreate() {
YS_DL_NODE *new_node;
R_SCRIPT_THREAD *new_thread;
@@ -49,7 +55,10 @@ R_SCRIPT_THREAD *Script::SThreadCreate() {
}
new_thread->stackPtr = ARRAYSIZE(new_thread->stackBuf) - 1;
- new_thread->framePtr = ARRAYSIZE(new_thread->stackBuf) - 1;
+ setFramePtr(new_thread, new_thread->stackPtr);
+
+ dataBuffer(4)->len = sizeof(new_thread->threadVars);
+ dataBuffer(4)->data = new_thread->threadVars;
new_node = ys_dll_add_head(threadList(), new_thread, sizeof *new_thread);
@@ -199,6 +208,9 @@ int Script::SThreadRun(R_SCRIPT_THREAD *thread, int instr_limit, int msec) {
MemoryReadStream scriptS(currentScript()->bytecode->bytecode_p, currentScript()->bytecode->bytecode_len);
+ dataBuffer(2)->len = currentScript()->bytecode->bytecode_len;
+ dataBuffer(2)->data = (SDataWord_T *) currentScript()->bytecode->bytecode_p;
+
scriptS.seek(thread->i_offset);
for (instr_count = 0; instr_count < instr_limit; instr_count++) {
@@ -353,7 +365,7 @@ int Script::SThreadRun(R_SCRIPT_THREAD *thread, int instr_limit, int msec) {
break;
case 0x1A: // (ENTR) Enter the dragon
thread->push(thread->framePtr);
- thread->framePtr = thread->stackPtr;
+ setFramePtr(thread, thread->stackPtr);
param1 = scriptS.readUint16LE();
thread->stackPtr -= (param1 / 2);
break;
@@ -362,7 +374,7 @@ int Script::SThreadRun(R_SCRIPT_THREAD *thread, int instr_limit, int msec) {
// FALL THROUGH
case 0x1C: // Return with void
thread->stackPtr = thread->framePtr;
- thread->framePtr = thread->pop();
+ setFramePtr(thread, thread->pop());
if (thread->stackSize() == 0) {
_vm->_console->print("Script execution complete.");
thread->executing = 0;
diff --git a/saga/xref.txt b/saga/xref.txt
index 4a26f4a2d3..ad1415287b 100644
--- a/saga/xref.txt
+++ b/saga/xref.txt
@@ -65,4 +65,7 @@ Interp.c
ModuleEntry->codeID _scriptLUT->script_rn
ModuleEntry->strID _scriptLUT->diag_list_rn
ModuleEntry->vtableID _scriptLUT->voice_lut_rn
-
+ threadBase.theAction threadVars[kVarAction]
+ threadBase.theObject threadVars[kVarObject]
+ threadBase.withObject threadVars[kVarWithObject]
+ threadBase.theActor threadVars[kVarActor]