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-rw-r--r--scumm.h25
1 files changed, 15 insertions, 10 deletions
diff --git a/scumm.h b/scumm.h
index 6e4739d453..5ef1c978d1 100644
--- a/scumm.h
+++ b/scumm.h
@@ -29,6 +29,7 @@ struct Actor;
typedef void (Scumm::*OpcodeProc)();
#define NUM_SCRIPT_SLOT 25
+#define NUM_ACTORS 13
#pragma START_PACK_STRUCTS
@@ -289,6 +290,7 @@ enum ScummVars {
};
enum ResTypes {
+ rtFirst = 1,
rtRoom = 1,
rtScript = 2,
rtCostume = 3,
@@ -305,6 +307,9 @@ enum ResTypes {
rtMatrix = 14,
rtBox = 15,
rtObjectName = 16,
+ rtLast = 16,
+
+ rtNumTypes = 17,
};
@@ -759,14 +764,14 @@ struct Scumm {
int16 _palManipCounter;
struct {
- byte mode[17];
- uint16 num[17];
- uint32 tags[17];
- const char *name[17];
- byte **address[17];
- byte *flags[17];
- byte *roomno[17];
- uint32 *roomoffs[17];
+ byte mode[rtNumTypes];
+ uint16 num[rtNumTypes];
+ uint32 tags[rtNumTypes];
+ const char *name[rtNumTypes];
+ byte **address[rtNumTypes];
+ byte *flags[rtNumTypes];
+ byte *roomno[rtNumTypes];
+ uint32 *roomoffs[rtNumTypes];
} res;
struct {
@@ -784,7 +789,7 @@ struct Scumm {
int16 x,y;
} mouse;
- Actor actor[13];
+ Actor actor[NUM_ACTORS];
uint16 actorDrawBits[200];
@@ -1668,4 +1673,4 @@ void drawMouse(Scumm *s, int x, int y, int w, int h, byte *buf, bool visible);
void blit(byte *dst, byte *src, int w, int h);
byte *findResource(uint32 id, byte *searchin, int index);
void playSfxSound(void *sound, uint32 size, uint rate);
-bool isSfxFinished(); \ No newline at end of file
+bool isSfxFinished();