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AgeCommit message (Expand)Author
2002-08-21Initial revisionMax Horn
2002-08-20implemented the flashlight (TODO: use rounded corners. Left as an exercise to...Max Horn
2002-08-19added lights support to the costume renderer; begun work on flashlight suppor...Max Horn
2002-08-18more code unification; as a side effect, simon can take advantage of the save...Max Horn
2002-08-18some more cleanupMax Horn
2002-08-18MAJOR change to the way how Engine objects are instantiatedMax Horn
2002-08-14moved to Sound classPaweł Kołodziejski
2002-08-14some cleanup, changed type timer procedure - passed Scumm pointerPaweł Kołodziejski
2002-08-14added common Engine base class for Scumm and SimonState (not yet very useful)Max Horn
2002-08-14removed the SoundMixer[1] trick; while it was neat it didn't help to simplify...Max Horn
2002-08-14got rid of init.cppMax Horn
2002-08-12some cleanupMax Horn
2002-08-08DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSHPaweł Kołodziejski
2002-08-04DIG: preliminarily support for music in the gamePaweł Kołodziejski
2002-08-04workaround for bug #558236; renamed actorAnimate to animateCostume (to distin...Max Horn
2002-08-03hopefully fixed #589746 (Clicking sounds)Max Horn
2002-07-28moved file bundle stuff into class BundlePaweł Kołodziejski
2002-07-28added constants for the default volumes; changed the volume ranges from 0-255...Max Horn
2002-07-27moved ScummDebugger into seperate header; re-added box drawing (debug) code; ...Max Horn
2002-07-26samnmax film noir mode patch by eriktorbjornJonathan Gray
2002-07-22moved some utility functions out of class ScummMax Horn
2002-07-18fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor into...Max Horn
2002-07-17moved gui/utils.* to main level; removed some unused stuff from our file acce...Max Horn
2002-07-16biiig checkin: removed more stuff from scumm.h; added new headers resource.h ...Max Horn
2002-07-16got rid of _xPos, _yPos, _dir members in class ScummMax Horn
2002-07-16added costume.h; bumped build date in scumm.h (we have some quite big changes...Max Horn
2002-07-15added Actor::isInClass convenience method; fixed typo in object.cpp; moved so...Max Horn
2002-07-15simplified the path finding code for 'old' games (this included getting rid o...Max Horn
2002-07-15renamed o5_actorSetClass to o5_setClassMax Horn
2002-07-13renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; impleme...Max Horn
2002-07-13indent fixesMax Horn
2002-07-07Note to self, and everyone else.. remember to keep this updated.James Brown
2002-07-06added mouse over effectMax Horn
2002-07-05hooked in new experimental, *incomplete* GUI code to F6/F7Max Horn
2002-07-04Theres nothing to see here...James Brown
2002-07-02added saveload.h; moved some stuff out of scumm.h into saveload.h/.cpp (no ne...Max Horn
2002-07-02removed akos_findManyDirection, bit_table and many_direction_tab_2; no need t...Max Horn
2002-06-27Basic putt-putt game support.James Brown
2002-06-04more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ...Max Horn
2002-05-25The Dig: implement descriptionsPaweł Kołodziejski
2002-05-23removed some debug output I left in accidentally in my last checkin; removed ...Max Horn
2002-05-23moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ...Max Horn
2002-05-22renamed unkScreenEffect7 to transitionEffect; added some comments, renamed va...Max Horn
2002-05-20Temp removal of the actor walk script execution to fix dig's walkingVincent Hamm
2002-05-18Big ugly hairy hack to remove Scumm class dependencies to the MidiEmu driver,...Nicolas Bacca
2002-05-14remove config-file.h from scumm.h (for me this means only 5 instead of 31 fil...Max Horn
2002-05-14removed actor.h from scumm.h; added _scumm member var to class Actor; some va...Max Horn
2002-05-14some cleanupMax Horn
2002-05-14refactored parts of actor.cpp: many methods are now members of class Actor in...Max Horn
2002-05-14Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon du...James Brown