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-rw-r--r--scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 7029a02802..9c3752b709 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -1090,7 +1090,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
// If the actor is partially hidden, redraw it next frame.
// Only done for pre-AKOS, though.
- if (bcr->drawCostume(_vm->virtscr[0], this, drawToBackBuf) & 1) {
+ if (bcr->drawCostume(_vm->virtscr[0], _vm->gdi._numStrips, this, drawToBackBuf) & 1) {
needRedraw = (_vm->_version <= 6);
}